Player Matchup

Sol
Sol
BigBossFETTER
Sol
Level 122
God Stats
49W - 60L
1,556 SR
Queue Stats
250W - 320L
1,458 Elo+
Solo
Ymir
Ymir
N4s Qc
Ymir
Level 129
God Stats
18W - 6L
1,607 SR
Queue Stats
96W - 91L
1,468 Elo+
Party 1
Chaac
Chaac
sinor05
Chaac
Level 86
God Stats
16W - 8L
1,525 SR
Queue Stats
122W - 103L
1,494 Elo+
Party 1
Team Averages
Level 112
1,563 SR
1,473 Elo+

VS

Team Averages
Level 68
1,380 SR
1,311 Elo+
Chiron
Chiron
SebuEclipse
Chiron
Level 69
God Stats
11W - 14L
1,378 SR
Queue Stats
158W - 214L
1,298 Elo+
Party 2
Janus
Janus
Sibeeria
Janus
Level 61
God Stats
10W - 13L
1,486 SR
Queue Stats
65W - 74L
1,370 Elo+
Solo
Khepri
Khepri
Sunkist Khaos
Khepri
Level 74
God Stats
7W - 12L
1,277 SR
Queue Stats
211W - 275L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 6
13,132
772
18,249
13,799
6,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
N4s Qc
Ymir
17
6 / 4 / 9
12,438
732
11,332
20,329
20,436
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
sinor05
Chaac
16
2 / 4 / 13
11,989
705
16,379
28,285
17,070
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
2 / 9 / 8
10,583
623
16,460
18,703
11,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Sibeeria
Janus
16
7 / 5 / 5
12,363
727
23,771
13,268
7,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 9
12,601
741
7,333
17,431
27,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
18
Kills
12
12
Deaths
18
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
10
4
6
3.25
W
Ymir
N4s Qc
Ymir
6
4
9
2.63
L
Chiron
2
9
8
0.67
L
Janus
Sibeeria
Janus
7
5
5
1.9
L
3
4
9
1.88
W
Chaac
sinor05
Chaac
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,960
Damage
47,564
62,413
Taken
49,402
44,240
Mitigated
46,111
18,017
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,249
7,603
0
6,632
13,799
6,734
1,829
6,957
6,842
52,374
5,885
W
Ymir
N4s Qc
Ymir
11,332
1,770
156
4,390
20,329
20,436
41
11,099
9,230
40,496
0
L
Chiron
16,460
4,620
962
3,112
18,703
11,374
0
10,587
8,050
0
32,242
L
Janus
Sibeeria
Janus
23,771
2,122
129
2,559
13,268
7,081
0
6,375
6,893
45,683
0
L
7,333
768
0
1,099
17,431
27,656
0
10,400
7,031
23,878
0
W
Chaac
sinor05
Chaac
16,379
4,946
0
6,839
28,285
17,070
301
13,591
14,694
0
35,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,559
Gold Earned
35,547
162
Minions Killed
118
11
Camps Cleared
2
873,633
Distance Traveled
798,709
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,132
772
57
3
6
299,433
7
W
Ymir
12,438
732
63
4
1
260,006
1
L
Chiron
10,583
623
46
3
1
234,153
1
L
Janus
12,363
727
59
3
1
254,405
1
L
Khepri
12,601
741
13
1
0
310,151
2
W
Chaac
11,989
705
42
2
4
314,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role