Player Matchup

Nemesis
Nemesis
D-Fase-Prop
Nemesis
Level 144
God Stats
1W - 1L
1,295 SR
Queue Stats
311W - 410L
1,334 Elo+
Solo
Chiron
Chiron
NatulcienRaina
Chiron
Level 107
God Stats
13W - 18L
1,273 SR
Queue Stats
102W - 156L
1,199 Elo+
Solo
Scylla
Scylla
Segura-nieblas
Scylla
Level 100
God Stats
1W - 1L
1,285 SR
Queue Stats
65W - 77L
1,373 Elo+
Solo
Team Averages
Level 117
1,284 SR
1,302 Elo+

VS

Team Averages
Level 55
1,508 SR
1,201 Elo+
Cthulhu
Cthulhu
BransonCole27
Cthulhu
Level 14
God Stats
1W - 2L
1,678 SR
Queue Stats
1W - 4L
1,150 Elo+
Party 1
Baron Samedi
Baron Samedi
THUMPERBUNNY27
Baron Samedi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,193 Elo+
Party 1
Charybdis
Charybdis
dustball48
Charybdis
Level 88
God Stats
0W - 3L
1,346 SR
Queue Stats
1W - 6L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D-Fase-Prop
Nemesis
14
8 / 2 / 4
10,357
797
9,850
11,283
6,260
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 3 / 6
8,983
691
10,212
12,454
5,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 8
9,757
751
11,563
9,584
4,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 0 / 3
8,753
673
4,324
12,074
12,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
THUMPERBUNNY27
Baron Samedi
13
2 / 9 / 3
8,575
660
6,792
14,787
7,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
dustball48
Charybdis
13
3 / 5 / 3
9,030
695
10,610
11,361
4,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
6
6
Deaths
14
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
0
3
2.5
W
Nemesis
D-Fase-Prop
Nemesis
8
2
4
5
W
3
3
6
2
W
3
1
8
7
L
Baron Samedi
THUMPERBUNNY27
Baron Samedi
2
9
3
0.39
L
Charybdis
dustball48
Charybdis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,625
Damage
21,726
33,321
Taken
38,222
15,603
Mitigated
25,441
8,756
Healing
4,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,324
280
0
651
12,074
12,729
0
3,381
8,447
13,323
0
W
Nemesis
D-Fase-Prop
Nemesis
9,850
5,308
525
2,833
11,283
6,260
0
2,818
8,465
0
31,225
W
10,212
4,201
1,035
3,105
12,454
5,210
641
3,342
9,054
0
32,861
W
11,563
1,268
0
1,258
9,584
4,133
350
5,469
4,115
32,313
0
L
Baron Samedi
THUMPERBUNNY27
Baron Samedi
6,792
1,240
835
1,710
14,787
7,809
0
4,244
10,277
21,475
0
L
Charybdis
dustball48
Charybdis
10,610
4,219
0
918
11,361
4,903
0
3,237
7,866
0
32,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,097
Gold Earned
26,358
138
Minions Killed
117
5
Camps Cleared
3
650,501
Distance Traveled
589,772
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,753
673
24
2
0
239,917
0
W
Nemesis
10,357
797
38
3
1
230,373
6
W
Chiron
8,983
691
41
3
0
197,597
3
W
Scylla
9,757
751
59
5
4
222,531
2
L
Baron Samedi
8,575
660
45
3
0
178,955
0
L
Charybdis
9,030
695
48
4
3
170,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role