Player Matchup

Freya
Freya
Aeichen-
Freya
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 13L
1,384 Elo+
Party 1
Horus
Horus
BOOMHUNTER884
Horus
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 121L
1,483 Elo+
Party 1
Medusa
Medusa
Raku-_-Griz
Medusa
Level 121
God Stats
2W - 2L
1,175 SR
Queue Stats
188W - 187L
1,421 Elo+
Party 1
Nike
Nike
TitanSh4rk
Nike
Level 129
God Stats
9W - 7L
1,585 SR
Queue Stats
561W - 571L
1,434 Elo+
Solo
Olorun
Olorun
jc_Jocymar
Olorun
Level 106
God Stats
3W - 0L
1,818 SR
Queue Stats
150W - 169L
1,436 Elo+
Solo
Team Averages
Level 104
1,516 SR
1,432 Elo+

VS

Team Averages
Level 98
1,424 SR
1,436 Elo+
Hades
Hades
HighlanGuyder65
Hades
Level 61
God Stats
17W - 13L
1,540 SR
Queue Stats
188W - 270L
1,348 Elo+
Solo
Chaac
Chaac
JLLCZAR
Chaac
Level 140
God Stats
5W - 7L
1,423 SR
Queue Stats
251W - 261L
1,452 Elo+
Solo
Sol
Sol
Matheous
Sol
Level 148
God Stats
1W - 4L
1,128 SR
Queue Stats
230W - 250L
1,491 Elo+
Solo
Yemoja
Yemoja
capogamer19267
Yemoja
Level 44
God Stats
2W - 5L
1,355 SR
Queue Stats
182W - 238L
1,383 Elo+
Solo
Mercury
Mercury
themasterIAV
Mercury
Level 97
God Stats
17W - 10L
1,676 SR
Queue Stats
245W - 154L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aeichen-
Freya
11
5 / 1 / 4
6,811
681
8,038
6,486
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
6 / 0 / 4
6,526
653
7,069
7,837
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
10
2 / 0 / 1
6,006
601
5,711
4,693
1,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 4
5,513
551
5,266
6,301
4,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
jc_Jocymar
Olorun
9
0 / 2 / 4
5,420
542
2,349
5,640
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,251
525
5,559
7,427
3,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
JLLCZAR
Chaac
8
0 / 6 / 1
4,853
485
4,747
11,221
6,631
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 1
5,410
541
2,865
4,492
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 2 / 2
4,934
493
1,999
8,067
4,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
themasterIAV
Mercury
10
2 / 3 / 1
6,033
603
3,020
8,938
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
14
Kills
4
4
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Freya
Aeichen-
Freya
5
1
4
7
W
6
0
4
8
L
1
2
2
1
L
Chaac
JLLCZAR
Chaac
0
6
1
0.08
L
1
1
1
1.5
W
Medusa
2
0
1
2.5
W
1
1
4
3
L
0
2
2
0.5
W
Olorun
jc_Jocymar
Olorun
0
2
4
1
L
Mercury
themasterIAV
Mercury
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,433
Damage
18,190
30,957
Taken
40,145
14,564
Mitigated
18,439
10,768
Healing
11,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Aeichen-
Freya
8,038
2,622
0
3,298
6,486
2,639
366
0
6,486
38,231
0
W
7,069
3,995
338
2,475
7,837
3,532
0
1,184
6,653
0
38,353
L
5,559
768
205
3,273
7,427
3,229
376
1,680
5,703
31,982
0
L
Chaac
JLLCZAR
Chaac
4,747
1,126
0
2,756
11,221
6,631
517
5,668
5,221
0
23,688
L
2,865
1,416
0
1,370
4,492
1,127
423
0
4,492
33,043
0
W
Medusa
5,711
2,032
0
918
4,693
1,644
0
2,060
2,429
0
42,141
W
5,266
1,602
61
1,245
6,301
4,333
0
3,436
2,811
0
26,091
L
1,999
801
1,672
1,185
8,067
4,549
144
1,272
6,751
8,315
0
W
Olorun
jc_Jocymar
Olorun
2,349
1,011
461
1,972
5,640
2,416
116
3,453
2,155
31,304
0
L
Mercury
themasterIAV
Mercury
3,020
1,835
0
558
8,938
2,903
0
1,267
7,591
0
38,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,276
Gold Earned
26,481
301
Minions Killed
231
0
Camps Cleared
0
969,597
Distance Traveled
954,752
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,811
681
81
8
0
178,167
1
W
Horus
6,526
653
64
6
0
226,642
1
L
Hades
5,251
525
57
6
0
180,005
2
L
Chaac
4,853
485
31
3
0
157,969
2
L
Sol
5,410
541
61
6
0
205,239
3
W
Medusa
6,006
601
62
6
0
195,979
2
W
Nike
5,513
551
46
5
0
198,762
2
L
Yemoja
4,934
493
15
2
0
178,178
2
W
Olorun
5,420
542
48
5
0
170,047
3
L
Mercury
6,033
603
67
7
0
233,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role