Player Matchup

Cthulhu
Cthulhu
Dianolya
Cthulhu
Level 60
God Stats
0W - 2L
1,286 SR
Queue Stats
11W - 10L
1,258 Elo+
Party 2
Cliodhna
Cliodhna
SpookieTS
Cliodhna
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,119 Elo+
Party 2
Kukulkan
Kukulkan
Zz F i E l d zZ
Kukulkan
Level 22
God Stats
10W - 12L
1,507 SR
Queue Stats
84W - 73L
1,410 Elo+
Party 1
Merlin
Merlin
sG Quinn x
Merlin
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 91L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
sG Sneed x
Danzaburou
Level 16
God Stats
7W - 4L
1,790 SR
Queue Stats
99W - 94L
1,450 Elo+
Party 1
Team Averages
Level 42
1,517 SR
1,326 Elo+

VS

Team Averages
Level 79
1,576 SR
1,493 Elo+
Baron Samedi
Baron Samedi
PatcholeZer
Baron Samedi
Level 144
God Stats
24W - 7L
1,787 SR
Queue Stats
391W - 413L
1,452 Elo+
Party 3
Hachiman
Hachiman
PitoineNSR
Hachiman
Level 15
God Stats
26W - 11L
1,500 SR
Queue Stats
58W - 37L
1,554 Elo+
Party 3
Thoth
Thoth
Wanheda33
Thoth
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 58L
1,524 Elo+
Party 4
Xbalanque
Xbalanque
batilmons
Xbalanque
Level 103
God Stats
14W - 17L
1,415 SR
Queue Stats
233W - 249L
1,402 Elo+
Solo
Shiva
Shiva
overdark33
Shiva
Level 84
God Stats
18W - 5L
1,676 SR
Queue Stats
117W - 118L
1,532 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dianolya
Cthulhu
16
1 / 3 / 2
10,471
952
14,088
25,258
37,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
SpookieTS
Cliodhna
16
1 / 11 / 4
10,299
936
10,282
19,289
10,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
16
1 / 1 / 3
11,096
1,009
8,779
9,496
4,736
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
sG Quinn x
Merlin
16
1 / 4 / 3
10,329
939
7,472
14,970
6,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
sG Sneed x
Danzaburou
17
3 / 5 / 3
11,700
1,064
17,171
19,720
10,123
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

114

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PatcholeZer
Baron Samedi
16
5 / 0 / 6
11,406
1,037
9,434
5,184
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
PitoineNSR
Hachiman
17
1 / 3 / 11
10,728
975
8,971
13,864
6,578
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Wanheda33
Thoth
19
5 / 0 / 13
13,321
1,211
22,444
5,989
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
batilmons
Xbalanque
18
6 / 2 / 13
12,527
1,139
24,623
16,776
8,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
19
7 / 2 / 12
13,835
1,258
18,153
20,109
20,964
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
7
Kills
24
24
Deaths
7
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dianolya
Cthulhu
1
3
2
0.67
W
Baron Samedi
PatcholeZer
Baron Samedi
5
0
6
8
W
Hachiman
PitoineNSR
Hachiman
1
3
11
2.17
L
Cliodhna
SpookieTS
Cliodhna
1
11
4
0.27
W
Thoth
Wanheda33
Thoth
5
0
13
11.5
L
Kukulkan
1
1
3
2.5
W
Xbalanque
batilmons
Xbalanque
6
2
13
6.25
W
Shiva
7
2
12
6.5
L
Merlin
sG Quinn x
Merlin
1
4
3
0.63
L
Danzaburou
sG Sneed x
Danzaburou
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,792
Damage
83,625
88,733
Taken
61,922
69,245
Mitigated
41,731
8,462
Healing
18,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dianolya
Cthulhu
14,088
1,973
123
1,142
25,258
37,754
0
6,995
18,263
27,868
0
W
Baron Samedi
PatcholeZer
Baron Samedi
9,434
526
1,591
1,879
5,184
3,114
0
3,143
2,041
16,477
0
W
Hachiman
PitoineNSR
Hachiman
8,971
6,347
0
1,437
13,864
6,578
0
6,575
7,123
0
18,574
L
Cliodhna
SpookieTS
Cliodhna
10,282
2,050
0
1,313
19,289
10,092
0
6,561
12,728
0
15,880
W
Thoth
Wanheda33
Thoth
22,444
423
156
1,183
5,989
2,765
0
3,597
2,247
67,156
0
L
Kukulkan
8,779
389
496
1,102
9,496
4,736
0
4,037
5,459
49,761
0
W
Xbalanque
batilmons
Xbalanque
24,623
14,904
0
2,662
16,776
8,310
0
7,841
8,569
0
40,173
W
Shiva
18,153
3,088
1,679
7,423
20,109
20,964
0
7,901
11,603
2,616
35,007
L
Merlin
sG Quinn x
Merlin
7,472
609
0
173
14,970
6,540
0
6,650
8,320
26,341
0
L
Danzaburou
sG Sneed x
Danzaburou
17,171
9,973
0
4,113
19,720
10,123
0
8,400
11,320
0
37,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,895
Gold Earned
61,817
221
Minions Killed
244
5
Camps Cleared
11
996,889
Distance Traveled
996,556
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,471
952
25
2
0
249,064
0
W
Baron Samedi
11,406
1,037
22
2
1
120,112
1
W
Hachiman
10,728
975
20
2
3
191,594
0
L
Cliodhna
10,299
936
5
0
1
161,622
0
W
Thoth
13,321
1,211
123
11
2
208,575
0
L
Kukulkan
11,096
1,009
110
10
1
199,050
0
W
Xbalanque
12,527
1,139
37
3
3
226,834
0
W
Shiva
13,835
1,258
42
4
2
249,441
0
L
Merlin
10,329
939
37
3
1
198,914
0
L
Danzaburou
11,700
1,064
44
4
2
188,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role