Player Matchup

Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
VilainPipo
Scylla
Level 68
God Stats
23W - 15L
1,567 SR
Queue Stats
274W - 299L
1,371 Elo+
Party 1
Skadi
Skadi
vipi02
Skadi
Level 7
God Stats
4W - 6L
1,792 SR
Queue Stats
80W - 56L
1,474 Elo+
Party 1
Team Averages
Level 67
1,620 SR
1,448 Elo+

VS

Team Averages
Level 76
1,578 SR
1,462 Elo+
Olorun
Olorun
 
Olorun
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
MisterJoestarr
Ratatoskr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,343 Elo+
Party 2
Gilgamesh
Gilgamesh
henpot09
Gilgamesh
Level 127
God Stats
0W - 1L
1,733 SR
Queue Stats
12W - 16L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 2 / 8
7,498
750
5,249
13,482
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
VilainPipo
Scylla
12
4 / 2 / 7
7,822
782
13,177
5,671
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
vipi02
Skadi
13
6 / 4 / 5
7,912
791
12,565
10,041
4,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 6 / 2
6,274
627
4,442
11,050
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
MisterJoestarr
Ratatoskr
11
3 / 4 / 4
7,471
747
7,776
10,611
5,316
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
henpot09
Gilgamesh
12
3 / 1 / 4
7,793
779
5,041
13,379
11,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
11
Kills
7
8
Deaths
11
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
8
2.5
L
Olorun
 
Olorun
1
6
2
0.33
L
Ratatoskr
MisterJoestarr
Ratatoskr
3
4
4
1.25
W
Scylla
VilainPipo
Scylla
4
2
7
3.75
L
Gilgamesh
henpot09
Gilgamesh
3
1
4
5
W
Skadi
vipi02
Skadi
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,991
Damage
17,259
29,194
Taken
35,040
19,172
Mitigated
22,030
10,264
Healing
6,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,249
567
1,038
6,456
13,482
12,555
25
3,299
10,183
11,685
0
L
Olorun
 
Olorun
4,442
2,129
504
1,467
11,050
5,245
0
6,101
4,701
11,701
2,260
L
Ratatoskr
MisterJoestarr
Ratatoskr
7,776
1,854
0
1,320
10,611
5,316
0
5,397
5,058
0
11,595
W
Scylla
VilainPipo
Scylla
13,177
1,657
0
1,000
5,671
1,876
42
456
5,215
25,331
0
L
Gilgamesh
henpot09
Gilgamesh
5,041
1,044
0
3,349
13,379
11,469
0
6,617
6,344
0
17,703
W
Skadi
vipi02
Skadi
12,565
5,413
0
1,770
10,041
4,741
516
436
9,605
0
31,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,232
Gold Earned
21,538
95
Minions Killed
60
6
Camps Cleared
3
577,401
Distance Traveled
536,477
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,498
750
8
1
1
207,435
2
L
Olorun
6,274
627
24
2
2
161,159
3
L
Ratatoskr
7,471
747
7
1
0
193,940
0
W
Scylla
7,822
782
33
3
3
195,714
3
L
Gilgamesh
7,793
779
29
3
1
181,378
3
W
Skadi
7,912
791
54
5
2
174,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role