Player Matchup

King Arthur
King Arthur
Cr8npain
King Arthur
Level 154
God Stats
16W - 18L
1,558 SR
Queue Stats
126W - 133L
1,522 Elo+
Party 1
Hou Yi
Hou Yi
Outo
Hou Yi
Level 69
God Stats
2W - 2L
1,274 SR
Queue Stats
28W - 16L
1,517 Elo+
Solo
Anubis
Anubis
Ryuushiii
Anubis
Level 89
God Stats
8W - 2L
1,862 SR
Queue Stats
58W - 35L
1,624 Elo+
Party 1
Nox
Nox
angelic thighs
Nox
Level 28
God Stats
13W - 5L
1,700 SR
Queue Stats
31W - 17L
1,613 Elo+
Party 1
Shiva
Shiva
eldergoddragon
Shiva
Level 85
God Stats
13W - 12L
1,507 SR
Queue Stats
220W - 219L
1,495 Elo+
Solo
Team Averages
Level 85
1,580 SR
1,554 Elo+

VS

Team Averages
Level 57
1,435 SR
1,459 Elo+
Odin
Odin
IWorMyBrwnPants
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
IlISauceIIl
Bellona
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
237W - 151L
1,200 Elo+
Party 3
Nemesis
Nemesis
Mak3emPaY
Nemesis
Level 160
God Stats
43W - 42L
1,598 SR
Queue Stats
1,107W - 932L
1,525 Elo+
Party 3
Anubis
Anubis
OREO300
Anubis
Level 57
God Stats
2W - 2L
1,463 SR
Queue Stats
6W - 4L
1,567 Elo+
Solo
Cupid
Cupid
xDevine Kittyx
Cupid
Level 52
God Stats
0W - 2L
1,115 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cr8npain
King Arthur
17
8 / 2 / 16
11,355
1,136
16,277
14,038
19,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
Outo
Hou Yi
17
6 / 1 / 16
11,435
1,144
13,712
11,434
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Ryuushiii
Anubis
17
9 / 0 / 17
12,178
1,218
21,280
7,364
3,793
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
8 / 0 / 17
11,680
1,168
18,121
5,990
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 2 / 21
11,076
1,108
15,712
13,586
9,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

288

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,192
919
3,965
14,848
11,296
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
IlISauceIIl
Bellona
15
1 / 7 / 3
9,631
963
7,381
21,439
16,866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Mak3emPaY
Nemesis
15
1 / 4 / 3
10,231
1,023
10,479
17,070
7,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
OREO300
Anubis
15
3 / 7 / 1
10,420
1,042
14,905
17,638
9,193
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 10 / 4
10,124
1,012
8,923
20,444
9,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
18
32
Kills
5
5
Deaths
32
87
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cr8npain
King Arthur
8
2
16
8
L
0
4
2
0.25
L
Bellona
IlISauceIIl
Bellona
1
7
3
0.36
L
Nemesis
Mak3emPaY
Nemesis
1
4
3
0.63
L
Anubis
OREO300
Anubis
3
7
1
0.5
W
Hou Yi
Outo
Hou Yi
6
1
16
14
W
Anubis
Ryuushiii
Anubis
9
0
17
17.5
W
8
0
17
16.5
W
1
2
21
5.75
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,102
Damage
45,653
52,412
Taken
91,439
39,361
Mitigated
54,781
15,626
Healing
7,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cr8npain
King Arthur
16,277
2,135
0
301
14,038
19,086
0
3,943
9,968
0
22,802
L
3,965
580
0
0
14,848
11,296
0
7,231
7,617
62
11,066
L
Bellona
IlISauceIIl
Bellona
7,381
2,862
0
1,095
21,439
16,866
0
9,106
12,333
0
17,242
L
Nemesis
Mak3emPaY
Nemesis
10,479
5,008
0
1,825
17,070
7,603
0
5,540
11,530
0
26,755
L
Anubis
OREO300
Anubis
14,905
2,014
0
3,001
17,638
9,193
0
7,918
9,720
42,036
0
W
Hou Yi
Outo
Hou Yi
13,712
8,977
0
3,669
11,434
4,444
0
2,956
8,478
0
30,234
W
Anubis
Ryuushiii
Anubis
21,280
1,988
0
5,390
7,364
3,793
0
2,202
5,162
50,917
0
W
18,121
857
0
0
5,990
2,784
0
1,424
4,566
36,608
0
W
15,712
2,887
3,756
2,510
13,586
9,254
0
4,442
9,144
0
23,687
L
8,923
3,815
198
1,264
20,444
9,823
0
9,606
10,838
0
23,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,724
Gold Earned
49,598
203
Minions Killed
177
7
Camps Cleared
7
939,752
Distance Traveled
833,732
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,355
1,136
8
1
0
201,352
0
L
Odin
9,192
919
26
3
2
172,390
1
L
Bellona
9,631
963
15
2
1
161,982
0
L
Nemesis
10,231
1,023
45
5
2
203,986
0
L
Anubis
10,420
1,042
65
7
0
158,135
0
W
Hou Yi
11,435
1,144
41
4
2
169,952
1
W
Anubis
12,178
1,218
86
9
2
174,195
1
W
Nox
11,680
1,168
51
5
3
210,104
0
W
Shiva
11,076
1,108
17
2
0
184,149
1
L
Cupid
10,124
1,012
26
3
2
137,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role