Player Matchup

Artemis
Artemis
HEART-ATTACK-25
Artemis
Level 127
God Stats
7W - 16L
1,360 SR
Queue Stats
89W - 122L
1,328 Elo+
Solo
Atlas
Atlas
PhilPhil14
Atlas
Level 43
God Stats
1W - 1L
1,307 SR
Queue Stats
22W - 28L
1,438 Elo+
Party 1
Lancelot
Lancelot
veasy
Lancelot
Level 117
God Stats
5W - 6L
1,307 SR
Queue Stats
34W - 34L
1,438 Elo+
Party 1
Team Averages
Level 96
1,325 SR
1,401 Elo+

VS

Team Averages
Level 79
1,479 SR
1,441 Elo+
Agni
Agni
Bokertov86
Agni
Level 128
God Stats
6W - 11L
1,349 SR
Queue Stats
591W - 794L
1,410 Elo+
Solo
Chaac
Chaac
UnnoticedVoz
Chaac
Level 63
God Stats
2W - 9L
1,466 SR
Queue Stats
59W - 63L
1,502 Elo+
Solo
Danzaburou
Danzaburou
jcap246
Danzaburou
Level 45
God Stats
3W - 2L
1,623 SR
Queue Stats
13W - 12L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 13 / 8
16,189
704
23,722
28,059
13,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
20
10 / 2 / 11
18,244
793
21,668
40,933
81,505
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
veasy
Lancelot
20
4 / 0 / 14
15,572
677
18,419
32,531
22,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 9 / 13
14,344
624
27,142
16,001
6,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 5 / 3
15,893
691
34,654
37,520
45,275
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
jcap246
Danzaburou
18
6 / 8 / 5
15,413
670
24,819
29,225
13,908
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
22
Kills
15
15
Deaths
22
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
9
13
0.72
W
8
13
8
0.92
W
Atlas
10
2
11
7.75
L
9
5
3
2.1
L
Danzaburou
jcap246
Danzaburou
6
8
5
1.06
W
Lancelot
veasy
Lancelot
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,809
Damage
86,615
101,523
Taken
82,746
117,610
Mitigated
65,391
20,879
Healing
18,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,142
1,413
630
454
16,001
6,208
1,248
4,223
11,778
58,021
0
W
23,722
10,250
172
4,322
28,059
13,579
832
7,123
20,936
0
84,049
W
Atlas
21,668
8,256
0
7,333
40,933
81,505
210
11,138
29,795
40,962
0
L
34,654
5,630
0
11,721
37,520
45,275
724
10,173
27,347
0
95,948
L
Danzaburou
jcap246
Danzaburou
24,819
10,934
0
5,720
29,225
13,908
436
8,818
20,407
46
65,408
W
Lancelot
veasy
Lancelot
18,419
2,052
0
9,052
32,531
22,526
546
9,869
22,662
0
42,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,005
Gold Earned
45,650
189
Minions Killed
250
2
Camps Cleared
13
1,242,745
Distance Traveled
1,167,063
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
14,344
624
63
3
3
381,805
0
W
Artemis
16,189
704
96
4
0
302,368
1
W
Atlas
18,244
793
33
1
0
431,414
4
L
Chaac
15,893
691
121
5
6
420,968
2
L
Danzaburou
15,413
670
66
3
4
364,290
2
W
Lancelot
15,572
677
60
3
2
508,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role