Player Matchup

Aphrodite
Aphrodite
MedinaEve101
Aphrodite
Level 157
God Stats
5W - 2L
1,820 SR
Queue Stats
123W - 91L
1,522 Elo+
Party 1
The Morrigan
The Morrigan
Momosa95
The Morrigan
Level 141
God Stats
22W - 25L
1,616 SR
Queue Stats
763W - 537L
1,544 Elo+
Party 1
Khepri
Khepri
SxY DeLiMaN
Khepri
Level 145
God Stats
1W - 1L
1,246 SR
Queue Stats
205W - 192L
1,478 Elo+
Party 1
King Arthur
King Arthur
bones jr max 23
King Arthur
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
153W - 102L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
toxxxicice
Gilgamesh
Level 160
God Stats
3W - 5L
1,653 SR
Queue Stats
83W - 78L
1,606 Elo+
Party 1
Team Averages
Level 152
1,567 SR
1,530 Elo+

VS

Team Averages
Level 85
1,550 SR
1,420 Elo+
Bastet
Bastet
 
Bastet
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Lord_Xioshen
Yemoja
Level 108
God Stats
1W - 5L
1,738 SR
Queue Stats
194W - 188L
1,537 Elo+
Solo
Hera
Hera
MATBLAZE
Hera
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Zeus
Zeus
MmmkHill
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,144 Elo+
Solo
Artemis
Artemis
gratlifestyle
Artemis
Level 118
God Stats
6W - 4L
1,513 SR
Queue Stats
316W - 318L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MedinaEve101
Aphrodite
20
1 / 0 / 20
11,642
776
10,094
10,125
11,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

The Morrigan
Momosa95
The Morrigan
19
5 / 2 / 17
11,241
749
14,226
8,403
4,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
16
1 / 5 / 19
10,507
700
6,365
18,517
24,785
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
bones jr max 23
King Arthur
18
10 / 4 / 12
11,718
781
25,766
21,343
29,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
toxxxicice
Gilgamesh
19
14 / 3 / 9
12,629
842
20,067
20,490
19,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
3 / 3 / 7
11,032
735
12,350
18,885
15,255
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
18
3 / 3 / 7
9,979
665
5,789
17,948
24,849
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hera
16
2 / 10 / 5
9,652
643
11,651
16,495
8,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
14
3 / 8 / 5
9,380
625
6,250
13,601
6,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
16
3 / 7 / 4
9,924
662
13,474
18,997
10,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
42
31
Kills
14
14
Deaths
31
77
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
3
7
2.17
L
Yemoja
3
3
7
2.17
L
Hera
2
10
5
0.45
W
Aphrodite
MedinaEve101
Aphrodite
1
0
20
11
L
Zeus
3
8
5
0.69
W
The Morrigan
Momosa95
The Morrigan
5
2
17
6.75
W
Khepri
1
5
19
2.1
W
King Arthur
bones jr max 23
King Arthur
10
4
12
4
L
Artemis
3
7
4
0.71
W
Gilgamesh
toxxxicice
Gilgamesh
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,518
Damage
49,514
78,878
Taken
85,926
90,336
Mitigated
65,869
36,358
Healing
24,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
12,350
4,141
1,774
6,058
18,885
15,255
0
5,920
12,584
0
25,829
L
Yemoja
5,789
1,977
8,979
3,107
17,948
24,849
0
5,909
11,706
17,374
0
L
Hera
11,651
3,535
0
22
16,495
8,378
0
4,077
12,157
36,403
0
W
Aphrodite
MedinaEve101
Aphrodite
10,094
818
14,113
7,908
10,125
11,275
1,734
4,223
5,902
36,019
0
L
Zeus
6,250
1,749
979
662
13,601
6,703
0
4,469
8,969
16,918
0
W
The Morrigan
Momosa95
The Morrigan
14,226
3,895
1,058
1,119
8,403
4,627
3,487
3,508
3,077
26,180
6,514
W
Khepri
6,365
465
2,687
2,061
18,517
24,785
770
4,412
14,105
18,166
0
W
King Arthur
bones jr max 23
King Arthur
25,766
2,745
197
2,953
21,343
29,978
819
6,545
14,798
0
38,651
L
Artemis
13,474
4,801
367
2,645
18,997
10,684
0
6,936
11,848
0
38,499
W
Gilgamesh
toxxxicice
Gilgamesh
20,067
7,211
538
3,724
20,490
19,671
0
5,002
15,488
0
28,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,737
Gold Earned
49,967
161
Minions Killed
151
0
Camps Cleared
0
1,452,317
Distance Traveled
1,087,809
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,032
735
21
1
0
295,231
0
L
Yemoja
9,979
665
16
1
0
223,759
0
L
Hera
9,652
643
44
3
0
201,839
3
W
Aphrodite
11,642
776
64
4
0
336,448
0
L
Zeus
9,380
625
27
2
0
156,967
0
W
The Morrigan
11,241
749
28
2
0
251,049
0
W
Khepri
10,507
700
23
2
0
252,774
0
W
King Arthur
11,718
781
28
2
0
312,246
1
L
Artemis
9,924
662
43
3
0
210,013
0
W
Gilgamesh
12,629
842
18
1
0
299,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role