Player Matchup

Achilles
Achilles
Danny822
Achilles
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 84L
1,356 Elo+
Party 3
Da Ji
Da Ji
Hiro_reborn69
Da Ji
Level 84
God Stats
29W - 32L
1,427 SR
Queue Stats
546W - 653L
1,356 Elo+
Party 2
Janus
Janus
SuddenVision
Janus
Level 66
God Stats
4W - 12L
1,079 SR
Queue Stats
93W - 108L
1,355 Elo+
Party 3
Geb
Geb
francorp
Geb
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 44L
1,347 Elo+
Party 2
Neith
Neith
mages09
Neith
Level 28
God Stats
17W - 13L
1,571 SR
Queue Stats
78W - 81L
1,423 Elo+
Party 2
Team Averages
Level 53
1,415 SR
1,367 Elo+

VS

Team Averages
Level 101
1,695 SR
1,587 Elo+
Merlin
Merlin
 
Merlin
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BeauFrancis02
Shiva
Level 78
God Stats
3W - 2L
1,908 SR
Queue Stats
3W - 3L
1,703 Elo+
Party 1
Cupid
Cupid
CCappZZ
Cupid
Level 160
God Stats
6W - 1L
1,832 SR
Queue Stats
135W - 111L
1,562 Elo+
Party 1
Ymir
Ymir
GoofyNewfie123
Ymir
Level 43
God Stats
3W - 3L
1,515 SR
Queue Stats
3W - 3L
1,703 Elo+
Party 1
Pele
Pele
Prime Ghosts
Pele
Level 126
God Stats
8W - 12L
1,719 SR
Queue Stats
85W - 80L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Danny822
Achilles
12
2 / 3 / 0
7,660
426
8,755
18,118
20,496
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 7 / 2
7,711
428
9,539
17,791
7,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 2 / 4
8,092
450
12,355
8,759
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 6 / 1
6,844
380
5,835
17,397
15,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
mages09
Neith
13
1 / 2 / 2
8,020
446
13,959
10,555
4,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 1 / 7
8,739
486
12,000
8,619
4,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 6
9,319
518
13,745
17,654
14,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
CCappZZ
Cupid
16
4 / 1 / 6
9,464
526
11,684
15,403
6,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 9
8,783
488
6,088
16,116
17,087
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 9
8,079
449
9,619
16,821
7,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
7
Kills
20
20
Deaths
7
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
7
6.5
W
6
1
6
9
W
Cupid
CCappZZ
Cupid
4
1
6
7
L
Achilles
Danny822
Achilles
2
3
0
0.67
W
6
1
9
10.5
L
3
7
2
0.57
W
1
3
9
1.83
L
1
2
4
1.5
L
0
6
1
0.08
L
Neith
mages09
Neith
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,443
Damage
53,136
72,620
Taken
74,613
51,562
Mitigated
48,908
12,879
Healing
33,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,000
622
349
4,090
8,619
4,150
501
3,574
4,774
76,393
0
W
13,745
1,693
621
3,498
17,654
14,107
149
2,812
14,732
0
60,338
W
Cupid
CCappZZ
Cupid
11,684
7,384
596
9,134
15,403
6,109
1,723
2,268
12,997
0
86,190
L
Achilles
Danny822
Achilles
8,755
2,693
0
1,880
18,118
20,496
0
4,362
13,743
0
43,997
W
6,088
1,420
1,749
5,034
16,116
17,087
0
5,294
10,533
24,189
0
L
9,539
2,065
577
4,789
17,791
7,844
0
2,865
14,768
0
54,035
W
9,619
1,916
0
8,038
16,821
7,455
75
3,379
13,241
0
65,092
L
12,355
816
0
997
8,759
3,642
0
2,457
6,302
63,308
0
L
5,835
724
0
1,769
17,397
15,084
0
6,985
10,412
22,467
0
L
Neith
mages09
Neith
13,959
4,585
0
2,867
10,555
4,496
504
1,419
9,136
0
71,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,327
Gold Earned
44,384
439
Minions Killed
498
0
Camps Cleared
0
1,673,291
Distance Traveled
1,770,387
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,739
486
122
7
0
327,662
4
W
Shiva
9,319
518
94
5
0
367,072
7
W
Cupid
9,464
526
148
8
0
324,796
9
L
Achilles
7,660
426
77
4
0
312,762
0
W
Ymir
8,783
488
35
2
0
356,726
5
L
Da Ji
7,711
428
76
4
0
342,829
3
W
Pele
8,079
449
99
6
0
394,131
5
L
Janus
8,092
450
129
7
0
367,087
5
L
Geb
6,844
380
27
2
0
334,020
1
L
Neith
8,020
446
130
7
0
316,593
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role