Player Matchup

Kukulkan
Kukulkan
DJSHAMPOOMAN
Kukulkan
Level 156
God Stats
0W - 1L
1,303 SR
Queue Stats
63W - 71L
1,505 Elo+
Party 2
Cerberus
Cerberus
Hectorjr97
Cerberus
Level 39
God Stats
2W - 2L
1,695 SR
Queue Stats
12W - 16L
1,398 Elo+
Party 2
Fenrir
Fenrir
KumquatMilk
Fenrir
Level 89
God Stats
1W - 1L
1,684 SR
Queue Stats
2W - 8L
1,322 Elo+
Party 2
Charybdis
Charybdis
daddybetes97
Charybdis
Level 156
God Stats
2W - 2L
1,306 SR
Queue Stats
66W - 72L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
wingcharr
Sun Wukong
Level 39
God Stats
2W - 7L
1,513 SR
Queue Stats
12W - 22L
1,579 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,467 Elo+

VS

Team Averages
Level 80
1,535 SR
1,549 Elo+
Nu Wa
Nu Wa
Bondo Bumper
Nu Wa
Level 107
God Stats
9W - 6L
1,342 SR
Queue Stats
231W - 132L
1,585 Elo+
Party 1
Khepri
Khepri
JMGbars
Khepri
Level 66
God Stats
2W - 2L
1,810 SR
Queue Stats
342W - 251L
1,589 Elo+
Party 1
Hou Yi
Hou Yi
Ko1eman
Hou Yi
Level 44
God Stats
1W - 0L
1,566 SR
Queue Stats
17W - 8L
1,799 Elo+
Party 1
Hades
Hades
LILTOKE63
Hades
Level 38
God Stats
1W - 2L
1,325 SR
Queue Stats
1W - 3L
1,147 Elo+
Solo
Arachne
Arachne
YouOntheBo
Arachne
Level 145
God Stats
1W - 2L
1,633 SR
Queue Stats
235W - 149L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DJSHAMPOOMAN
Kukulkan
20
6 / 4 / 1
13,800
511
24,970
18,714
9,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Hectorjr97
Cerberus
13
0 / 5 / 2
9,406
348
5,037
20,339
8,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
14
0 / 4 / 2
9,880
366
4,636
21,633
9,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Charybdis
daddybetes97
Charybdis
18
1 / 7 / 3
12,176
451
10,547
20,971
9,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
wingcharr
Sun Wukong
20
3 / 4 / 2
13,889
514
12,713
24,695
23,773
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 1
12,965
480
22,488
12,165
6,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
JMGbars
Khepri
18
1 / 1 / 12
12,318
456
5,670
16,726
20,361
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Ko1eman
Hou Yi
20
2 / 2 / 6
12,918
478
9,466
17,803
9,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
LILTOKE63
Hades
12
1 / 3 / 1
9,857
365
7,097
13,933
6,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Arachne
YouOntheBo
Arachne
20
16 / 3 / 2
15,950
591
29,042
28,633
15,489
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
10
Kills
24
24
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
L
Kukulkan
DJSHAMPOOMAN
Kukulkan
6
4
1
1.63
L
Cerberus
Hectorjr97
Cerberus
0
5
2
0.2
W
Khepri
JMGbars
Khepri
1
1
12
7
W
Hou Yi
Ko1eman
Hou Yi
2
2
6
2.5
L
Fenrir
0
4
2
0.25
W
Hades
LILTOKE63
Hades
1
3
1
0.5
W
Arachne
YouOntheBo
Arachne
16
3
2
5.67
L
Charybdis
daddybetes97
Charybdis
1
7
3
0.36
L
Sun Wukong
wingcharr
Sun Wukong
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,903
Damage
73,763
106,352
Taken
89,260
60,432
Mitigated
58,487
23,231
Healing
29,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,488
3,001
0
1,253
12,165
6,431
0
7,691
4,474
143,868
0
L
Kukulkan
DJSHAMPOOMAN
Kukulkan
24,970
1,769
0
2,367
18,714
9,633
0
5,021
13,345
113,162
0
L
Cerberus
Hectorjr97
Cerberus
5,037
286
0
5,551
20,339
8,330
28
6,406
13,687
52,238
0
W
Khepri
JMGbars
Khepri
5,670
461
466
4,693
16,726
20,361
0
6,593
10,133
38,669
0
W
Hou Yi
Ko1eman
Hou Yi
9,466
6,271
0
7,959
17,803
9,628
1,588
4,481
13,322
0
129,891
L
Fenrir
4,636
1,508
0
7,554
21,633
9,133
83
5,900
15,525
0
69,329
W
Hades
LILTOKE63
Hades
7,097
1,244
0
4,984
13,933
6,578
0
813
13,120
49,651
0
W
Arachne
YouOntheBo
Arachne
29,042
17,712
0
10,171
28,633
15,489
1,019
11,053
17,580
0
176,954
L
Charybdis
daddybetes97
Charybdis
10,547
6,129
0
3,641
20,971
9,563
2,550
7,790
12,847
210
88,926
L
Sun Wukong
wingcharr
Sun Wukong
12,713
3,858
0
4,118
24,695
23,773
2,545
8,698
15,693
4,227
106,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,151
Gold Earned
64,008
698
Minions Killed
750
0
Camps Cleared
0
2,300,535
Distance Traveled
2,399,102
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,965
480
233
9
0
492,998
0
L
Kukulkan
13,800
511
185
7
0
467,594
5
L
Cerberus
9,406
348
87
3
0
435,617
3
W
Khepri
12,318
456
43
2
0
545,091
10
W
Hou Yi
12,918
478
200
7
0
485,550
1
L
Fenrir
9,880
366
87
3
0
517,695
5
W
Hades
9,857
365
75
3
0
323,855
1
W
Arachne
15,950
591
199
7
0
551,608
2
L
Charybdis
12,176
451
161
6
0
446,696
12
L
Sun Wukong
13,889
514
178
7
0
432,933
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role