Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EspecialSol
Cu Chulainn
Level 107
God Stats
2W - 1L
1,541 SR
Queue Stats
85W - 73L
1,532 Elo+
Party 1
Ares
Ares
Raul32xd
Ares
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 167L
1,500 Elo+
Party 3
Neith
Neith
RαgnαS
Neith
Level 149
God Stats
1W - 3L
1,331 SR
Queue Stats
85W - 82L
1,557 Elo+
Party 3
Kumbhakarna
Kumbhakarna
theUNKNOWNfox
Kumbhakarna
Level 123
God Stats
10W - 9L
1,596 SR
Queue Stats
185W - 174L
1,546 Elo+
Party 1
Team Averages
Level 103
1,494 SR
1,527 Elo+

VS

Team Averages
Level 94
1,654 SR
1,575 Elo+
Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kinо
Ra
Level 28
God Stats
1W - 0L
1,907 SR
Queue Stats
31W - 25L
1,617 Elo+
Party 2
Sol
Sol
Requirе
Sol
Level 102
God Stats
2W - 0L
1,879 SR
Queue Stats
45W - 43L
1,556 Elo+
Party 2
Apollo
Apollo
TwerkOnFacetime
Apollo
Level 139
God Stats
4W - 4L
1,485 SR
Queue Stats
390W - 263L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
1
0 / 0 / 0
3,249
361
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
EspecialSol
Cu Chulainn
10
0 / 1 / 0
5,487
610
4,482
7,413
6,154
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
5
0 / 2 / 0
4,164
463
451
4,429
1,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
RαgnαS
Neith
7
0 / 2 / 0
4,301
478
6,015
5,477
1,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kumbhakarna
theUNKNOWNfox
Kumbhakarna
8
0 / 0 / 0
4,816
535
2,056
7,566
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 0 / 0
5,920
658
3,687
6,972
4,980
Ah Muzen Cab
 
Ah Muzen Cab
8
0 / 0 / 2
4,888
543
2,011
6,005
1,603
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ra
9
2 / 0 / 0
5,637
626
3,624
4,130
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 0 / 0
5,973
664
3,155
3,619
1,204
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 3
5,596
622
2,919
5,802
1,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
0
0
0
W
Hercules
 
Hercules
1
0
0
1
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
2
1
L
Cu Chulainn
EspecialSol
Cu Chulainn
0
1
0
0
W
Ra
2
0
0
2
L
Ares
0
2
0
0
W
2
0
0
2
L
Neith
RαgnαS
Neith
0
2
0
0
W
0
0
3
1.5
L
Kumbhakarna
theUNKNOWNfox
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,004
Damage
15,396
24,885
Taken
26,528
13,028
Mitigated
11,141
5,776
Healing
8,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
 
Hercules
3,687
1,313
0
2,545
6,972
4,980
0
618
6,292
0
42,433
W
Ah Muzen Cab
 
Ah Muzen Cab
2,011
549
0
1,846
6,005
1,603
876
120
5,885
0
23,055
L
Cu Chulainn
EspecialSol
Cu Chulainn
4,482
940
0
1,384
7,413
6,154
0
1,002
6,411
0
42,704
W
Ra
3,624
483
269
1,321
4,130
1,591
0
667
3,417
38,603
0
L
Ares
451
83
0
564
4,429
1,870
0
972
2,569
2,422
0
W
3,155
1,559
0
2,169
3,619
1,204
1,674
657
2,854
40,539
0
L
Neith
RαgnαS
Neith
6,015
1,767
0
763
5,477
1,683
0
1,916
3,561
0
32,693
W
2,919
2,012
0
752
5,802
1,763
0
229
5,573
0
43,189
L
Kumbhakarna
theUNKNOWNfox
Kumbhakarna
2,056
214
0
3,065
7,566
3,321
0
2,889
4,677
24,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,017
Gold Earned
28,014
183
Minions Killed
346
0
Camps Cleared
0
657,977
Distance Traveled
883,588
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,249
361
0
0
0
6,462
0
W
Hercules
5,920
658
78
9
0
179,605
0
W
Ah Muzen Cab
4,888
543
34
4
0
172,032
0
L
Cu Chulainn
5,487
610
74
8
0
199,306
1
W
Ra
5,637
626
79
9
0
188,908
1
L
Ares
4,164
463
6
1
0
137,378
0
W
Sol
5,973
664
72
8
0
156,203
0
L
Neith
4,301
478
55
6
0
178,167
3
W
Apollo
5,596
622
83
9
0
186,840
0
L
Kumbhakarna
4,816
535
48
5
0
136,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role