Player Matchup

Hera
Hera
Cosmiclown
Hera
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 32L
1,481 Elo+
Solo
Neith
Neith
bp123
Neith
Level 51
God Stats
11W - 26L
1,239 SR
Queue Stats
13W - 35L
1,247 Elo+
Party 1
King Arthur
King Arthur
gumgum921
King Arthur
Level 156
God Stats
3W - 12L
1,393 SR
Queue Stats
404W - 479L
1,472 Elo+
Party 1
Lancelot
Lancelot
hotrodnick17
Lancelot
Level 46
God Stats
5W - 18L
1,245 SR
Queue Stats
61W - 100L
1,281 Elo+
Party 1
Nu Wa
Nu Wa
queen miku
Nu Wa
Level 68
God Stats
7W - 5L
982 SR
Queue Stats
45W - 70L
1,229 Elo+
Party 1
Team Averages
Level 81
1,272 SR
1,342 Elo+

VS

Team Averages
Level 58
1,517 SR
1,320 Elo+
Mulan
Mulan
BorjaGamer
Mulan
Level 77
God Stats
10W - 7L
1,601 SR
Queue Stats
88W - 90L
1,406 Elo+
Party 3
Ares
Ares
Samson0815
Ares
Level 29
God Stats
22W - 23L
1,576 SR
Queue Stats
60W - 80L
1,311 Elo+
Party 2
Da Ji
Da Ji
Shiro177
Da Ji
Level 40
God Stats
1W - 5L
1,500 SR
Queue Stats
64W - 89L
1,278 Elo+
Party 2
Skadi
Skadi
imanbor04
Skadi
Level 59
God Stats
4W - 3L
1,494 SR
Queue Stats
27W - 36L
1,295 Elo+
Party 3
Scylla
Scylla
leonidas117
Scylla
Level 87
God Stats
6W - 9L
1,416 SR
Queue Stats
17W - 35L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
8,935
406
10,690
13,388
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
bp123
Neith
14
3 / 6 / 1
8,882
404
7,359
12,111
4,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
gumgum921
King Arthur
17
0 / 5 / 0
10,495
477
12,232
19,588
22,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
hotrodnick17
Lancelot
13
2 / 14 / 3
9,447
429
10,904
22,800
8,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
13
1 / 7 / 3
8,430
383
8,398
18,292
9,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
4 / 0 / 3
13,605
618
14,382
18,648
15,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 19
11,028
501
6,068
14,138
15,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Shiro177
Da Ji
20
14 / 1 / 7
13,350
607
17,291
23,168
13,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
imanbor04
Skadi
16
6 / 3 / 17
11,207
509
16,403
15,291
7,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
18
14 / 1 / 9
12,583
572
19,896
13,002
6,627
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
95
6
Kills
40
40
Deaths
6
9
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Mulan
4
0
3
5.5
L
0
8
2
0.13
W
2
1
19
11.5
W
Da Ji
Shiro177
Da Ji
14
1
7
17.5
L
Neith
bp123
Neith
3
6
1
0.58
L
King Arthur
gumgum921
King Arthur
0
5
0
0
L
Lancelot
hotrodnick17
Lancelot
2
14
3
0.25
W
Skadi
imanbor04
Skadi
6
3
17
4.83
W
Scylla
14
1
9
18.5
L
Nu Wa
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,583
Damage
74,040
86,179
Taken
84,247
50,653
Mitigated
58,608
10,933
Healing
33,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
14,382
2,457
0
11,347
18,648
15,203
679
2,231
16,417
0
123,086
L
10,690
3,051
0
769
13,388
4,645
471
4,296
8,856
61,238
0
W
6,068
798
342
2,609
14,138
15,509
1,226
4,090
10,048
35,542
0
W
Da Ji
Shiro177
Da Ji
17,291
6,239
0
10,909
23,168
13,455
0
4,145
19,023
0
134,650
L
Neith
bp123
Neith
7,359
2,512
0
1,875
12,111
4,851
762
4,029
7,972
0
53,350
L
King Arthur
gumgum921
King Arthur
12,232
1,723
0
1,980
19,588
22,985
0
3,145
16,310
0
92,047
L
Lancelot
hotrodnick17
Lancelot
10,904
4,432
112
3,130
22,800
8,850
110
6,926
15,499
0
47,419
W
Skadi
imanbor04
Skadi
16,403
8,231
0
5,050
15,291
7,814
1,834
4,950
10,341
0
100,442
W
Scylla
19,896
1,683
251
2,659
13,002
6,627
982
4,781
8,221
81,419
0
L
Nu Wa
8,398
3,158
0
3,067
18,292
9,322
175
6,571
11,578
25,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,189
Gold Earned
61,773
453
Minions Killed
667
0
Camps Cleared
0
1,889,491
Distance Traveled
2,065,711
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,605
618
215
10
0
405,451
4
L
Hera
8,935
406
102
5
0
394,097
3
W
Ares
11,028
501
41
2
0
410,128
2
W
Da Ji
13,350
607
166
8
0
469,576
0
L
Neith
8,882
404
85
4
0
363,284
8
L
King Arthur
10,495
477
168
8
0
393,842
4
L
Lancelot
9,447
429
69
3
0
414,213
3
W
Skadi
11,207
509
127
6
0
350,472
2
W
Scylla
12,583
572
118
5
0
430,084
10
L
Nu Wa
8,430
383
29
1
0
324,055
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role