Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Garbs99
Chiron
Level 105
God Stats
7W - 2L
1,260 SR
Queue Stats
265W - 288L
1,290 Elo+
Solo
Terra
Terra
GrimGrohms
Terra
Level 144
God Stats
23W - 12L
1,649 SR
Queue Stats
102W - 98L
1,464 Elo+
Solo
Bellona
Bellona
MadMoonChild233
Bellona
Level 84
God Stats
34W - 21L
1,553 SR
Queue Stats
128W - 122L
1,278 Elo+
Solo
Bakasura
Bakasura
UnR3alGamer2045
Bakasura
Level 124
God Stats
21W - 21L
1,509 SR
Queue Stats
824W - 862L
1,322 Elo+
Solo
Team Averages
Level 101
1,494 SR
1,371 Elo+

VS

Team Averages
Level 77
1,520 SR
1,348 Elo+
Agni
Agni
ArticBloodwolf89
Agni
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DeMonicKlown87
Cu Chulainn
Level 97
God Stats
3W - 2L
1,514 SR
Queue Stats
200W - 197L
1,339 Elo+
Solo
Cerberus
Cerberus
SINATRAF11
Cerberus
Level 98
God Stats
26W - 23L
1,466 SR
Queue Stats
301W - 351L
1,303 Elo+
Solo
Nemesis
Nemesis
mikumiku212
Nemesis
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
398W - 431L
1,243 Elo+
Solo
Zhong Kui
Zhong Kui
suexyooj
Zhong Kui
Level 111
God Stats
34W - 24L
1,618 SR
Queue Stats
122W - 118L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
3 / 3 / 4
10,700
486
9,095
9,739
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Garbs99
Chiron
20
7 / 2 / 8
12,135
552
17,562
16,868
8,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
16
4 / 3 / 11
11,097
504
7,573
21,796
19,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 11
10,797
491
11,220
16,366
17,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
20
14 / 2 / 5
12,825
583
24,660
24,203
13,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 1
8,125
369
6,813
14,787
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
DeMonicKlown87
Cu Chulainn
17
3 / 7 / 1
10,773
490
20,246
23,409
23,261
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
SINATRAF11
Cerberus
13
1 / 6 / 4
8,838
402
7,543
26,314
20,899
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
mikumiku212
Nemesis
15
2 / 5 / 4
9,683
440
6,024
16,950
6,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
suexyooj
Zhong Kui
14
4 / 5 / 2
9,792
445
11,982
13,998
8,792
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
32
Kills
11
11
Deaths
32
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
3
4
1.67
L
1
9
1
0.17
L
Cu Chulainn
DeMonicKlown87
Cu Chulainn
3
7
1
0.5
W
Chiron
Garbs99
Chiron
7
2
8
5.5
W
Terra
4
3
11
3.17
W
4
1
11
9.5
L
Cerberus
SINATRAF11
Cerberus
1
6
4
0.5
W
Bakasura
14
2
5
8.25
L
Nemesis
mikumiku212
Nemesis
2
5
4
0.8
L
Zhong Kui
suexyooj
Zhong Kui
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,110
Damage
52,608
88,972
Taken
95,458
62,281
Mitigated
63,769
29,657
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,095
4,382
0
374
9,739
3,562
3,846
5,649
4,090
66,550
0
L
6,813
1,270
0
938
14,787
3,998
0
3,893
10,561
33,971
0
L
Cu Chulainn
DeMonicKlown87
Cu Chulainn
20,246
4,925
0
476
23,409
23,261
1,690
2,591
20,042
0
100,567
W
Chiron
Garbs99
Chiron
17,562
7,823
1,442
6,971
16,868
8,467
2,908
5,374
11,494
0
127,303
W
Terra
7,573
1,438
2,015
5,445
21,796
19,388
540
5,345
16,451
44,794
0
W
11,220
4,455
0
1,713
16,366
17,673
428
3,946
12,420
0
66,520
L
Cerberus
SINATRAF11
Cerberus
7,543
1,022
547
8,705
26,314
20,899
491
5,887
19,667
53,693
0
W
Bakasura
24,660
14,629
0
11,697
24,203
13,191
1,129
6,024
18,179
0
113,185
L
Nemesis
mikumiku212
Nemesis
6,024
2,442
0
1,266
16,950
6,819
1,051
1,324
14,667
0
68,456
L
Zhong Kui
suexyooj
Zhong Kui
11,982
1,260
0
1,635
13,998
8,792
1,371
2,973
10,159
46,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,554
Gold Earned
47,211
625
Minions Killed
487
0
Camps Cleared
0
1,942,185
Distance Traveled
1,780,371
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,700
486
118
5
0
391,669
1
L
Agni
8,125
369
47
2
0
269,736
1
L
Cu Chulainn
10,773
490
147
7
0
374,709
0
W
Chiron
12,135
552
170
8
0
381,723
3
W
Terra
11,097
504
61
3
0
347,357
4
W
Bellona
10,797
491
104
5
0
370,771
0
L
Cerberus
8,838
402
89
4
0
348,117
0
W
Bakasura
12,825
583
172
8
0
450,665
0
L
Nemesis
9,683
440
108
5
0
396,411
2
L
Zhong Kui
9,792
445
96
4
0
391,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role