Player Matchup

Bastet
Bastet
Higor S M xD
Bastet
Level 62
God Stats
9W - 9L
1,531 SR
Queue Stats
147W - 159L
1,466 Elo+
Solo
Freya
Freya
Iceglave
Freya
Level 87
God Stats
2W - 3L
1,500 SR
Queue Stats
331W - 364L
1,462 Elo+
Solo
Nemesis
Nemesis
TraCuz-
Nemesis
Level 71
God Stats
23W - 25L
1,501 SR
Queue Stats
328W - 335L
1,329 Elo+
Solo
Horus
Horus
ZoNiceWitIt
Horus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,455 Elo+
Solo
Skadi
Skadi
zozzachespin93
Skadi
Level 121
God Stats
31W - 53L
1,379 SR
Queue Stats
360W - 372L
1,444 Elo+
Solo
Team Averages
Level 88
1,482 SR
1,431 Elo+

VS

Team Averages
Level 113
1,577 SR
1,438 Elo+
Ares
Ares
AyeCoolBreeze
Ares
Level 104
God Stats
54W - 31L
1,598 SR
Queue Stats
622W - 658L
1,469 Elo+
Solo
Xing Tian
Xing Tian
DeepStateUSA
Xing Tian
Level 135
God Stats
6W - 7L
1,485 SR
Queue Stats
433W - 416L
1,458 Elo+
Solo
Achilles
Achilles
ISarahBanksI
Achilles
Level 128
God Stats
0W - 1L
1,737 SR
Queue Stats
18W - 19L
1,410 Elo+
Solo
Freya
Freya
OnlineNameOne
Freya
Level 56
God Stats
72W - 68L
1,537 SR
Queue Stats
337W - 339L
1,415 Elo+
Solo
Yu Huang
Yu Huang
ladybushlover1
Yu Huang
Level 141
God Stats
11W - 9L
1,526 SR
Queue Stats
413W - 414L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
8
2 / 0 / 0
4,773
530
3,458
2,687
981
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Iceglave
Freya
8
1 / 1 / 1
4,808
534
3,298
5,012
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
TraCuz-
Nemesis
10
4 / 1 / 1
5,842
649
2,234
5,690
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 0 / 3
5,035
559
2,392
7,022
4,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 0 / 2
5,187
576
5,325
5,844
2,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,862
540
2,208
9,457
5,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xing Tian
DeepStateUSA
Xing Tian
9
0 / 0 / 0
5,066
563
1,077
5,001
2,316
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Achilles
ISarahBanksI
Achilles
2
0 / 2 / 0
3,440
382
395
2,218
652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
4,554
506
3,405
7,263
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yu Huang
8
1 / 1 / 0
4,817
535
3,417
3,378
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
2
2
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Xing Tian
DeepStateUSA
Xing Tian
0
0
0
0
W
Bastet
2
0
0
2
L
Achilles
ISarahBanksI
Achilles
0
2
0
0
W
Freya
Iceglave
Freya
1
1
1
1.5
L
0
2
0
0
W
Nemesis
TraCuz-
Nemesis
4
1
1
4.5
W
0
0
3
1.5
L
Yu Huang
1
1
0
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,707
Damage
10,502
26,255
Taken
27,317
11,401
Mitigated
11,566
9,311
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,208
395
112
2,166
9,457
5,440
0
560
8,851
17,407
0
L
Xing Tian
DeepStateUSA
Xing Tian
1,077
59
0
1,187
5,001
2,316
0
497
4,386
19,901
0
W
Bastet
3,458
1,003
0
726
2,687
981
0
1,223
1,394
0
17,308
L
Achilles
ISarahBanksI
Achilles
395
48
0
350
2,218
652
0
301
1,897
0
3,635
W
Freya
Iceglave
Freya
3,298
1,029
0
1,878
5,012
1,565
33
2,028
2,614
23,091
0
L
3,405
885
0
3,109
7,263
2,078
0
0
7,263
28,476
0
W
Nemesis
TraCuz-
Nemesis
2,234
990
0
1,734
5,690
2,516
0
835
4,795
0
35,826
W
2,392
1,170
469
3,293
7,022
4,223
0
2,784
4,194
0
14,206
L
Yu Huang
3,417
462
0
571
3,378
1,080
0
1,488
1,622
23,705
0
W
5,325
2,206
0
1,211
5,844
2,116
234
2,693
3,151
0
41,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,645
Gold Earned
22,739
229
Minions Killed
182
0
Camps Cleared
0
893,653
Distance Traveled
692,150
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,862
540
29
3
0
159,307
1
L
Xing Tian
5,066
563
52
6
0
171,780
1
W
Bastet
4,773
530
37
4
0
158,672
1
L
Achilles
3,440
382
9
1
0
55,573
1
W
Freya
4,808
534
34
4
0
172,178
0
L
Freya
4,554
506
44
5
0
160,457
0
W
Nemesis
5,842
649
69
8
0
216,362
0
W
Horus
5,035
559
24
3
0
185,072
0
L
Yu Huang
4,817
535
48
5
0
145,033
2
W
Skadi
5,187
576
65
7
0
161,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role