Player Matchup

Hercules
Hercules
 
Hercules
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
HoneyDew-Me-
Skadi
Level 128
God Stats
2W - 0L
1,597 SR
Queue Stats
17W - 20L
1,453 Elo+
Solo
Danzaburou
Danzaburou
JayDeuceSon
Danzaburou
Level 102
God Stats
2W - 2L
1,485 SR
Queue Stats
46W - 60L
1,367 Elo+
Solo
Cthulhu
Cthulhu
OGLuminosity
Cthulhu
Level 67
God Stats
1W - 1L
1,266 SR
Queue Stats
9W - 8L
1,434 Elo+
Solo
Thor
Thor
northshorre
Thor
Level 135
God Stats
15W - 16L
1,531 SR
Queue Stats
337W - 314L
1,444 Elo+
Solo
Team Averages
Level 102
1,476 SR
1,440 Elo+

VS

Team Averages
Level 114
1,516 SR
1,455 Elo+
Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
K1llaC4m1610
Ah Puch
Level 120
God Stats
5W - 5L
1,607 SR
Queue Stats
263W - 278L
1,520 Elo+
Solo
Ne Zha
Ne Zha
NunsnGuns101
Ne Zha
Level 116
God Stats
3W - 2L
1,712 SR
Queue Stats
203W - 210L
1,453 Elo+
Solo
Hun Batz
Hun Batz
SOUTHSIDEJAI
Hun Batz
Level 86
God Stats
0W - 2L
1,283 SR
Queue Stats
31W - 37L
1,406 Elo+
Solo
Ullr
Ullr
gentrfy
Ullr
Level 102
God Stats
0W - 1L
1,478 SR
Queue Stats
2W - 3L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
6 / 3 / 22
15,157
842
12,627
35,989
53,399
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
16 / 4 / 15
14,767
820
33,515
22,083
13,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
JayDeuceSon
Danzaburou
20
6 / 5 / 19
13,785
766
23,561
19,671
11,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
OGLuminosity
Cthulhu
18
4 / 2 / 18
12,285
683
14,794
22,615
26,673
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
8 / 5 / 17
13,251
736
23,613
22,108
17,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
8 / 4 / 8
12,628
702
13,395
29,425
35,512
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
K1llaC4m1610
Ah Puch
19
1 / 8 / 9
11,542
641
23,711
18,710
8,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
16
1 / 9 / 14
10,229
568
18,075
26,197
13,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
SOUTHSIDEJAI
Hun Batz
16
3 / 11 / 5
10,825
601
17,185
23,484
11,512
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ullr
gentrfy
Ullr
20
5 / 8 / 9
11,753
653
19,976
20,694
10,939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
63
40
Kills
18
19
Deaths
40
91
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
3
22
5.67
L
Hercules
 
Hercules
8
4
8
3
W
16
4
15
5.88
W
Danzaburou
JayDeuceSon
Danzaburou
6
5
19
3.1
L
Ah Puch
K1llaC4m1610
Ah Puch
1
8
9
0.69
L
Ne Zha
1
9
14
0.89
W
Cthulhu
OGLuminosity
Cthulhu
4
2
18
6.5
L
Hun Batz
SOUTHSIDEJAI
Hun Batz
3
11
5
0.5
L
Ullr
gentrfy
Ullr
5
8
9
1.19
W
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,110
Damage
92,342
122,466
Taken
118,510
122,658
Mitigated
79,553
51,494
Healing
33,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,627
4,512
3,276
15,972
35,989
53,399
619
7,786
28,203
0
29,532
L
Hercules
 
Hercules
13,395
1,642
1,306
10,119
29,425
35,512
0
4,426
24,999
3,432
18,411
W
33,515
15,491
2,792
6,479
22,083
13,080
3,283
4,111
17,972
0
65,710
W
Danzaburou
JayDeuceSon
Danzaburou
23,561
11,225
1,529
6,850
19,671
11,851
2,661
4,918
14,753
0
44,422
L
Ah Puch
K1llaC4m1610
Ah Puch
23,711
394
2,011
3,122
18,710
8,474
0
2,205
16,505
51,980
0
L
Ne Zha
18,075
3,456
1,849
7,349
26,197
13,116
0
2,384
23,813
0
28,055
W
Cthulhu
OGLuminosity
Cthulhu
14,794
623
2,555
4,214
22,615
26,673
736
5,244
17,371
29,173
0
L
Hun Batz
SOUTHSIDEJAI
Hun Batz
17,185
1,505
2,304
2,557
23,484
11,512
0
3,176
20,308
0
29,268
L
Ullr
gentrfy
Ullr
19,976
6,592
789
2,229
20,694
10,939
244
2,603
18,091
0
39,623
W
23,613
1,840
4,157
3,670
22,108
17,655
79
3,320
18,360
0
34,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,245
Gold Earned
56,977
225
Minions Killed
155
0
Camps Cleared
0
1,800,490
Distance Traveled
1,625,787
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,157
842
39
2
0
389,664
0
L
Hercules
12,628
702
13
1
0
394,110
0
W
Skadi
14,767
820
51
3
0
334,093
0
W
Danzaburou
13,785
766
82
5
0
328,431
1
L
Ah Puch
11,542
641
58
3
0
309,515
3
L
Ne Zha
10,229
568
16
1
0
312,094
0
W
Cthulhu
12,285
683
29
2
0
405,215
0
L
Hun Batz
10,825
601
20
1
0
315,236
2
L
Ullr
11,753
653
48
3
0
294,832
0
W
Thor
13,251
736
24
1
0
343,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role