Player Matchup

Hercules
Hercules
Kiakojouri
Hercules
Level 99
God Stats
5W - 6L
1,633 SR
Queue Stats
377W - 361L
1,528 Elo+
Party 1
Nox
Nox
cerr6363
Nox
Level 75
God Stats
3W - 0L
1,500 SR
Queue Stats
394W - 389L
1,541 Elo+
Party 1
Hun Batz
Hun Batz
spirame
Hun Batz
Level 62
God Stats
11W - 4L
1,737 SR
Queue Stats
242W - 229L
1,520 Elo+
Party 1
Team Averages
Level 79
1,623 SR
1,530 Elo+

VS

Team Averages
Level 55
1,383 SR
1,422 Elo+
Rama
Rama
PeaceofGaddafi
Rama
Level 32
God Stats
1W - 3L
1,323 SR
Queue Stats
2W - 9L
1,379 Elo+
Party 2
Jormungandr
Jormungandr
PneumaticLime
Jormungandr
Level 101
God Stats
0W - 2L
1,526 SR
Queue Stats
77W - 88L
1,507 Elo+
Solo
Sol
Sol
dergottdermutter
Sol
Level 32
God Stats
1W - 3L
1,302 SR
Queue Stats
2W - 9L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kiakojouri
Hercules
12
2 / 0 / 10
7,348
735
5,271
12,399
10,422
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 7
7,497
750
6,944
6,324
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
spirame
Hun Batz
12
7 / 0 / 6
8,121
812
9,761
10,222
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,247
625
4,430
9,883
3,633
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
PneumaticLime
Jormungandr
11
0 / 2 / 0
7,082
708
9,090
9,250
8,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 5 / 0
5,744
574
8,298
8,410
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
13
Kills
1
1
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
Kiakojouri
Hercules
2
0
10
7
L
1
6
0
0.17
L
Jormungandr
PneumaticLime
Jormungandr
0
2
0
0
W
4
1
7
7.5
L
0
5
0
0
W
Hun Batz
spirame
Hun Batz
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,976
Damage
21,818
28,945
Taken
27,543
18,406
Mitigated
15,270
8,359
Healing
2,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Kiakojouri
Hercules
5,271
1,711
480
6,770
12,399
10,422
126
6,887
5,512
0
14,284
L
4,430
3,819
0
0
9,883
3,633
252
1,780
8,103
0
16,582
L
Jormungandr
PneumaticLime
Jormungandr
9,090
1,951
0
721
9,250
8,069
0
1,892
7,358
26,461
0
W
6,944
812
0
375
6,324
3,055
0
4,138
2,186
26,283
0
L
8,298
2,548
206
1,386
8,410
3,568
0
3,510
4,900
14,831
1,633
W
Hun Batz
spirame
Hun Batz
9,761
3,375
0
734
10,222
4,929
0
6,011
4,211
0
24,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,966
Gold Earned
19,073
110
Minions Killed
94
5
Camps Cleared
2
591,059
Distance Traveled
489,103
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,348
735
23
2
1
217,267
4
L
Rama
6,247
625
27
3
0
145,782
2
L
Jormungandr
7,082
708
41
4
1
191,152
3
W
Nox
7,497
750
56
6
2
171,483
3
L
Sol
5,744
574
26
3
1
152,169
0
W
Hun Batz
8,121
812
31
3
2
202,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role