Player Matchup

Xbalanque
Xbalanque
ActualyObama
Xbalanque
Level 103
God Stats
3W - 1L
1,324 SR
Queue Stats
84W - 71L
1,617 Elo+
Party 1
Guan Yu
Guan Yu
Marv Blixky
Guan Yu
Level 122
God Stats
3W - 2L
1,861 SR
Queue Stats
62W - 39L
1,693 Elo+
Party 1
Aphrodite
Aphrodite
Masushii
Aphrodite
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 80L
1,692 Elo+
Party 1
Team Averages
Level 115
1,562 SR
1,668 Elo+

VS

Team Averages
Level 126
1,607 SR
1,698 Elo+
Da Ji
Da Ji
Poor Ai
Da Ji
Level 158
God Stats
6W - 4L
1,589 SR
Queue Stats
548W - 336L
1,767 Elo+
Party 2
King Arthur
King Arthur
Soggiest
King Arthur
Level 129
God Stats
3W - 2L
1,703 SR
Queue Stats
589W - 422L
1,751 Elo+
Party 2
Tiamat
Tiamat
temp-871620
Tiamat
Level 90
God Stats
37W - 51L
1,528 SR
Queue Stats
173W - 197L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ActualyObama
Xbalanque
16
0 / 2 / 7
11,195
622
17,756
16,935
7,956
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Marv Blixky
Guan Yu
18
5 / 0 / 5
12,528
696
16,729
28,168
38,367
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Masushii
Aphrodite
17
5 / 2 / 2
12,233
680
11,200
16,758
9,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Poor Ai
Da Ji
16
2 / 4 / 2
10,677
593
10,941
17,961
10,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Soggiest
King Arthur
16
1 / 4 / 2
10,495
583
9,577
23,104
31,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
15
1 / 2 / 3
10,488
583
22,558
13,832
12,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
10
Kills
4
4
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ActualyObama
Xbalanque
0
2
7
1.75
W
Guan Yu
Marv Blixky
Guan Yu
5
0
5
7.5
W
Aphrodite
Masushii
Aphrodite
5
2
2
3
L
Da Ji
Poor Ai
Da Ji
2
4
2
0.75
L
King Arthur
Soggiest
King Arthur
1
4
2
0.5
L
Tiamat
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,685
Damage
43,076
61,861
Taken
54,897
55,524
Mitigated
54,196
34,033
Healing
5,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ActualyObama
Xbalanque
17,756
10,400
0
2,734
16,935
7,956
2,001
6,876
9,689
0
62,278
W
Guan Yu
Marv Blixky
Guan Yu
16,729
2,582
3,721
7,870
28,168
38,367
666
7,749
19,441
0
37,726
W
Aphrodite
Masushii
Aphrodite
11,200
2,111
10,259
9,449
16,758
9,201
585
7,012
9,314
55,414
0
L
Da Ji
Poor Ai
Da Ji
10,941
1,774
0
1,230
17,961
10,767
0
3,648
14,313
0
30,695
L
King Arthur
Soggiest
King Arthur
9,577
908
0
1,594
23,104
31,414
0
5,539
17,565
0
34,855
L
Tiamat
22,558
1,009
0
2,999
13,832
12,015
0
2,855
10,977
52,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,956
Gold Earned
31,660
214
Minions Killed
180
10
Camps Cleared
5
1,035,393
Distance Traveled
921,313
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,195
622
87
5
2
318,937
2
W
Guan Yu
12,528
696
38
2
4
402,000
2
W
Aphrodite
12,233
680
89
5
4
314,456
0
L
Da Ji
10,677
593
47
3
4
284,797
2
L
King Arthur
10,495
583
35
2
0
311,914
1
L
Tiamat
10,488
583
98
5
1
324,602
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role