Player Matchup

Hun Batz
Hun Batz
Silver IV
AllADream
Hun Batz
Silver IV
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,369 MMR
Solo
Khepri
Khepri
Gold IV
Jedî
Khepri
Gold IV
Level 150
God Stats
4W - 5L
1,437 SR
Queue Stats
189W - 190L
1,404 MMR
Solo
Fenrir
Fenrir
Silver II
SixtoJose
Fenrir
Silver II
Level 107
God Stats
15W - 16L
1,604 SR
Queue Stats
33W - 55L
1,438 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Tsun4de
Kukulkan
Gold IV
Level 146
God Stats
2W - 4L
1,778 SR
Queue Stats
169W - 185L
1,424 MMR
Solo
Medusa
Medusa
Silver I
divakinggod
Medusa
Silver I
Level 61
God Stats
0W - 1L
1,532 SR
Queue Stats
69W - 73L
1,330 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,570 SR
1,393 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,615 SR
1,392 MMR
Bastet
Bastet
Bronze III
AwesomeTot408
Bastet
Bronze III
Level 147
God Stats
1W - 0L
1,555 SR
Queue Stats
4W - 4L
1,394 MMR
Party 1
Merlin
Merlin
Gold V
Contvntious
Merlin
Gold V
Level 103
God Stats
1W - 0L
1,504 SR
Queue Stats
125W - 122L
1,288 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
KaisManJr
Ratatoskr
Silver I
Level 34
God Stats
3W - 0L
1,826 SR
Queue Stats
11W - 5L
1,561 MMR
Party 1
Cupid
Cupid
Gold IV
TheAgenda
Cupid
Gold IV
Level 66
God Stats
8W - 6L
1,672 SR
Queue Stats
153W - 155L
1,359 MMR
Solo
Atlas
Atlas
Gold III
ThePorkFriedRice
Atlas
Gold III
Level 97
God Stats
1W - 3L
1,519 SR
Queue Stats
61W - 59L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AllADream
Hun Batz
10
0 / 3 / 0
5,418
542
2,414
7,592
2,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Jedî
Khepri
9
1 / 1 / 0
5,491
549
2,021
5,570
3,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
SixtoJose
Fenrir
8
0 / 1 / 1
5,002
500
2,495
7,129
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Tsun4de
Kukulkan
10
0 / 1 / 1
5,596
560
2,120
4,730
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
9
0 / 1 / 0
5,281
528
3,459
5,531
1,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CthulhuUllrChernobog

VS

Bans
CabrakanYu HuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,660
566
2,601
7,371
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
10
1 / 1 / 0
5,543
554
3,514
3,892
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
KaisManJr
Ratatoskr
12
3 / 0 / 2
7,307
731
4,835
6,515
2,578
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
TheAgenda
Cupid
11
1 / 0 / 1
5,806
581
4,664
5,622
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 2
5,295
530
2,616
5,487
3,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
7
7
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AllADream
Hun Batz
0
3
0
0
W
2
0
2
3
W
Merlin
1
1
0
1
L
Khepri
Jedî
Khepri
1
1
0
1
W
Ratatoskr
KaisManJr
Ratatoskr
3
0
2
4
L
Fenrir
SixtoJose
Fenrir
0
1
1
0.5
W
Cupid
TheAgenda
Cupid
1
0
1
1.5
W
0
0
2
1
L
Kukulkan
Tsun4de
Kukulkan
0
1
1
0.5
L
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,509
Damage
18,230
30,552
Taken
28,887
12,459
Mitigated
11,660
9,019
Healing
13,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AllADream
Hun Batz
2,414
560
0
2,484
7,592
2,397
0
0
7,592
0
36,539
W
2,601
1,072
0
3,847
7,371
2,556
0
1,034
6,337
0
31,831
W
Merlin
3,514
501
0
676
3,892
1,374
0
1,167
2,725
38,251
0
L
Khepri
Jedî
Khepri
2,021
78
0
1,744
5,570
3,588
0
1,876
3,582
15,910
0
W
Ratatoskr
KaisManJr
Ratatoskr
4,835
980
0
2,994
6,515
2,578
0
49
6,466
0
51,861
L
Fenrir
SixtoJose
Fenrir
2,495
762
0
2,602
7,129
2,528
0
1,315
5,774
0
29,667
W
Cupid
TheAgenda
Cupid
4,664
2,328
93
3,533
5,622
1,719
0
559
5,063
0
40,576
W
2,616
1,348
82
2,323
5,487
3,433
0
1,332
4,155
11,745
0
L
Kukulkan
Tsun4de
Kukulkan
2,120
417
0
461
4,730
2,028
0
1,940
2,648
41,395
0
L
Medusa
3,459
1,723
0
1,728
5,531
1,918
0
705
4,826
0
35,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,788
Gold Earned
29,611
315
Minions Killed
347
0
Camps Cleared
0
1,051,929
Distance Traveled
1,075,000
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,418
542
78
8
0
201,102
2
W
Bastet
5,660
566
59
6
0
239,039
4
W
Merlin
5,543
554
91
9
0
186,878
5
L
Khepri
5,491
549
19
2
0
210,910
4
W
Ratatoskr
7,307
731
111
11
0
247,085
2
L
Fenrir
5,002
500
58
6
0
246,214
2
W
Cupid
5,806
581
69
7
0
195,507
2
W
Atlas
5,295
530
17
2
0
206,491
3
L
Kukulkan
5,596
560
92
9
0
190,599
3
L
Medusa
5,281
528
68
7
0
203,104
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role