Player Matchup

Hercules
Hercules
K6I9N
Hercules
Level 157
God Stats
12W - 8L
1,506 SR
Queue Stats
242W - 223L
1,582 Elo+
Party 1
Ah Puch
Ah Puch
KaHukan174
Ah Puch
Level 154
God Stats
4W - 4L
1,700 SR
Queue Stats
165W - 150L
1,589 Elo+
Party 1
Medusa
Medusa
PinkÙwÚ
Medusa
Level 124
God Stats
4W - 6L
1,405 SR
Queue Stats
165W - 146L
1,528 Elo+
Party 1
Team Averages
Level 145
1,537 SR
1,566 Elo+

VS

Team Averages
Level 98
1,607 SR
1,413 Elo+
Hel
Hel
Alberto65
Hel
Level 106
God Stats
2W - 1L
1,888 SR
Queue Stats
10W - 17L
1,265 Elo+
Solo
Heimdallr
Heimdallr
ClFade
Heimdallr
Level 66
God Stats
0W - 2L
1,256 SR
Queue Stats
27W - 34L
1,516 Elo+
Solo
Arachne
Arachne
xbo99
Arachne
Level 122
God Stats
3W - 3L
1,676 SR
Queue Stats
97W - 104L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
K6I9N
Hercules
19
2 / 8 / 13
15,516
621
15,434
40,636
56,098
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
KaHukan174
Ah Puch
20
7 / 7 / 10
16,355
654
27,315
21,576
9,542
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
PinkÙwÚ
Medusa
20
8 / 7 / 8
18,249
730
22,933
20,881
11,162
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 12
16,455
658
12,716
21,556
23,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
ClFade
Heimdallr
20
4 / 8 / 10
16,648
666
18,848
26,742
20,858
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
xbo99
Arachne
20
16 / 1 / 6
18,933
757
33,847
30,177
19,941
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
49
17
Kills
21
22
Deaths
17
31
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
8
12
0.88
L
Heimdallr
ClFade
Heimdallr
4
8
10
1.13
W
Hercules
K6I9N
Hercules
2
8
13
1.06
W
Ah Puch
KaHukan174
Ah Puch
7
7
10
1.71
W
Medusa
PinkÙwÚ
Medusa
8
7
8
1.71
L
Arachne
xbo99
Arachne
16
1
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,682
Damage
65,411
83,093
Taken
78,475
76,802
Mitigated
63,957
18,757
Healing
30,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,716
1,068
7,235
8,272
21,556
23,158
82
8,426
13,130
65,584
0
L
Heimdallr
ClFade
Heimdallr
18,848
7,053
0
1,489
26,742
20,858
947
10,093
16,649
0
71,955
W
Hercules
K6I9N
Hercules
15,434
3,510
0
9,134
40,636
56,098
213
6,832
33,798
0
45,385
W
Ah Puch
KaHukan174
Ah Puch
27,315
861
0
5,843
21,576
9,542
477
3,358
18,218
65,221
0
W
Medusa
PinkÙwÚ
Medusa
22,933
11,769
0
3,780
20,881
11,162
1,573
3,136
17,745
0
130,080
L
Arachne
xbo99
Arachne
33,847
20,289
0
13,035
30,177
19,941
2,206
10,136
20,041
0
96,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,120
Gold Earned
52,036
345
Minions Killed
294
6
Camps Cleared
13
1,365,116
Distance Traveled
1,307,651
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
16,455
658
106
4
3
388,800
1
L
Heimdallr
16,648
666
89
4
3
405,586
2
W
Hercules
15,516
621
67
3
0
493,727
5
W
Ah Puch
16,355
654
64
3
2
429,155
4
W
Medusa
18,249
730
214
9
4
442,234
6
L
Arachne
18,933
757
99
4
7
513,265
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role