Player Matchup

Pele
Pele
ShirakiinChan
Pele
Level 118
God Stats
19W - 19L
1,523 SR
Queue Stats
639W - 712L
1,443 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Shoska
Kumbhakarna
Level 148
God Stats
3W - 5L
1,116 SR
Queue Stats
528W - 584L
1,438 Elo+
Party 1
Fenrir
Fenrir
SleekTonic
Fenrir
Level 147
God Stats
2W - 2L
1,551 SR
Queue Stats
306W - 262L
1,532 Elo+
Party 1
Thanatos
Thanatos
Woofah
Thanatos
Level 126
God Stats
3W - 5L
1,437 SR
Queue Stats
261W - 290L
1,497 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
steelrain177
Morgan Le Fay
Level 138
God Stats
2W - 3L
1,770 SR
Queue Stats
137W - 135L
1,498 Elo+
Solo
Team Averages
Level 135
1,479 SR
1,481 Elo+

VS

Team Averages
Level 111
1,526 SR
1,490 Elo+
Chronos
Chronos
 
Chronos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Micanouchi
Khepri
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 53L
1,474 Elo+
Party 2
Apollo
Apollo
Rorreerror
Apollo
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 82L
1,520 Elo+
Solo
Merlin
Merlin
Zweati
Merlin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,462 Elo+
Party 2
Athena
Athena
jimmysanders77
Athena
Level 144
God Stats
7W - 3L
1,632 SR
Queue Stats
290W - 310L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 7
9,512
679
6,180
20,036
14,721
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Shoska
Kumbhakarna
15
0 / 8 / 12
9,057
647
3,838
25,438
30,279
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
SleekTonic
Fenrir
17
3 / 6 / 11
10,150
725
12,869
20,578
20,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Woofah
Thanatos
18
10 / 5 / 4
11,161
797
17,045
15,659
9,927
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
steelrain177
Morgan Le Fay
17
3 / 8 / 7
10,570
755
21,047
17,291
10,049
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
6 / 3 / 25
12,060
861
17,541
11,297
7,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Micanouchi
Khepri
16
1 / 3 / 20
10,488
749
5,810
18,759
28,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Rorreerror
Apollo
20
19 / 4 / 12
13,578
970
32,254
18,884
12,049
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Zweati
Merlin
16
3 / 3 / 20
10,011
715
14,313
10,540
7,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 5 / 17
10,036
717
9,321
19,635
25,876
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
126
18
Kills
32
33
Deaths
18
41
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
3
25
6.17
W
Khepri
Micanouchi
Khepri
1
3
20
3.67
W
Apollo
Rorreerror
Apollo
19
4
12
6.25
L
2
6
7
0.92
L
Kumbhakarna
Shoska
Kumbhakarna
0
8
12
0.75
L
Fenrir
SleekTonic
Fenrir
3
6
11
1.42
L
Thanatos
Woofah
Thanatos
10
5
4
2.4
W
Merlin
Zweati
Merlin
3
3
20
4.33
W
3
5
17
2.3
L
Morgan Le Fay
steelrain177
Morgan Le Fay
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,979
Damage
79,239
99,002
Taken
79,115
85,575
Mitigated
80,569
31,193
Healing
22,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
17,541
7,171
1,624
1,607
11,297
7,072
3,148
2,533
8,698
43,222
0
W
Khepri
Micanouchi
Khepri
5,810
284
1,827
2,608
18,759
28,091
292
6,856
11,789
11,250
0
W
Apollo
Rorreerror
Apollo
32,254
16,638
673
5,834
18,884
12,049
4,163
6,704
11,928
0
51,319
L
6,180
1,132
1,233
2,338
20,036
14,721
589
11,160
8,876
0
21,814
L
Kumbhakarna
Shoska
Kumbhakarna
3,838
422
1,964
2,476
25,438
30,279
567
11,114
14,324
8,777
0
L
Fenrir
SleekTonic
Fenrir
12,869
2,425
1,484
6,160
20,578
20,599
303
9,413
11,165
0
21,015
L
Thanatos
Woofah
Thanatos
17,045
3,535
2,018
10,169
15,659
9,927
654
7,068
8,591
0
26,495
W
Merlin
Zweati
Merlin
14,313
1,630
1,449
1,477
10,540
7,481
630
2,683
7,635
28,798
0
W
9,321
1,734
2,030
3,161
19,635
25,876
72
6,109
13,234
18,311
0
L
Morgan Le Fay
steelrain177
Morgan Le Fay
21,047
2,902
884
2,467
17,291
10,049
409
8,230
9,061
36,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,450
Gold Earned
56,173
122
Minions Killed
151
0
Camps Cleared
0
1,198,896
Distance Traveled
1,239,823
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,060
861
52
4
0
257,144
1
W
Khepri
10,488
749
12
1
0
260,910
0
W
Apollo
13,578
970
39
3
0
263,504
0
L
Pele
9,512
679
33
2
0
236,684
0
L
Kumbhakarna
9,057
647
4
0
0
236,147
1
L
Fenrir
10,150
725
14
1
0
249,866
0
L
Thanatos
11,161
797
27
2
0
273,867
3
W
Merlin
10,011
715
27
2
0
231,278
1
W
Athena
10,036
717
21
2
0
226,987
0
L
Morgan Le Fay
10,570
755
44
3
0
202,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role