Player Matchup

Hades
Hades
Supperdaw
Hades
Level 72
God Stats
0W - 2L
1,492 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Scylla
Scylla
Szutyika
Scylla
Level 89
God Stats
0W - 2L
1,548 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mojong
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 75
1,527 SR
1,500 Elo+

VS

Team Averages
Level 74
1,528 SR
1,512 Elo+
Anubis
Anubis
MountainGoat
Anubis
Level 146
God Stats
2W - 0L
1,678 SR
Queue Stats
29W - 23L
1,608 Elo+
Solo
Cthulhu
Cthulhu
Yandaris9
Cthulhu
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,464 Elo+
Party 2
Jing Wei
Jing Wei
YvngNero
Jing Wei
Level 3
God Stats
7W - 6L
1,406 SR
Queue Stats
11W - 10L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Supperdaw
Hades
15
3 / 6 / 4
10,295
686
10,448
14,020
8,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
Szutyika
Scylla
15
7 / 3 / 4
11,230
749
17,886
13,673
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
mojong
Ah Muzen Cab
14
2 / 5 / 8
10,189
679
8,626
15,436
5,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
5 / 5 / 8
11,251
750
15,323
17,724
10,589
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Yandaris9
Cthulhu
16
3 / 4 / 10
11,236
749
16,191
14,556
13,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
YvngNero
Jing Wei
16
6 / 3 / 3
11,719
781
6,250
12,898
5,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
12
Kills
14
14
Deaths
12
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
5
8
1.8
L
Hades
Supperdaw
Hades
3
6
4
0.83
L
Scylla
Szutyika
Scylla
7
3
4
3
W
Cthulhu
Yandaris9
Cthulhu
3
4
10
2
W
Jing Wei
YvngNero
Jing Wei
6
3
3
2.5
L
Ah Muzen Cab
mojong
Ah Muzen Cab
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,960
Damage
37,764
43,129
Taken
45,178
19,914
Mitigated
30,130
5,962
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
15,323
1,387
0
8,789
17,724
10,589
776
10,675
7,049
58,211
0
L
Hades
Supperdaw
Hades
10,448
309
26
1,004
14,020
8,656
282
8,545
5,188
30,399
0
L
Scylla
Szutyika
Scylla
17,886
1,140
133
3,511
13,673
5,531
512
9,963
3,242
37,727
0
W
Cthulhu
Yandaris9
Cthulhu
16,191
926
498
1,637
14,556
13,798
138
8,328
6,228
38,712
0
W
Jing Wei
YvngNero
Jing Wei
6,250
4,907
0
1,761
12,898
5,743
1,315
9,932
2,966
0
26,219
L
Ah Muzen Cab
mojong
Ah Muzen Cab
8,626
3,266
0
1,288
15,436
5,727
416
12,031
2,945
0
27,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,714
Gold Earned
34,206
128
Minions Killed
193
5
Camps Cleared
9
756,405
Distance Traveled
774,317
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,251
750
79
5
6
229,450
3
L
Hades
10,295
686
46
3
1
261,916
0
L
Scylla
11,230
749
42
3
3
257,336
0
W
Cthulhu
11,236
749
56
4
2
282,513
1
W
Jing Wei
11,719
781
58
4
1
262,354
1
L
Ah Muzen Cab
10,189
679
40
3
1
237,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role