Player Matchup

Danzaburou
Danzaburou
Gold II
Alex23Alvarez
Danzaburou
Gold II
Level 153
God Stats
1W - 2L
1,604 SR
Queue Stats
176W - 183L
1,556 MMR
Party 1
Ra
Ra
Platinum II
Kevinson1006
Ra
Platinum II
Level 153
God Stats
22W - 17L
1,537 SR
Queue Stats
172W - 171L
1,844 MMR
Party 1
Horus
Horus
Gold III
Rendonk
Horus
Gold III
Level 129
God Stats
0W - 1L
1,370 SR
Queue Stats
29W - 26L
1,725 MMR
Solo
Ravana
Ravana
Gold V
RunescapeBoy6381
Ravana
Gold V
Level 67
God Stats
2W - 3L
1,719 SR
Queue Stats
11W - 6L
1,740 MMR
Solo
Xing Tian
Xing Tian
Platinum V
miniraceu38
Xing Tian
Platinum V
Level 149
God Stats
1W - 2L
1,714 SR
Queue Stats
297W - 301L
1,709 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,589 SR
1,715 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 98
1,638 SR
1,716 MMR
Janus
Janus
Gold III
GodsgiftHyper
Janus
Gold III
Level 40
God Stats
1W - 0L
1,709 SR
Queue Stats
10W - 6L
1,758 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
MrFrewin
Xbalanque
Platinum IV
Level 160
God Stats
19W - 13L
1,724 SR
Queue Stats
264W - 265L
1,701 MMR
Solo
Bastet
Bastet
Gold II
Supph1x
Bastet
Gold II
Level 109
God Stats
2W - 1L
1,509 SR
Queue Stats
39W - 40L
1,756 MMR
Solo
Guan Yu
Guan Yu
Gold II
l-Neko-ll
Guan Yu
Gold II
Level 76
God Stats
1W - 0L
1,686 SR
Queue Stats
9W - 4L
1,715 MMR
Solo
Sylvanus
Sylvanus
Gold II
schulzdaniel2
Sylvanus
Gold II
Level 103
God Stats
9W - 8L
1,563 SR
Queue Stats
253W - 244L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alex23Alvarez
Danzaburou
12
0 / 4 / 0
6,926
495
2,546
8,635
2,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 1 / 0
6,923
495
5,994
7,137
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
Rendonk
Horus
13
0 / 2 / 0
7,334
524
4,370
10,778
8,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 0
6,589
471
3,866
6,514
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
miniraceu38
Xing Tian
9
0 / 5 / 0
5,881
420
4,005
15,299
10,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
YmirPoseidonAtlasKali

VS

Bans
CabrakanNemesisFreyaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
8,042
574
8,449
6,650
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
MrFrewin
Xbalanque
13
5 / 0 / 6
8,890
635
6,484
8,303
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Supph1x
Bastet
12
1 / 0 / 5
7,449
532
5,054
10,306
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
l-Neko-ll
Guan Yu
14
1 / 0 / 4
8,387
599
6,327
9,648
7,693
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Sylvanus
schulzdaniel2
Sylvanus
12
3 / 0 / 8
7,523
537
7,394
10,003
5,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
13
13
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alex23Alvarez
Danzaburou
0
4
0
0
W
3
0
5
5.5
L
0
1
0
0
W
Xbalanque
MrFrewin
Xbalanque
5
0
6
8
L
Horus
Rendonk
Horus
0
2
0
0
L
0
1
0
0
W
Bastet
Supph1x
Bastet
1
0
5
3.5
W
Guan Yu
l-Neko-ll
Guan Yu
1
0
4
3
L
Xing Tian
miniraceu38
Xing Tian
0
5
0
0
W
Sylvanus
schulzdaniel2
Sylvanus
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,781
Damage
33,708
48,363
Taken
44,910
27,166
Mitigated
23,690
16,697
Healing
23,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alex23Alvarez
Danzaburou
2,546
1,206
0
2,214
8,635
2,847
2,116
2,322
6,273
0
53,143
W
8,449
548
0
2,183
6,650
2,876
228
3,978
2,672
69,888
0
L
5,994
321
592
1,884
7,137
2,915
0
3,115
3,904
72,393
0
W
Xbalanque
MrFrewin
Xbalanque
6,484
3,417
0
3,317
8,303
3,105
1,856
2,108
6,195
0
71,473
L
Horus
Rendonk
Horus
4,370
1,791
191
4,689
10,778
8,000
0
512
10,250
0
54,712
L
3,866
932
0
2,996
6,514
2,659
0
2,253
4,091
0
49,113
W
Bastet
Supph1x
Bastet
5,054
1,352
0
2,396
10,306
4,026
104
1,596
8,710
0
50,823
W
Guan Yu
l-Neko-ll
Guan Yu
6,327
529
2,319
5,630
9,648
7,693
244
444
8,715
0
59,969
L
Xing Tian
miniraceu38
Xing Tian
4,005
313
228
3,903
15,299
10,745
0
6,170
8,932
13,839
0
W
Sylvanus
schulzdaniel2
Sylvanus
7,394
2,223
2,731
5,238
10,003
5,990
184
4,763
5,240
24,205
7,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,653
Gold Earned
40,291
450
Minions Killed
446
0
Camps Cleared
0
1,394,877
Distance Traveled
1,432,827
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,926
495
99
7
0
260,791
6
W
Janus
8,042
574
136
10
0
300,247
4
L
Ra
6,923
495
125
9
0
291,041
9
W
Xbalanque
8,890
635
99
7
0
261,371
2
L
Horus
7,334
524
102
7
0
256,201
4
L
Ravana
6,589
471
110
8
0
304,441
1
W
Bastet
7,449
532
70
5
0
321,670
0
W
Guan Yu
8,387
599
96
7
0
272,214
2
L
Xing Tian
5,881
420
14
1
0
282,403
5
W
Sylvanus
7,523
537
45
3
0
277,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role