Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
T66XandreiGap
Bastet
Level 86
God Stats
44W - 52L
1,461 SR
Queue Stats
626W - 615L
1,425 Elo+
Solo
Freya
Freya
Yakumoisgood
Freya
Level 128
God Stats
0W - 2L
1,823 SR
Queue Stats
186W - 192L
1,379 Elo+
Party 1
Ra
Ra
shaunrj4
Ra
Level 78
God Stats
0W - 1L
1,456 SR
Queue Stats
57W - 45L
1,438 Elo+
Solo
Team Averages
Level 101
1,548 SR
1,448 Elo+

VS

Team Averages
Level 88
1,491 SR
1,376 Elo+
Sylvanus
Sylvanus
DarthHugsTheSpy
Sylvanus
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,305 Elo+
Solo
Anubis
Anubis
GUMGUMBAZOOKA91
Anubis
Level 71
God Stats
4W - 2L
1,408 SR
Queue Stats
189W - 213L
1,364 Elo+
Party 2
Pele
Pele
Killerhdop2215
Pele
Level 71
God Stats
4W - 2L
1,458 SR
Queue Stats
301W - 351L
1,403 Elo+
Solo
Chernobog
Chernobog
ahmetcan1740
Chernobog
Level 79
God Stats
11W - 8L
1,587 SR
Queue Stats
64W - 63L
1,412 Elo+
Solo
Vamana
Vamana
xScurrax
Vamana
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
393W - 435L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 3 / 0
5,445
545
2,495
7,295
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hercules
 
Hercules
9
1 / 3 / 0
4,963
496
2,245
6,581
3,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

8
0 / 1 / 0
4,702
470
2,450
7,074
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 1
4,929
493
1,933
4,330
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 0
4,400
440
2,003
2,327
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
2 / 0 / 0
5,440
544
2,684
2,530
1,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 0 / 2
5,789
579
3,267
5,506
2,761
11
3 / 0 / 0
5,989
599
2,472
6,877
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
ahmetcan1740
Chernobog
9
0 / 2 / 1
5,060
506
3,462
5,875
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
xScurrax
Vamana
11
2 / 2 / 1
6,651
665
3,430
7,467
3,186
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
3
Kills
7
8
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
3
0
0.33
L
Hercules
 
Hercules
1
3
0
0.33
W
Sylvanus
2
0
0
2
W
0
0
2
1
W
3
0
0
3
L
0
1
0
0
L
1
1
1
1.5
W
Chernobog
ahmetcan1740
Chernobog
0
2
1
0.25
L
0
0
0
0
W
Vamana
xScurrax
Vamana
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,126
Damage
15,315
27,607
Taken
28,255
10,835
Mitigated
11,683
8,884
Healing
7,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,495
569
0
2,329
7,295
3,320
0
0
7,295
24,749
4,720
L
Hercules
 
Hercules
2,245
611
143
1,413
6,581
3,580
0
2,567
4,014
0
27,696
W
Sylvanus
2,684
940
180
826
2,530
1,538
0
510
2,020
15,036
0
W
3,267
406
0
2,470
5,506
2,761
0
1,303
4,203
43,120
0
W
2,472
748
0
584
6,877
2,296
0
700
6,177
0
43,927
L
2,450
869
0
2,439
7,074
2,004
0
1,644
5,430
0
24,335
L
1,933
684
0
1,749
4,330
1,292
0
902
3,428
22,935
0
W
Chernobog
ahmetcan1740
Chernobog
3,462
1,476
0
2,089
5,875
1,902
0
1,423
4,452
0
33,559
L
2,003
258
137
674
2,327
639
0
838
1,489
21,232
0
W
Vamana
xScurrax
Vamana
3,430
1,359
0
1,782
7,467
3,186
951
2,295
5,172
0
44,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,439
Gold Earned
28,929
233
Minions Killed
323
0
Camps Cleared
0
929,796
Distance Traveled
931,150
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,445
545
58
6
0
185,023
2
L
Hercules
4,963
496
49
5
0
197,288
3
W
Sylvanus
5,440
544
36
4
0
185,204
0
W
Anubis
5,789
579
82
8
0
172,847
2
W
Pele
5,989
599
73
7
0
212,335
1
L
Bastet
4,702
470
42
4
0
225,197
2
L
Freya
4,929
493
47
5
0
185,565
0
W
Chernobog
5,060
506
54
5
0
171,490
2
L
Ra
4,400
440
37
4
0
136,723
0
W
Vamana
6,651
665
78
8
0
189,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role