Player Matchup

Cthulhu
Cthulhu
THUMPERBUNNY27
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,190 Elo+
Solo
Fenrir
Fenrir
TTimeLordd
Fenrir
Level 49
God Stats
1W - 3L
1,452 SR
Queue Stats
32W - 54L
1,257 Elo+
Party 1
Kukulkan
Kukulkan
offwhite-dimes
Kukulkan
Level 65
God Stats
1W - 1L
1,254 SR
Queue Stats
46W - 72L
1,342 Elo+
Party 1
Team Averages
Level 59
1,402 SR
1,263 Elo+

VS

Team Averages
Level 114
1,445 SR
1,294 Elo+
Zhong Kui
Zhong Kui
BoB_O_Bruto
Zhong Kui
Level 129
God Stats
4W - 3L
1,582 SR
Queue Stats
117W - 243L
1,186 Elo+
Solo
Artemis
Artemis
GAMERxCON
Artemis
Level 128
God Stats
109W - 105L
1,509 SR
Queue Stats
586W - 769L
1,423 Elo+
Solo
Neith
Neith
yellowsub1999
Neith
Level 84
God Stats
20W - 61L
1,243 SR
Queue Stats
175W - 276L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
8,361
557
5,293
15,956
13,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
TTimeLordd
Fenrir
10
1 / 6 / 0
8,107
540
5,006
11,118
7,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
14
1 / 4 / 0
9,476
632
10,041
9,713
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BoB_O_Bruto
Zhong Kui
16
6 / 1 / 10
10,966
731
13,062
12,694
10,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
GAMERxCON
Artemis
17
11 / 0 / 5
11,357
757
14,160
7,469
3,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 1 / 14
9,387
626
3,016
8,002
3,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
17
17
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BoB_O_Bruto
Zhong Kui
6
1
10
11
W
Artemis
GAMERxCON
Artemis
11
0
5
13.5
L
0
7
1
0.07
L
Fenrir
TTimeLordd
Fenrir
1
6
0
0.17
L
Kukulkan
1
4
0
0.25
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,340
Damage
30,238
36,787
Taken
28,165
25,659
Mitigated
17,431
1,595
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BoB_O_Bruto
Zhong Kui
13,062
1,033
0
6,073
12,694
10,842
759
6,041
6,341
43,486
0
W
Artemis
GAMERxCON
Artemis
14,160
8,358
0
485
7,469
3,181
1,725
4,508
2,799
0
50,029
L
5,293
376
0
271
15,956
13,790
0
6,439
9,517
17,632
0
L
Fenrir
TTimeLordd
Fenrir
5,006
1,172
0
1,012
11,118
7,275
0
3,588
7,530
0
17,656
L
Kukulkan
10,041
470
0
312
9,713
4,594
0
3,985
5,728
47,741
0
W
3,016
1,310
391
2,704
8,002
3,408
453
4,448
3,248
0
18,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,944
Gold Earned
31,710
150
Minions Killed
176
3
Camps Cleared
9
678,354
Distance Traveled
781,384
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,966
731
63
4
4
261,808
3
W
Artemis
11,357
757
88
6
5
267,924
0
L
Cthulhu
8,361
557
30
2
0
220,893
0
L
Fenrir
8,107
540
13
1
2
203,614
2
L
Kukulkan
9,476
632
107
7
1
253,847
0
W
Neith
9,387
626
25
2
0
251,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role