Player Matchup

Zeus
Zeus
TPP2412
Zeus
Level 144
God Stats
10W - 2L
1,966 SR
Queue Stats
269W - 133L
1,757 Elo+
Party 2
Cthulhu
Cthulhu
jackieus
Cthulhu
Level 89
God Stats
26W - 11L
1,854 SR
Queue Stats
99W - 45L
1,757 Elo+
Party 2
Da Ji
Da Ji
thetoaster569
Da Ji
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 123L
1,719 Elo+
Party 2
Team Averages
Level 131
1,774 SR
1,744 Elo+

VS

Team Averages
Level 102
1,578 SR
1,536 Elo+
Rama
Rama
AlexTCDG
Rama
Level 107
God Stats
95W - 33L
1,806 SR
Queue Stats
871W - 359L
1,798 Elo+
Solo
Amaterasu
Amaterasu
EverestMC
Amaterasu
Level 77
God Stats
2W - 3L
1,345 SR
Queue Stats
4W - 11L
1,278 Elo+
Party 1
Nox
Nox
charactersseis66
Nox
Level 123
God Stats
3W - 4L
1,582 SR
Queue Stats
49W - 48L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
TPP2412
Zeus
14
4 / 2 / 9
9,393
854
11,338
9,115
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
jackieus
Cthulhu
13
4 / 2 / 8
9,029
821
7,528
13,657
14,700
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
6 / 3 / 6
8,723
793
9,137
11,046
6,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
7 / 3 / 0
8,991
817
16,860
10,340
5,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
EverestMC
Amaterasu
10
0 / 6 / 5
6,848
623
4,730
12,991
10,443
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 5 / 6
7,058
642
3,117
8,932
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
14
Kills
7
7
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
7
3
0
2.33
L
Amaterasu
EverestMC
Amaterasu
0
6
5
0.42
W
Zeus
TPP2412
Zeus
4
2
9
4.25
L
0
5
6
0.6
W
Cthulhu
jackieus
Cthulhu
4
2
8
4
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,003
Damage
24,707
33,818
Taken
32,263
24,849
Mitigated
19,358
8,855
Healing
4,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
16,860
9,486
0
2,069
10,340
5,046
0
7,111
3,229
0
32,661
L
Amaterasu
EverestMC
Amaterasu
4,730
1,129
0
1,832
12,991
10,443
0
8,003
4,988
0
11,001
W
Zeus
TPP2412
Zeus
11,338
3,149
0
3,149
9,115
3,674
1,204
696
8,419
42,454
0
L
3,117
370
0
280
8,932
3,869
0
4,034
4,898
16,289
0
W
Cthulhu
jackieus
Cthulhu
7,528
1,454
1,136
2,637
13,657
14,700
0
1,514
12,143
19,035
0
W
9,137
2,722
0
1,933
11,046
6,475
271
1,184
9,643
0
25,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,145
Gold Earned
22,897
131
Minions Killed
94
8
Camps Cleared
2
607,979
Distance Traveled
575,687
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,991
817
54
5
1
190,918
2
L
Amaterasu
6,848
623
16
1
1
196,173
3
W
Zeus
9,393
854
76
7
3
182,497
3
L
Nox
7,058
642
24
2
0
188,596
2
W
Cthulhu
9,029
821
25
2
0
225,207
1
W
Da Ji
8,723
793
30
3
5
200,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role