Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
Ay3 Echo
Ratatoskr
Level 144
God Stats
10W - 9L
1,752 SR
Queue Stats
102W - 104L
1,541 Elo+
Party 3
Yu Huang
Yu Huang
Mi Chute Yu
Yu Huang
Level 137
God Stats
20W - 22L
1,675 SR
Queue Stats
76W - 84L
1,541 Elo+
Party 3
Sobek
Sobek
WiggSplitta-
Sobek
Level 136
God Stats
6W - 5L
1,635 SR
Queue Stats
388W - 311L
1,602 Elo+
Party 2
Danzaburou
Danzaburou
imsorry4kt
Danzaburou
Level 67
God Stats
19W - 19L
1,555 SR
Queue Stats
474W - 341L
1,575 Elo+
Party 2
Team Averages
Level 128
1,623 SR
1,552 Elo+

VS

Team Averages
Level 104
1,613 SR
1,556 Elo+
Danzaburou
Danzaburou
AirAbsolut
Danzaburou
Level 106
God Stats
2W - 3L
1,280 SR
Queue Stats
288W - 281L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
DeHampster
Gilgamesh
Level 104
God Stats
13W - 2L
1,608 SR
Queue Stats
189W - 160L
1,565 Elo+
Party 4
Amaterasu
Amaterasu
MikelCheese
Amaterasu
Level 78
God Stats
9W - 5L
1,586 SR
Queue Stats
164W - 178L
1,538 Elo+
Party 1
Sylvanus
Sylvanus
hugesmitefan69
Sylvanus
Level 109
God Stats
6W - 4L
1,876 SR
Queue Stats
271W - 229L
1,581 Elo+
Party 4
Chang'e
Chang'e
subrahmanyan
Chang'e
Level 124
God Stats
2W - 1L
1,714 SR
Queue Stats
695W - 612L
1,552 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
3 / 7 / 5
10,285
490
17,001
22,886
10,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ratatoskr
Ay3 Echo
Ratatoskr
18
6 / 2 / 3
11,916
567
17,610
24,862
20,812
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yu Huang
Mi Chute Yu
Yu Huang
17
4 / 1 / 3
11,334
540
17,735
11,363
6,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 6
9,691
461
6,808
23,354
26,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
imsorry4kt
Danzaburou
17
1 / 4 / 3
10,860
517
9,239
14,285
6,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AirAbsolut
Danzaburou
18
4 / 2 / 3
11,772
561
17,918
15,533
6,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
DeHampster
Gilgamesh
17
6 / 2 / 3
10,775
513
12,921
19,926
10,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
MikelCheese
Amaterasu
18
5 / 2 / 4
11,678
556
13,047
21,206
13,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
14
0 / 3 / 10
9,121
434
7,307
14,228
13,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
subrahmanyan
Chang'e
18
1 / 6 / 6
11,643
554
12,859
23,124
12,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
15
Kills
16
16
Deaths
15
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
7
5
0.79
W
Danzaburou
AirAbsolut
Danzaburou
4
2
3
2.75
L
Ratatoskr
Ay3 Echo
Ratatoskr
6
2
3
3.75
W
Gilgamesh
DeHampster
Gilgamesh
6
2
3
3.75
L
Yu Huang
Mi Chute Yu
Yu Huang
4
1
3
5.5
W
Amaterasu
MikelCheese
Amaterasu
5
2
4
3.5
L
1
2
6
2
W
Sylvanus
0
3
10
1.67
L
Danzaburou
imsorry4kt
Danzaburou
1
4
3
0.63
W
Chang'e
subrahmanyan
Chang'e
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,393
Damage
64,052
96,750
Taken
94,017
70,941
Mitigated
56,458
23,125
Healing
30,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
17,001
9,176
0
3,001
22,886
10,663
1,018
3,163
19,723
0
102,481
W
Danzaburou
AirAbsolut
Danzaburou
17,918
10,235
0
5,305
15,533
6,742
609
4,868
10,577
0
110,610
L
Ratatoskr
Ay3 Echo
Ratatoskr
17,610
3,972
0
9,824
24,862
20,812
480
11,568
13,294
0
100,482
W
Gilgamesh
DeHampster
Gilgamesh
12,921
5,987
0
950
19,926
10,314
0
4,471
15,231
0
95,528
L
Yu Huang
Mi Chute Yu
Yu Huang
17,735
2,709
0
2,135
11,363
6,142
0
983
10,380
103,420
0
W
Amaterasu
MikelCheese
Amaterasu
13,047
5,357
0
7,089
21,206
13,022
0
7,483
13,368
0
98,815
L
6,808
275
0
5,643
23,354
26,978
0
2,147
21,207
29,110
0
W
Sylvanus
7,307
2,503
1,257
2,732
14,228
13,597
0
5,517
8,553
32,734
12,672
L
Danzaburou
imsorry4kt
Danzaburou
9,239
3,511
0
2,522
14,285
6,346
774
1,797
12,488
0
100,887
W
Chang'e
subrahmanyan
Chang'e
12,859
607
2,710
10,667
23,124
12,783
0
2,167
20,877
93,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,086
Gold Earned
54,989
689
Minions Killed
669
0
Camps Cleared
0
2,091,704
Distance Traveled
2,079,271
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,285
490
147
7
0
409,169
0
W
Danzaburou
11,772
561
151
7
0
414,731
8
L
Ratatoskr
11,916
567
162
8
0
496,297
0
W
Gilgamesh
10,775
513
108
5
0
412,868
7
L
Yu Huang
11,334
540
190
9
0
386,838
0
W
Amaterasu
11,678
556
170
8
0
476,110
6
L
Sobek
9,691
461
25
1
0
406,577
4
W
Sylvanus
9,121
434
63
3
0
367,172
0
L
Danzaburou
10,860
517
165
8
0
392,823
2
W
Chang'e
11,643
554
177
8
0
408,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role