Player Matchup

Ullr
Ullr
GoshBrooks
Ullr
Level 24
God Stats
15W - 11L
1,581 SR
Queue Stats
150W - 101L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
KingdomofGiants
Gilgamesh
Level 123
God Stats
15W - 7L
1,663 SR
Queue Stats
234W - 183L
1,479 Elo+
Party 2
Olorun
Olorun
SillyGooose6615
Olorun
Level 91
God Stats
7W - 12L
1,500 SR
Queue Stats
212W - 302L
1,363 Elo+
Solo
Team Averages
Level 79
1,581 SR
1,456 Elo+

VS

Team Averages
Level 59
1,589 SR
1,444 Elo+
Da Ji
Da Ji
GeroX1
Da Ji
Level 21
God Stats
1W - 3L
1,704 SR
Queue Stats
48W - 61L
1,421 Elo+
Party 1
Hel
Hel
SolitaireSoul
Hel
Level 69
God Stats
1W - 7L
1,423 SR
Queue Stats
80W - 105L
1,427 Elo+
Party 1
King Arthur
King Arthur
jjjbean
King Arthur
Level 86
God Stats
20W - 15L
1,639 SR
Queue Stats
462W - 582L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 4
10,117
723
11,036
9,257
4,012
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gilgamesh
KingdomofGiants
Gilgamesh
16
6 / 0 / 6
10,502
750
13,003
14,911
12,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 0 / 8
8,327
595
5,974
5,082
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GeroX1
Da Ji
11
1 / 6 / 0
7,833
560
5,663
12,734
5,439
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 1
8,177
584
7,703
11,445
4,740
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
jjjbean
King Arthur
12
0 / 3 / 1
7,639
546
7,841
12,593
11,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
13
Kills
1
1
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
GeroX1
Da Ji
1
6
0
0.17
W
6
1
4
8
W
Gilgamesh
KingdomofGiants
Gilgamesh
6
0
6
9
W
1
0
8
5
L
0
4
1
0.13
L
King Arthur
jjjbean
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,013
Damage
21,207
29,250
Taken
36,772
18,179
Mitigated
22,147
8,780
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
GeroX1
Da Ji
5,663
1,228
0
250
12,734
5,439
0
1,745
10,989
0
19,531
W
11,036
3,296
0
2,213
9,257
4,012
339
2,787
6,025
0
42,710
W
Gilgamesh
KingdomofGiants
Gilgamesh
13,003
4,464
510
2,409
14,911
12,124
0
3,625
10,341
0
36,843
W
5,974
3,329
1,706
1,942
5,082
2,043
117
707
4,273
16,180
0
L
7,703
113
2,561
3,729
11,445
4,740
0
1,655
9,790
33,599
0
L
King Arthur
jjjbean
King Arthur
7,841
788
0
431
12,593
11,968
0
3,313
9,280
0
18,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,946
Gold Earned
23,649
151
Minions Killed
122
7
Camps Cleared
3
646,397
Distance Traveled
810,428
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,833
560
28
2
2
271,852
6
W
Ullr
10,117
723
75
5
3
238,862
4
W
Gilgamesh
10,502
750
44
3
4
268,572
1
W
Olorun
8,327
595
32
2
0
138,963
1
L
Hel
8,177
584
73
5
1
277,207
0
L
King Arthur
7,639
546
21
2
0
261,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role