Player Matchup

Bacchus
Bacchus
EmersonDJezus
Bacchus
Level 137
God Stats
1W - 4L
1,321 SR
Queue Stats
136W - 145L
1,418 Elo+
Solo
Izanami
Izanami
Esp_DaPonti
Izanami
Level 68
God Stats
4W - 5L
1,737 SR
Queue Stats
115W - 121L
1,459 Elo+
Solo
Scylla
Scylla
Pettinezzz
Scylla
Level 83
God Stats
10W - 13L
1,532 SR
Queue Stats
394W - 441L
1,352 Elo+
Party 1
Achilles
Achilles
SinForMeee_-
Achilles
Level 84
God Stats
14W - 13L
1,471 SR
Queue Stats
180W - 191L
1,416 Elo+
Party 1
Aphrodite
Aphrodite
dantekrank
Aphrodite
Level 144
God Stats
5W - 5L
1,594 SR
Queue Stats
169W - 166L
1,380 Elo+
Solo
Team Averages
Level 103
1,531 SR
1,405 Elo+

VS

Team Averages
Level 38
1,376 SR
1,293 Elo+
Artemis
Artemis
CrazCanadian757
Artemis
Level 24
God Stats
0W - 1L
1,514 SR
Queue Stats
1W - 2L
1,264 Elo+
Party 2
Ymir
Ymir
KoleTraynn
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 2
Hades
Hades
SleepingRayven7
Hades
Level 63
God Stats
39W - 31L
1,497 SR
Queue Stats
270W - 305L
1,389 Elo+
Solo
Tiamat
Tiamat
haveiityourway
Tiamat
Level 14
God Stats
0W - 2L
1,086 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 2
Gilgamesh
Gilgamesh
mamasnowflake
Gilgamesh
Level 62
God Stats
2W - 1L
1,283 SR
Queue Stats
5W - 5L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
4 / 3 / 18
12,007
522
7,984
23,799
37,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Esp_DaPonti
Izanami
18
15 / 2 / 11
13,280
577
30,051
18,420
8,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Scylla
Pettinezzz
Scylla
20
5 / 1 / 13
12,912
561
18,014
23,757
12,002
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
SinForMeee_-
Achilles
18
10 / 2 / 12
12,664
551
21,159
18,337
16,031
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
dantekrank
Aphrodite
19
9 / 0 / 13
13,085
569
15,695
18,931
18,738
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 13 / 1
8,942
389
8,868
22,594
8,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 9 / 2
8,665
377
6,059
30,991
22,801
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 9 / 2
9,955
433
17,954
26,063
16,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
1 / 6 / 3
9,545
415
6,771
15,897
8,041
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
mamasnowflake
Gilgamesh
14
1 / 8 / 2
9,165
398
9,696
25,343
23,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
16
43
Kills
6
8
Deaths
45
67
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
13
1
0.12
W
Bacchus
4
3
18
4.33
W
Izanami
Esp_DaPonti
Izanami
15
2
11
10.25
L
0
9
2
0.11
W
Scylla
Pettinezzz
Scylla
5
1
13
11.5
W
Achilles
SinForMeee_-
Achilles
10
2
12
8
L
3
9
2
0.44
W
Aphrodite
dantekrank
Aphrodite
9
0
13
15.5
L
1
6
3
0.42
L
Gilgamesh
mamasnowflake
Gilgamesh
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,903
Damage
49,348
103,244
Taken
120,888
92,973
Mitigated
79,426
53,149
Healing
23,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,868
4,772
0
2,674
22,594
8,168
516
4,240
18,354
0
51,613
W
Bacchus
7,984
1,960
0
3,851
23,799
37,358
1,922
6,766
17,033
21,173
0
W
Izanami
Esp_DaPonti
Izanami
30,051
26,095
600
7,516
18,420
8,844
6,785
3,788
14,632
0
132,179
L
6,059
1,524
502
6,532
30,991
22,801
328
13,843
17,148
39,020
0
W
Scylla
Pettinezzz
Scylla
18,014
4,300
0
15,514
23,757
12,002
4,491
8,495
15,262
123,152
0
W
Achilles
SinForMeee_-
Achilles
21,159
10,035
0
2,503
18,337
16,031
1,696
6,024
12,168
0
85,883
L
17,954
793
554
6,286
26,063
16,766
0
8,455
17,608
71,175
0
W
Aphrodite
dantekrank
Aphrodite
15,695
2,866
8,215
14,950
18,931
18,738
2,926
6,806
12,125
97,557
0
L
6,771
903
156
2,934
15,897
8,041
165
5,007
10,890
52,773
0
L
Gilgamesh
mamasnowflake
Gilgamesh
9,696
3,112
84
3,637
25,343
23,650
0
10,868
14,475
0
48,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,948
Gold Earned
46,272
610
Minions Killed
375
0
Camps Cleared
0
2,002,031
Distance Traveled
1,741,771
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,942
389
79
3
0
299,212
6
W
Bacchus
12,007
522
25
1
0
402,356
0
W
Izanami
13,280
577
154
7
0
401,840
2
L
Ymir
8,665
377
45
2
0
342,425
0
W
Scylla
12,912
561
157
7
0
373,795
2
W
Achilles
12,664
551
114
5
0
423,596
0
L
Hades
9,955
433
102
4
0
366,530
0
W
Aphrodite
13,085
569
160
7
0
400,444
0
L
Tiamat
9,545
415
90
4
0
352,854
5
L
Gilgamesh
9,165
398
59
3
0
380,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role