Player Matchup

Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
I SnKrZ I
Tiamat
Level 129
God Stats
2W - 9L
1,346 SR
Queue Stats
180W - 123L
1,628 Elo+
Party 2
Skadi
Skadi
RealSharpMind
Skadi
Level 85
God Stats
2W - 3L
1,474 SR
Queue Stats
208W - 199L
1,605 Elo+
Solo
Ymir
Ymir
Thomas30121998
Ymir
Level 146
God Stats
9W - 4L
1,699 SR
Queue Stats
239W - 243L
1,570 Elo+
Party 3
Atlas
Atlas
TimboodmiT
Atlas
Level 154
God Stats
2W - 4L
1,580 SR
Queue Stats
180W - 185L
1,540 Elo+
Party 3
Team Averages
Level 132
1,520 SR
1,569 Elo+

VS

Team Averages
Level 128
1,525 SR
1,504 Elo+
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Asta_NoVa
Pele
Level 108
God Stats
10W - 8L
1,573 SR
Queue Stats
371W - 347L
1,480 Elo+
Party 1
Aphrodite
Aphrodite
Deadpool100503
Aphrodite
Level 89
God Stats
8W - 5L
1,641 SR
Queue Stats
478W - 449L
1,544 Elo+
Party 1
Sobek
Sobek
HighlanderSGE
Sobek
Level 145
God Stats
3W - 2L
1,521 SR
Queue Stats
389W - 401L
1,441 Elo+
Party 1
Neith
Neith
Trickz99
Neith
Level 140
God Stats
11W - 18L
1,389 SR
Queue Stats
340W - 357L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 2 / 0
5,178
518
2,219
7,666
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
I SnKrZ I
Tiamat
9
0 / 0 / 1
5,129
513
5,246
5,167
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
4,896
490
3,477
4,618
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,845
485
1,500
7,211
4,204
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Atlas
8
0 / 4 / 0
4,993
499
5,152
9,930
3,253
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
0 / 0 / 3
5,525
553
4,494
4,465
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pele
10
4 / 1 / 1
5,773
577
5,587
6,961
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Deadpool100503
Aphrodite
11
3 / 0 / 2
6,697
670
6,105
7,064
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 2
5,227
523
2,891
9,136
4,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Trickz99
Neith
9
0 / 0 / 1
5,207
521
2,718
4,096
1,125
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
8
8
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
0
0.5
W
Eset
 
Eset
0
0
3
1.5
W
Pele
4
1
1
4.5
W
Aphrodite
Deadpool100503
Aphrodite
3
0
2
4
W
1
0
2
2
L
Tiamat
I SnKrZ I
Tiamat
0
0
1
0.5
L
0
1
0
0
L
0
1
0
0
L
Atlas
0
4
0
0
W
Neith
Trickz99
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,594
Damage
21,795
34,592
Taken
31,722
14,425
Mitigated
12,522
14,362
Healing
15,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,219
943
0
3,591
7,666
2,829
0
1,733
5,905
0
28,508
W
Eset
 
Eset
4,494
1,303
140
1,390
4,465
1,671
0
2,081
2,384
49,771
0
W
Pele
5,587
1,317
0
908
6,961
2,540
0
2,037
4,924
0
39,414
W
Aphrodite
Deadpool100503
Aphrodite
6,105
2,374
92
5,567
7,064
3,070
0
4,843
2,221
40,981
0
W
2,891
303
1,718
4,506
9,136
4,116
0
2,567
6,569
10,653
0
L
Tiamat
I SnKrZ I
Tiamat
5,246
906
0
2,590
5,167
2,583
0
2,692
2,475
39,057
0
L
3,477
1,852
0
2,341
4,618
1,556
0
951
3,667
0
40,592
L
1,500
183
98
2,272
7,211
4,204
0
2,285
4,926
12,584
0
L
Atlas
5,152
1,896
0
3,470
9,930
3,253
0
5,437
4,129
34,858
0
W
Neith
Trickz99
Neith
2,718
772
0
1,421
4,096
1,125
816
370
3,726
0
41,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,041
Gold Earned
28,429
283
Minions Killed
357
0
Camps Cleared
0
932,523
Distance Traveled
946,513
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,178
518
65
7
0
220,696
3
W
Eset
5,525
553
103
10
0
185,331
3
W
Pele
5,773
577
72
7
0
240,945
0
W
Aphrodite
6,697
670
94
9
0
172,228
2
W
Sobek
5,227
523
15
2
0
185,321
3
L
Tiamat
5,129
513
73
7
0
190,034
3
L
Skadi
4,896
490
61
6
0
159,064
3
L
Ymir
4,845
485
26
3
0
187,053
3
L
Atlas
4,993
499
58
6
0
175,676
3
W
Neith
5,207
521
73
7
0
162,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role