Player Matchup

He Bo
He Bo
Blue DragonRM
He Bo
Level 129
God Stats
3W - 0L
1,800 SR
Queue Stats
71W - 35L
1,660 Elo+
Party 1
Loki
Loki
Fedzsy
Loki
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Agni
Agni
JoshToes
Agni
Level 149
God Stats
7W - 3L
1,589 SR
Queue Stats
49W - 32L
1,587 Elo+
Party 1
King Arthur
King Arthur
MazdaMan7
King Arthur
Level 128
God Stats
5W - 5L
1,482 SR
Queue Stats
45W - 22L
1,628 Elo+
Party 1
Cerberus
Cerberus
crustymonkey12
Cerberus
Level 102
God Stats
1W - 0L
1,940 SR
Queue Stats
29W - 17L
1,592 Elo+
Party 1
Team Averages
Level 118
1,662 SR
1,593 Elo+

VS

Team Averages
Level 113
1,585 SR
1,507 Elo+
Khepri
Khepri
GottlicheMutter
Khepri
Level 157
God Stats
5W - 8L
1,571 SR
Queue Stats
475W - 502L
1,553 Elo+
Solo
Thoth
Thoth
Maddox424
Thoth
Level 84
God Stats
1W - 1L
1,388 SR
Queue Stats
302W - 315L
1,519 Elo+
Solo
Cerberus
Cerberus
PollutedOtter
Cerberus
Level 125
God Stats
4W - 2L
1,922 SR
Queue Stats
278W - 272L
1,506 Elo+
Solo
Skadi
Skadi
SYK0 84
Skadi
Level 125
God Stats
2W - 5L
1,550 SR
Queue Stats
63W - 70L
1,459 Elo+
Solo
He Bo
He Bo
Tiven460
He Bo
Level 73
God Stats
0W - 1L
1,492 SR
Queue Stats
278W - 273L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
8,252
825
9,323
7,161
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Fedzsy
Loki
13
2 / 1 / 2
7,178
718
2,631
5,486
2,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
15
1 / 1 / 4
7,749
775
11,180
5,419
2,451
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
MazdaMan7
King Arthur
15
2 / 2 / 3
7,901
790
8,830
10,105
6,814
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
14
3 / 2 / 1
7,937
794
5,044
14,062
12,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
7,367
737
3,993
6,734
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
Maddox424
Thoth
13
0 / 4 / 2
7,171
717
5,918
8,728
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
PollutedOtter
Cerberus
14
2 / 4 / 4
7,482
748
6,266
10,056
9,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
SYK0 84
Skadi
12
2 / 2 / 1
6,908
691
3,917
6,939
2,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

He Bo
Tiven460
He Bo
14
1 / 2 / 1
7,638
764
3,925
10,860
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
11
Kills
7
7
Deaths
12
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Loki
Fedzsy
Loki
2
1
2
3
L
2
0
4
4
W
Agni
1
1
4
3
L
Thoth
Maddox424
Thoth
0
4
2
0.25
W
King Arthur
MazdaMan7
King Arthur
2
2
3
1.75
L
Cerberus
PollutedOtter
Cerberus
2
4
4
1
L
Skadi
SYK0 84
Skadi
2
2
1
1.25
L
He Bo
Tiven460
He Bo
1
2
1
0.75
W
Cerberus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,008
Damage
24,019
42,233
Taken
43,317
27,466
Mitigated
24,370
4,622
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,323
153
0
0
7,161
2,795
794
2,535
4,453
34,588
0
W
Loki
Fedzsy
Loki
2,631
189
0
250
5,486
2,610
164
2,657
2,829
0
9,571
L
3,993
363
108
998
6,734
5,460
0
5,110
1,624
11,934
0
W
Agni
11,180
1,332
0
1,108
5,419
2,451
1,334
3,556
1,593
31,200
0
L
Thoth
Maddox424
Thoth
5,918
226
0
1,236
8,728
3,448
0
3,742
4,986
29,713
0
W
King Arthur
MazdaMan7
King Arthur
8,830
1,072
108
271
10,105
6,814
42
3,484
6,428
0
28,791
L
Cerberus
PollutedOtter
Cerberus
6,266
484
0
1,091
10,056
9,023
0
6,032
4,024
12,378
0
L
Skadi
SYK0 84
Skadi
3,917
1,385
0
854
6,939
2,723
0
3,760
3,179
0
12,667
L
He Bo
Tiven460
He Bo
3,925
770
0
1,724
10,860
3,716
0
6,903
3,957
29,480
0
W
Cerberus
5,044
332
128
2,757
14,062
12,796
158
7,048
6,828
19,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,017
Gold Earned
36,566
230
Minions Killed
191
0
Camps Cleared
0
1,098,054
Distance Traveled
965,363
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,252
825
67
7
0
232,466
0
W
Loki
7,178
718
15
2
0
217,707
1
L
Khepri
7,367
737
12
1
0
215,544
4
W
Agni
7,749
775
52
5
0
203,094
1
L
Thoth
7,171
717
62
6
0
186,158
1
W
King Arthur
7,901
790
49
5
0
244,141
0
L
Cerberus
7,482
748
27
3
0
192,131
1
L
Skadi
6,908
691
19
2
0
150,072
2
L
He Bo
7,638
764
71
7
0
221,458
1
W
Cerberus
7,937
794
47
5
0
200,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role