Player Matchup

Hercules
Hercules
LetDatChoppaSing
Hercules
Level 107
God Stats
3W - 2L
1,495 SR
Queue Stats
143W - 117L
1,536 Elo+
Party 1
Chang'e
Chang'e
Revan032
Chang'e
Level 145
God Stats
5W - 2L
1,500 SR
Queue Stats
82W - 103L
1,474 Elo+
Solo
Cerberus
Cerberus
TrickZxFade
Cerberus
Level 119
God Stats
5W - 2L
1,447 SR
Queue Stats
223W - 201L
1,517 Elo+
Party 1
Scylla
Scylla
TrickZxGhost
Scylla
Level 57
God Stats
3W - 1L
1,452 SR
Queue Stats
93W - 110L
1,398 Elo+
Party 1
Ne Zha
Ne Zha
xLatchBo55x
Ne Zha
Level 125
God Stats
5W - 3L
1,745 SR
Queue Stats
222W - 188L
1,649 Elo+
Party 1
Team Averages
Level 111
1,528 SR
1,515 Elo+

VS

Team Averages
Level 84
1,509 SR
1,532 Elo+
Guan Yu
Guan Yu
ASAP Moses
Guan Yu
Level 160
God Stats
2W - 4L
1,087 SR
Queue Stats
367W - 396L
1,472 Elo+
Solo
Ares
Ares
GrGrGrGR8rGrGrG
Ares
Level 121
God Stats
4W - 1L
1,722 SR
Queue Stats
82W - 96L
1,528 Elo+
Solo
Bastet
Bastet
Hellzbishop6910
Bastet
Level 29
God Stats
2W - 1L
1,737 SR
Queue Stats
92W - 95L
1,545 Elo+
Solo
Zhong Kui
Zhong Kui
deseptivetrash5
Zhong Kui
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 81L
1,509 Elo+
Solo
Vamana
Vamana
littlegear101
Vamana
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 22
13,192
776
14,942
25,339
33,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Revan032
Chang'e
20
3 / 5 / 28
12,872
757
12,566
19,414
13,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
TrickZxFade
Cerberus
20
10 / 7 / 21
13,804
812
14,951
25,909
24,931
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Scylla
17
3 / 7 / 18
11,131
655
7,528
14,533
6,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
20
15 / 5 / 22
14,262
839
41,344
20,245
11,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ASAP Moses
Guan Yu
12
3 / 7 / 4
8,875
522
6,157
13,717
11,709
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 6 / 18
12,933
761
17,482
25,468
38,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 7 / 10
13,789
811
21,858
22,242
12,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
deseptivetrash5
Zhong Kui
20
9 / 10 / 12
12,747
750
31,774
26,655
19,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 9 / 11
9,726
572
4,019
23,664
13,894
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
82
39
Kills
27
29
Deaths
39
111
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ASAP Moses
Guan Yu
3
7
4
0.71
L
6
6
18
2.5
L
8
7
10
1.86
W
8
5
22
3.8
W
Chang'e
Revan032
Chang'e
3
5
28
3.4
W
Cerberus
TrickZxFade
Cerberus
10
7
21
2.93
W
Scylla
3
7
18
1.71
L
Zhong Kui
deseptivetrash5
Zhong Kui
9
10
12
1.5
L
1
9
11
0.72
W
Ne Zha
15
5
22
5.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,331
Damage
81,290
105,440
Taken
111,746
90,217
Mitigated
96,312
42,640
Healing
24,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ASAP Moses
Guan Yu
6,157
678
1,285
1,449
13,717
11,709
0
3,512
10,205
0
12,817
L
17,482
1,130
436
3,033
25,468
38,936
0
8,066
17,402
29,169
0
L
21,858
4,791
1,506
5,881
22,242
12,371
23
5,740
16,502
0
46,383
W
14,942
4,083
880
8,340
25,339
33,253
978
11,059
14,280
0
25,361
W
Chang'e
Revan032
Chang'e
12,566
904
11,733
6,609
19,414
13,960
1,500
10,141
9,273
33,233
0
W
Cerberus
TrickZxFade
Cerberus
14,951
855
375
6,492
25,909
24,931
67
8,834
17,075
34,732
0
W
Scylla
7,528
1,503
346
618
14,533
6,448
1,154
7,605
6,928
18,713
0
L
Zhong Kui
deseptivetrash5
Zhong Kui
31,774
2,616
1,929
5,905
26,655
19,402
28
7,971
18,684
53,980
0
L
4,019
1,704
0
3,564
23,664
13,894
0
9,756
13,908
0
9,708
W
Ne Zha
41,344
10,614
1,782
5,465
20,245
11,625
5,417
11,617
8,178
0
68,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,261
Gold Earned
58,070
196
Minions Killed
135
0
Camps Cleared
0
1,461,229
Distance Traveled
1,243,111
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,875
522
6
0
0
146,838
1
L
Ares
12,933
761
8
0
0
282,682
0
L
Bastet
13,789
811
58
3
0
310,057
1
W
Hercules
13,192
776
26
2
0
314,193
0
W
Chang'e
12,872
757
49
3
0
305,199
0
W
Cerberus
13,804
812
40
2
0
279,005
0
W
Scylla
11,131
655
35
2
0
270,271
1
L
Zhong Kui
12,747
750
56
3
0
244,596
0
L
Vamana
9,726
572
7
0
0
258,938
0
W
Ne Zha
14,262
839
46
3
0
292,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role