Player Matchup

Anhur
Anhur
ArsenicTerror50
Anhur
Level 157
God Stats
0W - 1L
1,446 SR
Queue Stats
17W - 19L
1,678 Elo+
Solo
Nike
Nike
Javii100901
Nike
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,637 Elo+
Solo
Janus
Janus
Magicwordd
Janus
Level 141
God Stats
0W - 1L
1,337 SR
Queue Stats
47W - 27L
1,645 Elo+
Solo
Fenrir
Fenrir
MastaNameTab
Fenrir
Level 148
God Stats
2W - 5L
1,291 SR
Queue Stats
331W - 337L
1,580 Elo+
Solo
Mulan
Mulan
xNivaira
Mulan
Level 160
God Stats
11W - 7L
1,632 SR
Queue Stats
413W - 435L
1,566 Elo+
Solo
Team Averages
Level 141
1,441 SR
1,621 Elo+

VS

Team Averages
Level 144
1,596 SR
1,573 Elo+
Bellona
Bellona
BannedSilkyTim
Bellona
Level 131
God Stats
4W - 2L
1,632 SR
Queue Stats
469W - 481L
1,561 Elo+
Solo
Cabrakan
Cabrakan
Kyoct
Cabrakan
Level 121
God Stats
4W - 6L
1,675 SR
Queue Stats
439W - 464L
1,624 Elo+
Solo
Ah Puch
Ah Puch
Swifty2093
Ah Puch
Level 159
God Stats
5W - 2L
1,709 SR
Queue Stats
143W - 109L
1,596 Elo+
Solo
Cerberus
Cerberus
i4CoWbOySi4
Cerberus
Level 152
God Stats
4W - 5L
1,349 SR
Queue Stats
522W - 534L
1,560 Elo+
Solo
Thoth
Thoth
lil-g-money9
Thoth
Level 156
God Stats
3W - 2L
1,615 SR
Queue Stats
127W - 123L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 4
9,778
698
7,630
13,391
6,444
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 6 / 10
9,414
672
8,869
16,827
15,146
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
17
3 / 5 / 6
9,586
685
20,930
9,763
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
17
2 / 6 / 7
9,393
671
6,848
13,263
10,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
xNivaira
Mulan
17
3 / 5 / 4
9,460
676
10,138
13,661
19,916
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 20
11,521
823
10,450
19,539
27,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
Kyoct
Cabrakan
18
7 / 3 / 14
10,946
782
10,781
14,592
12,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Swifty2093
Ah Puch
20
7 / 2 / 17
11,895
850
15,597
10,762
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
i4CoWbOySi4
Cerberus
17
3 / 2 / 20
11,108
793
5,833
21,891
29,211
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
8 / 4 / 15
12,417
887
14,817
10,991
5,188
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
116
13
Kills
30
30
Deaths
14
31
Assists
86
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
W
5
3
20
5
L
1
6
10
1
W
Cabrakan
Kyoct
Cabrakan
7
3
14
4.67
L
Janus
3
5
6
1.2
L
Fenrir
2
6
7
0.92
W
Ah Puch
Swifty2093
Ah Puch
7
2
17
7.75
W
Cerberus
i4CoWbOySi4
Cerberus
3
2
20
6.5
W
8
4
15
3.88
L
Mulan
xNivaira
Mulan
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,415
Damage
57,478
66,905
Taken
77,775
56,464
Mitigated
80,973
8,924
Healing
26,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,630
3,158
0
427
13,391
6,444
0
11,188
2,203
0
19,617
W
10,450
1,860
4,577
5,970
19,539
27,631
539
5,018
14,318
1,085
19,217
L
8,869
790
757
2,910
16,827
15,146
364
8,919
7,908
0
21,436
W
Cabrakan
Kyoct
Cabrakan
10,781
1,710
1,585
2,632
14,592
12,974
805
4,027
10,415
15,677
0
L
Janus
20,930
546
800
1,528
9,763
4,887
165
7,975
1,788
41,651
0
L
Fenrir
6,848
2,022
19
1,381
13,263
10,071
0
10,538
2,725
0
11,418
W
Ah Puch
Swifty2093
Ah Puch
15,597
346
0
1,979
10,762
5,969
2,130
2,411
8,315
38,279
0
W
Cerberus
i4CoWbOySi4
Cerberus
5,833
95
1,839
6,411
21,891
29,211
1,305
5,762
15,974
15,414
0
W
14,817
953
1,201
262
10,991
5,188
2,344
3,712
7,213
39,287
0
L
Mulan
xNivaira
Mulan
10,138
953
323
779
13,661
19,916
132
8,649
5,012
0
18,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,631
Gold Earned
57,887
145
Minions Killed
179
0
Camps Cleared
0
1,236,807
Distance Traveled
1,254,262
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,778
698
34
2
0
223,534
0
W
Bellona
11,521
823
18
1
0
245,702
0
L
Nike
9,414
672
20
1
0
230,488
2
W
Cabrakan
10,946
782
11
1
0
228,961
2
L
Janus
9,586
685
49
4
0
263,098
0
L
Fenrir
9,393
671
24
2
0
271,977
1
W
Ah Puch
11,895
850
51
4
0
263,556
0
W
Cerberus
11,108
793
33
2
0
253,849
3
W
Thoth
12,417
887
66
5
0
262,194
0
L
Mulan
9,460
676
18
1
0
247,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role