Player Matchup

Atlas
Atlas
BloodofTigerJr
Atlas
Level 125
God Stats
7W - 15L
1,483 SR
Queue Stats
276W - 246L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
Fog Goggler
Sun Wukong
Level 121
God Stats
3W - 7L
1,677 SR
Queue Stats
69W - 64L
1,553 Elo+
Party 1
Bastet
Bastet
Lavapiss4
Bastet
Level 127
God Stats
33W - 30L
2,017 SR
Queue Stats
184W - 175L
1,545 Elo+
Party 1
Neith
Neith
Lergin12345
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
WestrnDestroyer
Scylla
Level 88
God Stats
18W - 24L
1,562 SR
Queue Stats
364W - 333L
1,529 Elo+
Party 1
Team Averages
Level 93
1,648 SR
1,534 Elo+

VS

Team Averages
Level 36
1,495 SR
1,528 Elo+
Ah Muzen Cab
Ah Muzen Cab
ForwardUntoSpawn
Ah Muzen Cab
Level 17
God Stats
6W - 1L
1,756 SR
Queue Stats
26W - 32L
1,429 Elo+
Solo
Nox
Nox
ImGonnaSeasonYou
Nox
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 45L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
Valkyrie002
Cthulhu
Level 26
God Stats
1W - 4L
1,131 SR
Queue Stats
30W - 43L
1,505 Elo+
Party 2
Odin
Odin
Yonandos
Odin
Level 49
God Stats
5W - 7L
1,525 SR
Queue Stats
202W - 205L
1,523 Elo+
Solo
Anubis
Anubis
joseph121
Anubis
Level 47
God Stats
13W - 19L
1,564 SR
Queue Stats
318W - 261L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 7
12,637
702
8,968
27,619
37,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Fog Goggler
Sun Wukong
19
3 / 4 / 4
11,904
661
15,734
31,878
23,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Lavapiss4
Bastet
19
3 / 4 / 7
12,031
668
22,815
24,620
11,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 9 / 1
12,167
676
11,853
16,906
8,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 2 / 7
12,419
690
15,938
12,783
6,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ForwardUntoSpawn
Ah Muzen Cab
20
6 / 4 / 4
14,141
786
21,326
18,124
9,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 3 / 5
13,786
766
18,583
14,615
8,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Valkyrie002
Cthulhu
19
2 / 2 / 10
12,412
690
17,009
21,157
23,134
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
20
2 / 2 / 14
13,110
728
14,676
22,486
32,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
joseph121
Anubis
20
6 / 2 / 6
13,593
755
26,600
27,546
19,149
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
13
Kills
22
22
Deaths
13
26
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
L
Sun Wukong
Fog Goggler
Sun Wukong
3
4
4
1.25
W
Ah Muzen Cab
ForwardUntoSpawn
Ah Muzen Cab
6
4
4
2
W
6
3
5
2.83
L
Bastet
Lavapiss4
Bastet
3
4
7
1.63
L
2
9
1
0.28
W
Cthulhu
Valkyrie002
Cthulhu
2
2
10
3.5
L
3
2
7
3.25
W
Odin
2
2
14
4.5
W
Anubis
joseph121
Anubis
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,308
Damage
98,194
113,806
Taken
103,928
87,617
Mitigated
92,816
16,544
Healing
32,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,968
3,186
0
4,572
27,619
37,659
0
14,699
11,882
26,413
0
L
Sun Wukong
Fog Goggler
Sun Wukong
15,734
2,747
493
7,273
31,878
23,905
0
19,662
11,428
0
43,947
W
Ah Muzen Cab
ForwardUntoSpawn
Ah Muzen Cab
21,326
7,986
0
4,781
18,124
9,868
5,649
2,870
14,921
0
77,752
W
18,583
780
1,648
1,904
14,615
8,597
4,146
2,057
12,511
64,831
0
L
Bastet
Lavapiss4
Bastet
22,815
4,364
0
3,161
24,620
11,322
23
12,845
11,488
0
49,195
L
11,853
4,226
0
847
16,906
8,641
3,357
7,560
9,013
0
42,246
W
Cthulhu
Valkyrie002
Cthulhu
17,009
2,512
2,581
1,745
21,157
23,134
439
5,577
13,938
35,693
0
L
15,938
502
0
198
12,783
6,090
0
6,678
5,935
53,480
0
W
Odin
14,676
3,121
986
5,265
22,486
32,068
959
6,459
15,348
0
30,893
W
Anubis
joseph121
Anubis
26,600
2,177
0
13,659
27,546
19,149
2,176
6,883
19,897
80,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,158
Gold Earned
67,042
345
Minions Killed
364
0
Camps Cleared
0
1,752,470
Distance Traveled
1,769,412
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,637
702
32
2
0
337,361
0
L
Sun Wukong
11,904
661
72
4
0
336,317
3
W
Ah Muzen Cab
14,141
786
114
6
0
358,404
0
W
Nox
13,786
766
85
5
0
349,083
0
L
Bastet
12,031
668
56
3
0
410,581
0
L
Neith
12,167
676
76
4
0
290,285
0
W
Cthulhu
12,412
690
48
3
0
374,996
0
L
Scylla
12,419
690
109
6
0
377,926
3
W
Odin
13,110
728
29
2
0
368,049
1
W
Anubis
13,593
755
88
5
0
318,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role