Player Matchup

Mercury
Mercury
Hedister
Mercury
Level 54
God Stats
31W - 19L
1,593 SR
Queue Stats
132W - 130L
1,507 Elo+
Solo
Medusa
Medusa
Kisstune
Medusa
Level 94
God Stats
5W - 3L
1,564 SR
Queue Stats
84W - 89L
1,502 Elo+
Solo
Atlas
Atlas
Loumac02
Atlas
Level 28
God Stats
24W - 18L
1,667 SR
Queue Stats
119W - 118L
1,483 Elo+
Party 2
Loki
Loki
MetalGeekSolid
Loki
Level 121
God Stats
46W - 41L
1,544 SR
Queue Stats
100W - 108L
1,460 Elo+
Solo
Kukulkan
Kukulkan
semi_extremo123
Kukulkan
Level 87
God Stats
36W - 31L
1,568 SR
Queue Stats
130W - 141L
1,439 Elo+
Party 2
Team Averages
Level 77
1,587 SR
1,478 Elo+

VS

Team Averages
Level 84
1,571 SR
1,534 Elo+
Merlin
Merlin
Caneginseng
Merlin
Level 62
God Stats
12W - 15L
1,275 SR
Queue Stats
196W - 225L
1,407 Elo+
Party 1
Artemis
Artemis
Godwarz
Artemis
Level 101
God Stats
2W - 3L
1,604 SR
Queue Stats
80W - 82L
1,407 Elo+
Party 1
Fenrir
Fenrir
OKCNation
Fenrir
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 153L
1,688 Elo+
Party 3
Pele
Pele
robert-pokemaste
Pele
Level 128
God Stats
8W - 13L
1,745 SR
Queue Stats
85W - 73L
1,688 Elo+
Party 3
Ares
Ares
thesentinella
Ares
Level 64
God Stats
14W - 6L
1,731 SR
Queue Stats
59W - 51L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hedister
Mercury
12
2 / 0 / 2
6,412
534
3,687
8,830
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Kisstune
Medusa
10
3 / 0 / 4
5,837
486
8,102
4,835
1,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Loumac02
Atlas
10
1 / 0 / 6
6,356
530
5,678
7,440
5,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 0 / 0
6,837
570
5,346
7,687
2,711
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
12
2 / 0 / 1
6,558
547
1,925
2,103
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 0 / 0
6,289
524
1,857
4,287
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
Godwarz
Artemis
8
0 / 4 / 0
4,893
408
3,633
7,363
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
OKCNation
Fenrir
10
0 / 4 / 0
5,583
465
5,057
9,960
4,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,520
460
1,739
7,443
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 3 / 0
5,202
434
2,851
9,489
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
12
Kills
0
0
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
0
0
0
L
Artemis
Godwarz
Artemis
0
4
0
0
W
Mercury
Hedister
Mercury
2
0
2
3
W
Medusa
Kisstune
Medusa
3
0
4
5
W
Atlas
Loumac02
Atlas
1
0
6
4
W
4
0
0
4
L
Fenrir
OKCNation
Fenrir
0
4
0
0
L
0
1
0
0
W
Kukulkan
2
0
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,738
Damage
15,137
30,895
Taken
38,542
13,819
Mitigated
16,831
8,476
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
1,857
224
0
715
4,287
1,604
0
654
3,633
53,907
0
L
Artemis
Godwarz
Artemis
3,633
1,398
0
1,520
7,363
2,724
0
2,497
4,866
0
27,730
W
Mercury
Hedister
Mercury
3,687
1,676
0
1,250
8,830
3,031
0
1,134
7,696
0
55,460
W
Medusa
Kisstune
Medusa
8,102
4,477
0
1,821
4,835
1,922
607
1,003
3,832
0
43,461
W
Atlas
Loumac02
Atlas
5,678
2,205
0
2,348
7,440
5,347
0
1,980
5,460
23,836
0
W
5,346
1,512
0
2,612
7,687
2,711
0
0
7,687
0
43,992
L
Fenrir
OKCNation
Fenrir
5,057
2,045
0
4,479
9,960
4,454
0
0
9,960
0
30,106
L
1,739
136
0
617
7,443
2,501
0
1,891
5,552
0
37,196
W
Kukulkan
1,925
313
0
445
2,103
808
336
591
1,512
51,669
0
L
2,851
244
0
1,877
9,489
5,548
0
2,561
6,928
13,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,000
Gold Earned
27,487
376
Minions Killed
305
0
Camps Cleared
0
1,202,916
Distance Traveled
1,123,442
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,289
524
104
9
0
220,300
1
L
Artemis
4,893
408
51
4
0
176,687
0
W
Mercury
6,412
534
103
9
0
290,806
3
W
Medusa
5,837
486
77
6
0
215,338
0
W
Atlas
6,356
530
34
3
0
228,631
7
W
Loki
6,837
570
65
5
0
237,190
2
L
Fenrir
5,583
465
67
6
0
232,412
1
L
Pele
5,520
460
64
5
0
258,306
0
W
Kukulkan
6,558
547
97
8
0
230,951
4
L
Ares
5,202
434
19
2
0
235,737
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role