Player Matchup

Izanami
Izanami
CasualKings
Izanami
Level 122
God Stats
1W - 4L
1,153 SR
Queue Stats
233W - 215L
1,537 Elo+
Solo
Cabrakan
Cabrakan
FinnedSum10619
Cabrakan
Level 122
God Stats
11W - 9L
1,604 SR
Queue Stats
285W - 311L
1,416 Elo+
Party 1
Tiamat
Tiamat
SAD BABY HD
Tiamat
Level 84
God Stats
2W - 4L
1,601 SR
Queue Stats
146W - 191L
1,438 Elo+
Party 1
Yu Huang
Yu Huang
amor_25teto
Yu Huang
Level 126
God Stats
2W - 2L
1,507 SR
Queue Stats
168W - 168L
1,500 Elo+
Solo
Shiva
Shiva
iTsLeAdJuAn
Shiva
Level 107
God Stats
43W - 37L
1,580 SR
Queue Stats
266W - 322L
1,472 Elo+
Party 1
Team Averages
Level 112
1,489 SR
1,473 Elo+

VS

Team Averages
Level 94
1,581 SR
1,502 Elo+
Chaac
Chaac
CeeFour20
Chaac
Level 89
God Stats
21W - 24L
1,591 SR
Queue Stats
224W - 190L
1,526 Elo+
Party 2
Horus
Horus
KI11M3PL3ASE69
Horus
Level 104
God Stats
24W - 20L
1,560 SR
Queue Stats
270W - 229L
1,499 Elo+
Party 2
Bacchus
Bacchus
NiceCheatcodes
Bacchus
Level 109
God Stats
22W - 14L
1,662 SR
Queue Stats
349W - 309L
1,456 Elo+
Party 2
Artemis
Artemis
Spartan1725
Artemis
Level 69
God Stats
45W - 52L
1,468 SR
Queue Stats
49W - 56L
1,443 Elo+
Solo
Zeus
Zeus
xcarnage09
Zeus
Level 99
God Stats
2W - 2L
1,624 SR
Queue Stats
116W - 92L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CasualKings
Izanami
5
0 / 1 / 0
3,197
639
983
3,047
617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
5
0 / 2 / 0
3,001
600
1,285
3,908
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
5
0 / 2 / 0
3,313
663
755
3,417
1,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
amor_25teto
Yu Huang
1
0 / 0 / 0
2,490
498
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 0 / 0
3,619
724
1,673
3,221
1,019
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CeeFour20
Chaac
6
2 / 0 / 1
3,743
749
2,356
2,761
1,244
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 2
3,429
686
1,277
2,459
1,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
1 / 0 / 1
3,372
674
785
1,451
724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Spartan1725
Artemis
6
0 / 0 / 0
3,414
683
1,912
2,257
581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 0 / 1
3,848
770
1,338
1,786
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
CasualKings
Izanami
0
1
0
0
W
Chaac
CeeFour20
Chaac
2
0
1
2.5
L
Cabrakan
0
2
0
0
W
1
0
2
2
W
1
0
1
1.5
L
Tiamat
0
2
0
0
W
Artemis
Spartan1725
Artemis
0
0
0
0
L
Yu Huang
amor_25teto
Yu Huang
0
0
0
0
L
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,696
Damage
7,668
13,593
Taken
10,714
4,958
Mitigated
4,219
3,942
Healing
4,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CasualKings
Izanami
983
874
0
915
3,047
617
0
66
2,958
0
17,465
W
Chaac
CeeFour20
Chaac
2,356
288
0
832
2,761
1,244
0
598
2,163
0
17,611
L
Cabrakan
1,285
173
0
1,167
3,908
2,250
0
1,565
2,343
12,868
0
W
1,277
749
430
1,457
2,459
1,042
0
390
2,069
0
10,050
W
785
149
0
986
1,451
724
0
24
1,427
10,235
0
L
Tiamat
755
292
36
770
3,417
1,072
0
234
3,132
8,180
0
W
Artemis
Spartan1725
Artemis
1,912
1,039
0
1,115
2,257
581
0
0
2,257
0
15,768
L
Yu Huang
amor_25teto
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
L
1,673
207
0
1,054
3,221
1,019
0
258
2,963
0
18,489
W
1,338
351
0
0
1,786
628
228
1,028
758
21,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,620
Gold Earned
17,806
103
Minions Killed
160
0
Camps Cleared
0
371,131
Distance Traveled
494,621
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,197
639
38
8
0
87,407
2
W
Chaac
3,743
749
37
7
0
102,692
0
L
Cabrakan
3,001
600
19
4
0
96,515
0
W
Horus
3,429
686
19
4
0
116,709
2
W
Bacchus
3,372
674
29
6
0
111,451
1
L
Tiamat
3,313
663
14
3
0
88,563
0
W
Artemis
3,414
683
28
6
0
81,189
0
L
Yu Huang
2,490
498
0
0
0
5,897
0
L
Shiva
3,619
724
32
6
0
92,749
1
W
Zeus
3,848
770
47
9
0
82,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role