Player Matchup

Bellona
Bellona
Gold III
BigDmurph62
Bellona
Gold III
Level 98
God Stats
0W - 2L
1,544 SR
Queue Stats
30W - 30L
1,688 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
GmoneyWorldwide
Zhong Kui
Silver II
Level 88
God Stats
1W - 4L
1,418 SR
Queue Stats
24W - 36L
1,214 MMR
Party 1
Cernunnos
Cernunnos
Bronze V
VINNSTER96
Cernunnos
Bronze V
Level 69
God Stats
0W - 1L
1,581 SR
Queue Stats
4W - 6L
1,377 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 85
1,514 SR
1,427 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,593 SR
1,439 MMR
Atlas
Atlas
Gold III
Geo_Killed_Me
Atlas
Gold III
Level 106
God Stats
5W - 3L
1,587 SR
Queue Stats
43W - 56L
1,426 MMR
Solo
Neith
Neith
Gold IV
JVL_Fam
Neith
Gold IV
Level 100
God Stats
10W - 8L
1,429 SR
Queue Stats
118W - 176L
1,470 MMR
Solo
Discordia
Discordia
Silver III
sac995
Discordia
Silver III
Level 128
God Stats
1W - 1L
1,761 SR
Queue Stats
7W - 10L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigDmurph62
Bellona
13
1 / 6 / 4
9,430
629
9,549
20,287
20,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
GmoneyWorldwide
Zhong Kui
13
4 / 6 / 2
10,311
687
15,423
20,140
11,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
VINNSTER96
Cernunnos
15
2 / 4 / 3
10,221
681
14,416
18,393
8,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ShivaCerberusAphroditeAh Muzen CabBaron Samedi

VS

Bans
GilgameshZeusHadesPoseidonThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 10
11,425
762
12,396
21,183
23,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
JVL_Fam
Neith
16
8 / 3 / 8
11,841
789
21,241
15,816
7,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
sac995
Discordia
16
4 / 2 / 11
11,206
747
15,274
10,160
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
16
16
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
BigDmurph62
Bellona
1
6
4
0.5
W
4
2
10
4.5
L
Zhong Kui
GmoneyWorldwide
Zhong Kui
4
6
2
0.83
W
Neith
JVL_Fam
Neith
8
3
8
4
L
Cernunnos
VINNSTER96
Cernunnos
2
4
3
0.88
W
Discordia
sac995
Discordia
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,388
Damage
48,911
58,820
Taken
47,159
40,590
Mitigated
35,840
10,695
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BigDmurph62
Bellona
9,549
1,343
254
1,689
20,287
20,512
0
8,777
11,510
0
24,054
W
12,396
4,775
327
5,123
21,183
23,794
88
5,973
14,773
20,544
0
L
Zhong Kui
GmoneyWorldwide
Zhong Kui
15,423
1,146
0
4,765
20,140
11,664
0
7,838
12,302
30,327
0
W
Neith
JVL_Fam
Neith
21,241
10,646
0
4,349
15,816
7,675
2,359
4,942
10,547
0
67,571
L
Cernunnos
VINNSTER96
Cernunnos
14,416
7,486
0
3,987
18,393
8,414
410
11,580
6,813
0
51,630
W
Discordia
sac995
Discordia
15,274
1,333
0
2,683
10,160
4,371
392
4,088
5,717
42,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,962
Gold Earned
34,472
149
Minions Killed
160
7
Camps Cleared
4
757,889
Distance Traveled
806,142
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,430
629
22
1
3
281,210
1
W
Atlas
11,425
762
11
1
1
277,448
3
L
Zhong Kui
10,311
687
39
3
2
242,610
1
W
Neith
11,841
789
96
6
0
248,338
3
L
Cernunnos
10,221
681
88
6
2
234,069
2
W
Discordia
11,206
747
53
4
3
280,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role