Player Matchup

Hercules
Hercules
Lilkitty2099
Hercules
Level 87
God Stats
6W - 7L
1,299 SR
Queue Stats
541W - 577L
1,353 Elo+
Solo
Hera
Hera
StubbsTheTurtle
Hera
Level 124
God Stats
3W - 1L
1,515 SR
Queue Stats
331W - 357L
1,293 Elo+
Solo
Nemesis
Nemesis
deathangelkaos
Nemesis
Level 69
God Stats
2W - 6L
1,500 SR
Queue Stats
195W - 278L
1,341 Elo+
Party 1
Tiamat
Tiamat
lady_chio
Tiamat
Level 70
God Stats
7W - 4L
1,490 SR
Queue Stats
383W - 414L
1,381 Elo+
Solo
Hachiman
Hachiman
rygor87
Hachiman
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 144L
1,291 Elo+
Party 1
Team Averages
Level 84
1,461 SR
1,332 Elo+

VS

Team Averages
Level 77
1,512 SR
1,319 Elo+
Charybdis
Charybdis
CHUBBYLAMAR
Charybdis
Level 35
God Stats
8W - 10L
1,698 SR
Queue Stats
532W - 599L
1,259 Elo+
Party 2
King Arthur
King Arthur
Gulo Gulo Bibax
King Arthur
Level 87
God Stats
2W - 3L
1,645 SR
Queue Stats
322W - 402L
1,318 Elo+
Party 2
Susano
Susano
Lord_Mercurio
Susano
Level 69
God Stats
1W - 3L
1,401 SR
Queue Stats
63W - 88L
1,293 Elo+
Solo
Sol
Sol
XdingocootisX
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,406 Elo+
Solo
Neith
Neith
timzm96
Neith
Level 124
God Stats
0W - 1L
1,318 SR
Queue Stats
40W - 41L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lilkitty2099
Hercules
16
5 / 2 / 12
9,158
833
8,419
18,462
20,922
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 2 / 16
8,405
764
11,637
9,987
5,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 3 / 10
8,206
746
4,376
14,618
10,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
lady_chio
Tiamat
16
2 / 2 / 14
8,605
782
12,873
12,300
9,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
rygor87
Hachiman
18
12 / 2 / 9
10,435
949
20,072
13,610
7,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CHUBBYLAMAR
Charybdis
13
3 / 5 / 6
7,851
714
13,752
13,016
6,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Gulo Gulo Bibax
King Arthur
13
2 / 6 / 6
7,679
698
9,143
18,467
19,103
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 6 / 6
7,242
658
7,812
13,722
6,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
3 / 2 / 8
8,988
817
13,205
10,222
5,029
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
timzm96
Neith
16
2 / 2 / 8
8,557
778
12,000
10,609
5,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
45
21
Kills
11
11
Deaths
21
61
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CHUBBYLAMAR
Charybdis
3
5
6
1.2
L
King Arthur
Gulo Gulo Bibax
King Arthur
2
6
6
0.83
W
Hercules
Lilkitty2099
Hercules
5
2
12
5.5
L
1
6
6
0.67
W
1
2
16
4.5
L
3
2
8
3.5
W
1
3
10
2
W
Tiamat
lady_chio
Tiamat
2
2
14
4.5
W
Hachiman
rygor87
Hachiman
12
2
9
8.25
L
Neith
timzm96
Neith
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,377
Damage
55,912
68,977
Taken
66,036
53,654
Mitigated
43,408
28,100
Healing
17,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CHUBBYLAMAR
Charybdis
13,752
4,423
597
2,782
13,016
6,472
0
5,366
7,650
0
22,833
L
King Arthur
Gulo Gulo Bibax
King Arthur
9,143
1,545
129
1,817
18,467
19,103
0
5,686
12,781
0
15,833
W
Hercules
Lilkitty2099
Hercules
8,419
2,357
932
5,662
18,462
20,922
492
3,884
14,578
0
12,005
L
7,812
967
729
1,759
13,722
6,992
110
4,908
8,814
0
11,984
W
11,637
1,900
1,108
1,518
9,987
5,072
250
2,406
7,581
21,979
0
L
13,205
2,642
1,580
3,526
10,222
5,029
0
4,064
6,158
30,514
0
W
4,376
1,516
3,417
3,209
14,618
10,716
471
2,017
12,601
0
7,043
W
Tiamat
lady_chio
Tiamat
12,873
1,256
3,358
3,598
12,300
9,096
108
2,229
10,071
29,116
0
W
Hachiman
rygor87
Hachiman
20,072
12,872
472
4,826
13,610
7,848
432
2,669
10,941
0
36,184
L
Neith
timzm96
Neith
12,000
4,085
1,190
3,455
10,609
5,812
360
4,486
6,123
0
27,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,809
Gold Earned
40,317
112
Minions Killed
113
0
Camps Cleared
0
1,118,844
Distance Traveled
1,073,278
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,851
714
16
1
0
208,338
0
L
King Arthur
7,679
698
7
1
0
208,465
0
W
Hercules
9,158
833
7
1
0
222,359
0
L
Susano
7,242
658
13
1
0
211,344
0
W
Hera
8,405
764
26
2
0
232,086
0
L
Sol
8,988
817
33
3
0
224,392
2
W
Nemesis
8,206
746
12
1
0
231,245
0
W
Tiamat
8,605
782
32
3
0
225,954
0
W
Hachiman
10,435
949
35
3
0
207,200
0
L
Neith
8,557
778
44
4
0
220,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role