Player Matchup

Mulan
Mulan
CyberCorpo
Mulan
Level 26
God Stats
4W - 2L
1,917 SR
Queue Stats
42W - 32L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
LaFamax
Danzaburou
Level 12
God Stats
32W - 18L
1,555 SR
Queue Stats
40W - 20L
1,591 Elo+
Party 2
Hel
Hel
arcadrix
Hel
Level 148
God Stats
22W - 15L
1,431 SR
Queue Stats
300W - 248L
1,495 Elo+
Party 2
Team Averages
Level 62
1,634 SR
1,498 Elo+

VS

Team Averages
Level 26
1,374 SR
1,380 Elo+
Fenrir
Fenrir
AWylie1314
Fenrir
Level 18
God Stats
0W - 3L
1,249 SR
Queue Stats
44W - 48L
1,360 Elo+
Party 1
Ah Puch
Ah Puch
Chris011116547
Ah Puch
Level 17
God Stats
0W - 3L
1,318 SR
Queue Stats
12W - 16L
1,368 Elo+
Party 1
Ymir
Ymir
madscott12
Ymir
Level 44
God Stats
3W - 5L
1,554 SR
Queue Stats
23W - 25L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
3 / 1 / 12
8,885
740
10,148
15,281
15,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
LaFamax
Danzaburou
14
7 / 0 / 8
9,920
827
15,848
8,157
3,698
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 1 / 8
9,209
767
9,458
7,737
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AWylie1314
Fenrir
11
1 / 7 / 0
7,001
583
7,232
17,789
11,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 1
7,490
624
10,171
10,179
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 1
7,507
626
1,481
16,817
14,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
16
Kills
2
2
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AWylie1314
Fenrir
1
7
0
0.14
L
1
4
1
0.38
W
Mulan
3
1
12
9
W
Danzaburou
LaFamax
Danzaburou
7
0
8
11
W
6
1
8
10
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,454
Damage
18,884
31,175
Taken
44,785
22,217
Mitigated
30,815
15,589
Healing
7,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AWylie1314
Fenrir
7,232
1,200
0
1,529
17,789
11,397
0
4,361
13,163
0
19,509
L
10,171
251
40
2,319
10,179
4,431
0
2,377
7,630
40,647
0
W
Mulan
10,148
1,727
0
2,410
15,281
15,748
275
4,326
10,955
0
26,254
W
Danzaburou
LaFamax
Danzaburou
15,848
10,874
0
2,821
8,157
3,698
2,353
4,448
3,709
0
39,397
W
9,458
1,017
5,862
4,496
7,737
2,771
336
3,150
4,587
26,056
0
L
1,481
80
315
3,423
16,817
14,987
0
3,233
13,310
12,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,014
Gold Earned
21,998
131
Minions Killed
88
7
Camps Cleared
3
666,437
Distance Traveled
534,694
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,001
583
32
3
2
194,507
0
L
Ah Puch
7,490
624
42
4
0
175,038
0
W
Mulan
8,885
740
39
3
4
223,872
1
W
Danzaburou
9,920
827
63
5
1
210,265
1
W
Hel
9,209
767
29
2
2
232,300
0
L
Ymir
7,507
626
14
1
1
165,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role