Player Matchup

Tsukuyomi
Tsukuyomi
DENXEL 12
Tsukuyomi
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,387 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GreezarinoX
Ah Muzen Cab
Level 47
God Stats
1W - 3L
1,279 SR
Queue Stats
120W - 150L
1,390 Elo+
Party 3
Cthulhu
Cthulhu
SniffedGlue
Cthulhu
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
253W - 291L
1,317 Elo+
Solo
Tiamat
Tiamat
Xpro_Carnix
Tiamat
Level 59
God Stats
1W - 1L
1,478 SR
Queue Stats
51W - 31L
1,470 Elo+
Solo
Rama
Rama
iNSaNe COwPiG T
Rama
Level 26
God Stats
0W - 5L
1,072 SR
Queue Stats
34W - 49L
1,307 Elo+
Party 3
Team Averages
Level 69
1,366 SR
1,374 Elo+

VS

Team Averages
Level 53
1,440 SR
1,313 Elo+
Anubis
Anubis
Alcapon610
Anubis
Level 43
God Stats
4W - 2L
1,234 SR
Queue Stats
65W - 56L
1,327 Elo+
Party 2
Fafnir
Fafnir
HXGoreAlice
Fafnir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 81L
1,422 Elo+
Solo
Amaterasu
Amaterasu
LaEvoUwU
Amaterasu
Level 44
God Stats
1W - 4L
1,259 SR
Queue Stats
26W - 39L
1,298 Elo+
Party 2
Hera
Hera
Shido_Fuyuki7
Hera
Level 121
God Stats
1W - 0L
1,487 SR
Queue Stats
47W - 70L
1,300 Elo+
Party 1
Xing Tian
Xing Tian
joggarcheayer
Xing Tian
Level 18
God Stats
2W - 0L
1,722 SR
Queue Stats
23W - 49L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DENXEL 12
Tsukuyomi
16
2 / 10 / 7
10,683
594
14,364
19,294
8,970
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
GreezarinoX
Ah Muzen Cab
20
9 / 6 / 6
14,215
790
30,055
20,491
10,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
SniffedGlue
Cthulhu
17
1 / 6 / 11
10,880
604
13,240
19,305
20,250
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
20
2 / 2 / 12
12,501
695
30,480
18,784
14,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 7 / 5
11,083
616
10,110
18,921
8,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alcapon610
Anubis
20
11 / 4 / 12
13,642
758
30,562
17,568
10,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
20
4 / 4 / 18
12,719
707
11,013
24,532
44,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amaterasu
LaEvoUwU
Amaterasu
20
8 / 2 / 15
14,077
782
13,934
29,187
28,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 3 / 15
13,312
740
21,700
18,995
10,003
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
joggarcheayer
Xing Tian
19
1 / 4 / 19
12,689
705
6,910
25,264
38,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
110
17
Kills
31
31
Deaths
17
41
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Anubis
Alcapon610
Anubis
11
4
12
4.25
L
Tsukuyomi
DENXEL 12
Tsukuyomi
2
10
7
0.55
L
Ah Muzen Cab
GreezarinoX
Ah Muzen Cab
9
6
6
2
W
Fafnir
4
4
18
3.25
W
Amaterasu
LaEvoUwU
Amaterasu
8
2
15
7.75
W
7
3
15
4.83
L
Cthulhu
SniffedGlue
Cthulhu
1
6
11
1.08
L
Tiamat
2
2
12
4
L
3
7
5
0.79
W
Xing Tian
joggarcheayer
Xing Tian
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,249
Damage
84,119
96,795
Taken
115,546
62,730
Mitigated
132,296
28,162
Healing
41,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Alcapon610
Anubis
30,562
2,283
1,300
5,125
17,568
10,817
460
6,260
11,308
61,641
0
L
Tsukuyomi
DENXEL 12
Tsukuyomi
14,364
5,102
1,951
1,069
19,294
8,970
0
15,102
4,192
0
21,880
L
Ah Muzen Cab
GreezarinoX
Ah Muzen Cab
30,055
8,913
1,191
4,372
20,491
10,652
822
12,738
7,753
0
60,150
W
Fafnir
11,013
4,347
1,318
5,527
24,532
44,894
1,170
8,746
15,786
17,001
0
W
Amaterasu
LaEvoUwU
Amaterasu
13,934
5,558
3,396
12,734
29,187
28,005
1,915
10,730
18,457
0
27,837
W
21,700
8,856
2,965
5,574
18,995
10,003
2,435
7,573
11,422
50,946
0
L
Cthulhu
SniffedGlue
Cthulhu
13,240
918
1,315
405
19,305
20,250
0
12,819
6,486
26,364
0
L
Tiamat
30,480
1,072
1,891
9,578
18,784
14,372
507
13,810
4,974
62,840
0
L
10,110
8,457
1,535
4,855
18,921
8,486
448
15,716
3,205
0
21,148
W
Xing Tian
joggarcheayer
Xing Tian
6,910
788
841
2,881
25,264
38,577
956
10,411
14,853
16,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,362
Gold Earned
66,439
184
Minions Killed
240
0
Camps Cleared
0
1,550,619
Distance Traveled
1,707,060
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,642
758
81
5
0
293,649
0
L
Tsukuyomi
10,683
594
16
1
0
333,040
0
L
Ah Muzen Cab
14,215
790
57
3
0
320,821
0
W
Fafnir
12,719
707
17
1
0
322,597
0
W
Amaterasu
14,077
782
37
2
0
402,451
0
W
Hera
13,312
740
93
5
0
323,785
0
L
Cthulhu
10,880
604
24
1
0
274,594
15
L
Tiamat
12,501
695
66
4
0
344,147
0
L
Rama
11,083
616
21
1
0
278,017
0
W
Xing Tian
12,689
705
12
1
0
364,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role