Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Frosty3296
Bellona
Level 33
God Stats
2W - 2L
1,439 SR
Queue Stats
23W - 28L
1,470 Elo+
Solo
Chiron
Chiron
RollTimeFeller-
Chiron
Level 117
God Stats
2W - 6L
1,290 SR
Queue Stats
349W - 356L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
Zekrom91
Baron Samedi
Level 158
God Stats
2W - 1L
1,598 SR
Queue Stats
188W - 204L
1,551 Elo+
Solo
Team Averages
Level 124
1,465 SR
1,503 Elo+

VS

Team Averages
Level 98
1,672 SR
1,499 Elo+
Tyr
Tyr
BigZaddyMattie
Tyr
Level 127
God Stats
14W - 12L
1,556 SR
Queue Stats
23W - 30L
1,420 Elo+
Solo
Susano
Susano
GUNNAGETCHA17
Susano
Level 69
God Stats
6W - 2L
1,766 SR
Queue Stats
109W - 101L
1,555 Elo+
Party 1
Rama
Rama
WarRedMakACR
Rama
Level 34
God Stats
1W - 2L
1,553 SR
Queue Stats
73W - 73L
1,472 Elo+
Solo
Raijin
Raijin
raulitox31
Raijin
Level 119
God Stats
5W - 2L
1,924 SR
Queue Stats
178W - 191L
1,524 Elo+
Solo
Cabrakan
Cabrakan
xMexiPinoBruhx
Cabrakan
Level 143
God Stats
0W - 1L
1,560 SR
Queue Stats
148W - 128L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 1 / 3
7,525
753
5,361
7,356
3,479
Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
 
Discordia
14
2 / 0 / 8
7,275
728
13,076
2,572
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Frosty3296
Bellona
13
1 / 4 / 7
7,211
721
4,162
12,132
11,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 0 / 4
7,794
779
11,423
7,287
3,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
Zekrom91
Baron Samedi
13
2 / 1 / 4
7,078
708
7,640
8,890
7,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,048
705
7,966
11,668
12,260
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 2 / 3
7,513
751
7,660
8,689
4,066
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 4 / 2
6,567
657
3,359
10,349
4,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
raulitox31
Raijin
13
0 / 3 / 2
6,829
683
4,577
8,886
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
13
2 / 1 / 4
7,442
744
4,050
10,611
11,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
12
Kills
6
6
Deaths
12
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
1
3
5.5
W
Discordia
 
Discordia
2
0
8
6
L
2
2
4
2
W
Bellona
Frosty3296
Bellona
1
4
7
1.13
L
1
2
3
1.25
W
3
0
4
5
L
1
4
2
0.5
W
Baron Samedi
Zekrom91
Baron Samedi
2
1
4
4
L
Raijin
raulitox31
Raijin
0
3
2
0.33
L
Cabrakan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,662
Damage
27,612
38,237
Taken
50,203
26,439
Mitigated
35,786
11,356
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,361
1,054
0
1,270
7,356
3,479
0
1,430
5,838
0
18,239
W
Discordia
 
Discordia
13,076
476
0
250
2,572
1,097
116
489
2,057
28,322
0
L
7,966
1,226
0
3,193
11,668
12,260
0
4,615
7,053
0
21,333
W
Bellona
Frosty3296
Bellona
4,162
1,281
361
1,973
12,132
11,409
0
3,337
8,608
0
20,545
L
7,660
1,118
0
750
8,689
4,066
635
2,486
6,203
0
26,376
W
11,423
3,407
618
3,144
7,287
3,366
1,084
1,012
6,079
0
35,108
L
3,359
2,611
0
1,097
10,349
4,410
0
5,408
4,941
0
12,069
W
Baron Samedi
Zekrom91
Baron Samedi
7,640
900
1,027
2,713
8,890
7,088
87
1,649
7,028
17,428
0
L
Raijin
raulitox31
Raijin
4,577
879
248
1,816
8,886
3,599
0
3,194
5,692
21,539
0
L
Cabrakan
4,050
396
0
1,550
10,611
11,451
0
5,013
5,598
12,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,883
Gold Earned
35,399
192
Minions Killed
170
0
Camps Cleared
0
961,644
Distance Traveled
989,564
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,525
753
30
3
0
178,027
1
W
Discordia
7,275
728
36
4
0
184,256
1
L
Tyr
7,048
705
29
3
0
223,766
0
W
Bellona
7,211
721
35
4
0
204,692
3
L
Susano
7,513
751
51
5
0
223,329
1
W
Chiron
7,794
779
66
7
0
200,961
1
L
Rama
6,567
657
28
3
0
181,177
1
W
Baron Samedi
7,078
708
25
3
0
193,708
3
L
Raijin
6,829
683
45
5
0
159,171
0
L
Cabrakan
7,442
744
17
2
0
202,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role