Player Matchup

Fenrir
Fenrir
ASVP McThruster
Fenrir
Level 160
God Stats
0W - 2L
1,261 SR
Queue Stats
122W - 125L
1,520 Elo+
Solo
Anhur
Anhur
CleenPeen5
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,700 Elo+
Solo
Fafnir
Fafnir
Gøss
Fafnir
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 141L
1,526 Elo+
Solo
Charybdis
Charybdis
LongWRLD
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 46L
1,862 Elo+
Party 1
Janus
Janus
YouSoStinky
Janus
Level 143
God Stats
5W - 7L
1,580 SR
Queue Stats
188W - 146L
1,569 Elo+
Party 1
Team Averages
Level 89
1,468 SR
1,635 Elo+

VS

Team Averages
Level 60
1,501 SR
1,579 Elo+
Ganesha
Ganesha
FitPolecat
Ganesha
Level 113
God Stats
19W - 22L
1,443 SR
Queue Stats
422W - 441L
1,589 Elo+
Party 2
Mulan
Mulan
FunnieLegs
Mulan
Level 128
God Stats
6W - 3L
1,562 SR
Queue Stats
425W - 443L
1,612 Elo+
Solo
Apollo
Apollo
Korn2995
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 16L
1,649 Elo+
Party 2
He Bo
He Bo
LiteWieghtPotato
He Bo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 52L
1,600 Elo+
Solo
Ymir
Ymir
XKingDemonXSTN
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 5
8,227
633
3,111
14,041
7,372
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
13
0 / 7 / 4
8,078
621
6,025
13,702
6,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Gøss
Fafnir
17
4 / 4 / 4
9,775
752
9,327
27,253
28,385
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
LongWRLD
Charybdis
18
5 / 4 / 2
9,300
715
18,272
14,511
8,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 2
7,793
599
5,479
6,998
2,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FitPolecat
Ganesha
16
0 / 2 / 25
9,494
730
8,509
15,465
17,509
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
17
7 / 3 / 13
10,141
780
15,136
14,117
14,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
Korn2995
Apollo
19
8 / 3 / 17
11,061
851
25,854
13,624
8,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
7 / 2 / 11
10,576
814
11,906
10,110
5,621
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 3 / 18
10,474
806
7,451
19,530
21,761
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
111
12
Kills
27
29
Deaths
13
17
Assists
84
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
L
Anhur
0
7
4
0.29
W
Ganesha
FitPolecat
Ganesha
0
2
25
6.25
W
Mulan
7
3
13
4.5
L
Fafnir
Gøss
Fafnir
4
4
4
1.5
W
Apollo
Korn2995
Apollo
8
3
17
5.5
W
7
2
11
6.25
L
Charybdis
LongWRLD
Charybdis
5
4
2
1.5
W
5
3
18
4.67
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,214
Damage
68,856
76,505
Taken
72,846
54,166
Mitigated
67,920
22,557
Healing
23,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,111
860
0
235
14,041
7,372
0
5,865
8,104
0
4,751
L
Anhur
6,025
2,290
0
1,560
13,702
6,907
0
6,441
7,040
0
15,154
W
Ganesha
FitPolecat
Ganesha
8,509
312
1,352
2,358
15,465
17,509
405
3,097
11,792
21,198
0
W
Mulan
15,136
3,242
4,785
4,245
14,117
14,684
2,225
2,605
11,512
0
19,336
L
Fafnir
Gøss
Fafnir
9,327
2,324
2,465
12,284
27,253
28,385
0
8,752
18,117
14,118
0
W
Apollo
Korn2995
Apollo
25,854
13,046
0
962
13,624
8,345
3,992
4,070
9,554
0
48,264
W
11,906
1,036
2,487
1,447
10,110
5,621
738
2,043
8,067
31,221
0
L
Charybdis
LongWRLD
Charybdis
18,272
7,640
1,220
4,400
14,511
8,716
380
5,636
8,722
0
37,240
W
7,451
1,045
1,849
3,976
19,530
21,761
348
2,991
16,310
15,273
0
L
5,479
363
184
209
6,998
2,786
0
1,172
5,826
19,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,173
Gold Earned
51,746
101
Minions Killed
135
0
Camps Cleared
0
920,934
Distance Traveled
1,215,152
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,227
633
2
0
0
184,719
1
L
Anhur
8,078
621
19
1
0
205,521
2
W
Ganesha
9,494
730
0
0
0
248,953
0
W
Mulan
10,141
780
14
1
0
232,715
1
L
Fafnir
9,775
752
4
0
0
216,459
0
W
Apollo
11,061
851
67
5
0
228,767
1
W
He Bo
10,576
814
40
3
0
257,926
3
L
Charybdis
9,300
715
51
4
0
189,740
0
W
Ymir
10,474
806
14
1
0
246,791
0
L
Janus
7,793
599
25
2
0
124,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role