Player Matchup

Nu Wa
Nu Wa
GrandKungFu
Nu Wa
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,194 Elo+
Solo
Hades
Hades
SoggyDavid9627
Hades
Level 102
God Stats
9W - 11L
1,574 SR
Queue Stats
269W - 269L
1,506 Elo+
Party 2
Ah Puch
Ah Puch
aXProLific
Ah Puch
Level 83
God Stats
0W - 3L
1,181 SR
Queue Stats
41W - 51L
1,436 Elo+
Party 2
Hel
Hel
gaugeol69
Hel
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,480 Elo+
Party 1
Geb
Geb
xesttub
Geb
Level 86
God Stats
0W - 1L
1,341 SR
Queue Stats
8W - 8L
1,545 Elo+
Party 1
Team Averages
Level 74
1,419 SR
1,432 Elo+

VS

Team Averages
Level 103
1,555 SR
1,431 Elo+
Kuzenbo
Kuzenbo
Birritem420
Kuzenbo
Level 125
God Stats
6W - 5L
1,375 SR
Queue Stats
333W - 337L
1,438 Elo+
Solo
Yemoja
Yemoja
Dycer05
Yemoja
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 138L
1,440 Elo+
Solo
Danzaburou
Danzaburou
FatKidHtchts
Danzaburou
Level 32
God Stats
2W - 1L
1,723 SR
Queue Stats
64W - 83L
1,434 Elo+
Solo
Hera
Hera
Tig0leBiddys
Hera
Level 127
God Stats
3W - 2L
1,464 SR
Queue Stats
61W - 60L
1,445 Elo+
Solo
Mulan
Mulan
ZBow-
Mulan
Level 117
God Stats
2W - 2L
1,713 SR
Queue Stats
126W - 151L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 11
9,829
702
15,138
16,288
8,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 5 / 6
10,822
773
14,277
22,049
17,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
aXProLific
Ah Puch
13
2 / 3 / 7
8,489
606
7,798
10,144
4,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 11
10,177
727
12,047
15,244
7,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
17
2 / 4 / 9
10,003
715
14,446
20,561
28,021
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Birritem420
Kuzenbo
18
8 / 3 / 9
11,645
832
13,388
22,234
35,833
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Dycer05
Yemoja
17
0 / 1 / 17
9,491
678
6,238
10,376
16,648
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
FatKidHtchts
Danzaburou
16
3 / 6 / 7
10,371
741
16,322
17,578
12,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 3 / 6
11,602
829
23,721
12,305
7,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
ZBow-
Mulan
17
3 / 5 / 14
9,591
685
16,907
19,120
30,251
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
74
18
Kills
21
21
Deaths
18
44
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Birritem420
Kuzenbo
8
3
9
4.17
W
Yemoja
Dycer05
Yemoja
0
1
17
8.5
W
Danzaburou
FatKidHtchts
Danzaburou
3
6
7
1.08
L
3
5
11
1.7
L
6
5
6
1.8
W
7
3
6
3.33
W
Mulan
ZBow-
Mulan
3
5
14
2
L
Ah Puch
aXProLific
Ah Puch
2
3
7
1.83
L
5
4
11
2.63
L
Geb
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,706
Damage
76,576
84,286
Taken
81,613
66,151
Mitigated
102,674
38,050
Healing
36,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Birritem420
Kuzenbo
13,388
4,591
3,634
5,789
22,234
35,833
489
16,553
5,681
26,591
0
W
Yemoja
Dycer05
Yemoja
6,238
1,825
12,150
3,436
10,376
16,648
518
8,963
1,413
15,161
0
W
Danzaburou
FatKidHtchts
Danzaburou
16,322
6,055
0
2,238
17,578
12,129
723
13,585
3,993
0
33,003
L
15,138
3,238
780
3,481
16,288
8,330
260
10,346
5,871
34,782
0
L
14,277
689
2,016
7,286
22,049
17,397
220
11,926
9,699
42,974
0
W
23,721
5,719
530
2,174
12,305
7,813
1,079
11,444
861
55,389
0
W
Mulan
ZBow-
Mulan
16,907
3,904
2,602
4,306
19,120
30,251
414
13,161
5,959
0
22,941
L
Ah Puch
aXProLific
Ah Puch
7,798
611
753
3,455
10,144
4,616
364
4,856
5,071
18,958
0
L
12,047
1,821
5,183
6,193
15,244
7,787
108
7,769
7,283
24,164
0
L
Geb
14,446
1,420
2,735
6,168
20,561
28,021
0
8,450
11,773
25,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,320
Gold Earned
52,700
168
Minions Killed
185
0
Camps Cleared
0
1,226,177
Distance Traveled
1,217,074
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,645
832
27
2
0
288,912
0
W
Yemoja
9,491
678
23
2
0
228,263
5
W
Danzaburou
10,371
741
34
2
0
218,664
0
L
Nu Wa
9,829
702
51
4
0
220,533
0
L
Hades
10,822
773
71
5
0
259,796
0
W
Hera
11,602
829
82
6
0
254,323
0
W
Mulan
9,591
685
19
1
0
226,912
1
L
Ah Puch
8,489
606
16
1
0
200,495
0
L
Hel
10,177
727
17
1
0
268,359
0
L
Geb
10,003
715
13
1
0
276,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role