Player Matchup

Morgan Le Fay
Morgan Le Fay
Vaezyr
Morgan Le Fay
Level 128
God Stats
2W - 0L
1,483 SR
Queue Stats
56W - 40L
1,561 Elo+
Party 2
Medusa
Medusa
callux2002
Medusa
Level 14
God Stats
3W - 1L
1,574 SR
Queue Stats
4W - 4L
1,049 Elo+
Party 2
King Arthur
King Arthur
parzival_ZQ
King Arthur
Level 129
God Stats
16W - 16L
1,455 SR
Queue Stats
261W - 227L
1,555 Elo+
Party 2
Team Averages
Level 90
1,504 SR
1,388 Elo+

VS

Team Averages
Level 44
1,500 SR
1,164 Elo+
Fenrir
Fenrir
NiXXoMeReLes
Fenrir
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 67L
1,157 Elo+
Party 1
Cupid
Cupid
SaMuSeViBaDa123
Cupid
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
1,116 Elo+
Party 1
Ymir
Ymir
kratospadre12
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Vaezyr
Morgan Le Fay
19
10 / 2 / 9
13,824
768
28,774
19,035
11,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
callux2002
Medusa
16
2 / 2 / 12
12,151
675
12,664
12,245
6,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
parzival_ZQ
King Arthur
19
10 / 2 / 9
13,610
756
22,137
20,211
27,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 7 / 3
11,617
645
11,317
25,158
23,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 10 / 3
10,287
572
10,690
21,953
9,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 2
11,494
639
7,150
23,902
34,797
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
22
Kills
6
6
Deaths
22
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
7
3
0.64
L
1
10
3
0.25
W
Morgan Le Fay
Vaezyr
Morgan Le Fay
10
2
9
7.25
W
Medusa
callux2002
Medusa
2
2
12
4
L
2
5
2
0.6
W
King Arthur
parzival_ZQ
King Arthur
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,575
Damage
29,157
51,491
Taken
71,013
45,856
Mitigated
67,727
11,764
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,317
2,362
0
1,180
25,158
23,308
0
8,790
16,368
0
30,135
L
10,690
5,227
555
1,858
21,953
9,622
0
10,096
11,857
0
33,014
W
Morgan Le Fay
Vaezyr
Morgan Le Fay
28,774
1,148
0
4,616
19,035
11,523
1,309
2,684
16,351
78,064
0
W
Medusa
callux2002
Medusa
12,664
6,213
0
1,094
12,245
6,637
732
2,148
10,097
0
52,290
L
7,150
907
0
2,149
23,902
34,797
0
10,097
13,805
32,158
0
W
King Arthur
parzival_ZQ
King Arthur
22,137
3,162
654
5,400
20,211
27,696
286
3,621
16,590
0
55,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,585
Gold Earned
33,398
217
Minions Killed
142
10
Camps Cleared
4
1,056,059
Distance Traveled
873,364
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,617
645
41
2
4
318,952
2
L
Cupid
10,287
572
58
3
0
271,317
2
W
Morgan Le Fay
13,824
768
84
5
7
330,560
3
W
Medusa
12,151
675
74
4
2
366,274
3
L
Ymir
11,494
639
43
2
0
283,095
1
W
King Arthur
13,610
756
59
3
1
359,225
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role