Player Matchup

Scylla
Scylla
Apeszilla
Scylla
Level 145
God Stats
4W - 3L
1,484 SR
Queue Stats
5W - 4L
1,536 Elo+
Solo
Xing Tian
Xing Tian
IamSAMitch95
Xing Tian
Level 60
God Stats
6W - 3L
1,576 SR
Queue Stats
43W - 49L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
NINJAx650
Baron Samedi
Level 99
God Stats
90W - 73L
1,538 SR
Queue Stats
149W - 139L
1,513 Elo+
Solo
Da Ji
Da Ji
SlingingSiete
Da Ji
Level 126
God Stats
91W - 61L
1,616 SR
Queue Stats
118W - 97L
1,567 Elo+
Party 1
Ares
Ares
The Bury Boi
Ares
Level 108
God Stats
67W - 42L
1,627 SR
Queue Stats
76W - 64L
1,581 Elo+
Party 1
Team Averages
Level 108
1,568 SR
1,527 Elo+

VS

Team Averages
Level 110
1,590 SR
1,539 Elo+
Discordia
Discordia
AlexTheUrchin
Discordia
Level 129
God Stats
25W - 26L
1,509 SR
Queue Stats
147W - 150L
1,504 Elo+
Solo
Lancelot
Lancelot
BlueJaxle
Lancelot
Level 120
God Stats
11W - 10L
1,843 SR
Queue Stats
183W - 189L
1,566 Elo+
Solo
Nu Wa
Nu Wa
SillyxRabbit101
Nu Wa
Level 87
God Stats
14W - 7L
1,596 SR
Queue Stats
303W - 310L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
SonnySideUp72
Gilgamesh
Level 69
God Stats
26W - 21L
1,483 SR
Queue Stats
331W - 330L
1,526 Elo+
Solo
Cupid
Cupid
Vico_br01
Cupid
Level 144
God Stats
2W - 2L
1,520 SR
Queue Stats
249W - 248L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Apeszilla
Scylla
16
4 / 0 / 7
10,759
1,076
9,888
4,898
2,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
IamSAMitch95
Xing Tian
16
1 / 0 / 12
11,061
1,106
4,500
13,696
16,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
NINJAx650
Baron Samedi
16
1 / 1 / 12
10,459
1,046
11,141
8,638
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
6 / 3 / 6
10,821
1,082
13,730
11,461
5,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 1 / 8
11,716
1,172
9,471
15,817
18,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

257

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlexTheUrchin
Discordia
15
0 / 0 / 2
9,401
940
11,799
1,841
656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
BlueJaxle
Lancelot
15
4 / 5 / 0
10,295
1,030
9,180
14,843
13,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
1 / 4 / 2
9,561
956
10,995
9,092
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
SonnySideUp72
Gilgamesh
15
0 / 5 / 4
9,466
947
8,823
18,863
13,335
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cupid
Vico_br01
Cupid
16
0 / 2 / 5
9,754
975
9,330
7,904
3,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
16
Kills
5
5
Deaths
16
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
AlexTheUrchin
Discordia
0
0
2
1
W
Scylla
Apeszilla
Scylla
4
0
7
7.5
L
Lancelot
BlueJaxle
Lancelot
4
5
0
0.8
W
Xing Tian
IamSAMitch95
Xing Tian
1
0
12
7
W
Baron Samedi
NINJAx650
Baron Samedi
1
1
12
7
L
1
4
2
0.5
W
6
3
6
3
L
Gilgamesh
SonnySideUp72
Gilgamesh
0
5
4
0.4
W
4
1
8
8
L
Cupid
Vico_br01
Cupid
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,730
Damage
50,127
54,510
Taken
52,543
48,319
Mitigated
34,197
11,192
Healing
5,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AlexTheUrchin
Discordia
11,799
523
128
660
1,841
656
0
801
1,040
41,598
0
W
Scylla
Apeszilla
Scylla
9,888
126
281
247
4,898
2,266
0
3,248
1,437
37,827
0
L
Lancelot
BlueJaxle
Lancelot
9,180
1,248
0
438
14,843
13,390
0
10,357
4,486
0
17,239
W
Xing Tian
IamSAMitch95
Xing Tian
4,500
337
0
1,632
13,696
16,651
0
5,842
7,412
15,520
0
W
Baron Samedi
NINJAx650
Baron Samedi
11,141
774
3,359
2,758
8,638
4,864
0
3,531
4,679
48,245
0
L
10,995
4,220
0
485
9,092
3,739
0
5,510
3,582
22,641
0
W
13,730
3,351
0
434
11,461
5,694
0
3,477
7,743
0
25,857
L
Gilgamesh
SonnySideUp72
Gilgamesh
8,823
2,141
11
150
18,863
13,335
0
13,570
5,293
0
18,477
W
9,471
636
583
1,898
15,817
18,844
0
5,489
9,813
24,996
0
L
Cupid
Vico_br01
Cupid
9,330
5,272
1,441
2,210
7,904
3,077
0
4,762
3,142
0
33,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,816
Gold Earned
48,477
223
Minions Killed
196
9
Camps Cleared
6
948,275
Distance Traveled
959,834
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,401
940
75
8
1
206,690
2
W
Scylla
10,759
1,076
66
7
3
170,603
0
L
Lancelot
10,295
1,030
27
3
3
191,499
0
W
Xing Tian
11,061
1,106
30
3
0
196,939
1
W
Baron Samedi
10,459
1,046
87
9
5
185,379
1
L
Nu Wa
9,561
956
19
2
1
184,603
2
W
Da Ji
10,821
1,082
22
2
1
198,578
0
L
Gilgamesh
9,466
947
23
2
1
194,666
0
W
Ares
11,716
1,172
18
2
0
196,776
0
L
Cupid
9,754
975
52
5
0
182,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role