Player Matchup

Bacchus
Bacchus
Bornxkiller
Bacchus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,587 Elo+
Solo
Janus
Janus
PZK_STICKX
Janus
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 34L
1,200 Elo+
Party 2
Sol
Sol
kason_neal
Sol
Level 3
God Stats
0W - 3L
1,210 SR
Queue Stats
0W - 3L
1,169 Elo+
Party 2
Team Averages
Level 26
1,403 SR
1,319 Elo+

VS

Team Averages
Level 53
1,463 SR
1,387 Elo+
Janus
Janus
Step Bro6471
Janus
Level 95
God Stats
1W - 2L
1,270 SR
Queue Stats
5W - 16L
1,118 Elo+
Party 1
Ymir
Ymir
bensbeanburrito
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
lolo333
Hou Yi
Level 63
God Stats
4W - 1L
1,620 SR
Queue Stats
72W - 65L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bornxkiller
Bacchus
10
0 / 2 / 0
6,358
636
6,292
11,913
11,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
10
0 / 4 / 0
5,917
592
3,900
6,993
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 7 / 0
5,675
568
2,566
8,719
3,866
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 6
8,006
801
8,696
4,356
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 9
8,017
802
4,103
9,206
7,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
lolo333
Hou Yi
13
7 / 0 / 6
8,346
835
10,295
6,349
2,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
13
13
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bornxkiller
Bacchus
0
2
0
0
L
Janus
0
4
0
0
W
4
0
6
7
W
2
0
9
6.5
L
0
7
0
0
W
Hou Yi
lolo333
Hou Yi
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,758
Damage
23,094
27,625
Taken
19,911
17,967
Mitigated
12,393
3,520
Healing
3,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bornxkiller
Bacchus
6,292
1,219
0
2,691
11,913
11,360
0
3,994
7,627
12,906
0
L
Janus
3,900
470
0
207
6,993
2,741
0
3,267
3,632
15,586
0
W
8,696
744
152
590
4,356
1,852
36
3,416
848
29,680
0
W
4,103
979
0
2,101
9,206
7,646
302
4,979
3,981
10,232
0
L
2,566
757
0
622
8,719
3,866
0
4,936
3,567
8,833
599
W
Hou Yi
lolo333
Hou Yi
10,295
5,303
0
728
6,349
2,895
620
4,297
1,992
0
27,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,950
Gold Earned
24,369
62
Minions Killed
110
1
Camps Cleared
5
477,132
Distance Traveled
501,508
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,358
636
9
1
0
181,790
2
L
Janus
5,917
592
33
3
1
165,673
0
W
Janus
8,006
801
59
6
0
164,888
0
W
Ymir
8,017
802
17
2
0
158,231
2
L
Sol
5,675
568
20
2
0
129,669
0
W
Hou Yi
8,346
835
34
3
5
178,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role