Player Matchup

Artio
Artio
 
Artio
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
BDJonesy
Khepri
Level 20
God Stats
3W - 4L
1,500 SR
Queue Stats
310W - 154L
1,743 Elo+
Party 3
Neith
Neith
MoonArkle
Neith
Level 87
God Stats
19W - 2L
1,902 SR
Queue Stats
310W - 199L
1,632 Elo+
Party 3
Izanami
Izanami
SgtBaffels
Izanami
Level 101
God Stats
1W - 3L
969 SR
Queue Stats
9W - 13L
1,182 Elo+
Party 2
Kali
Kali
alexmince19
Kali
Level 148
God Stats
7W - 2L
1,711 SR
Queue Stats
396W - 281L
1,645 Elo+
Party 3
Team Averages
Level 79
1,516 SR
1,540 Elo+

VS

Team Averages
Level 54
1,517 SR
1,371 Elo+
Neith
Neith
Demon_Dave_88
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 236L
1,310 Elo+
Solo
Arachne
Arachne
Fratio60
Arachne
Level 59
God Stats
8W - 5L
1,643 SR
Queue Stats
129W - 152L
1,435 Elo+
Party 1
Atlas
Atlas
MrCristolleur
Atlas
Level 42
God Stats
9W - 13L
1,305 SR
Queue Stats
62W - 83L
1,357 Elo+
Party 1
Ares
Ares
chrismcl2000
Ares
Level 59
God Stats
35W - 30L
1,490 SR
Queue Stats
89W - 89L
1,314 Elo+
Solo
Agni
Agni
muchachoss60
Agni
Level 44
God Stats
5W - 3L
1,650 SR
Queue Stats
84W - 109L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 2 / 2
6,879
459
1,793
12,488
10,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Khepri
BDJonesy
Khepri
15
7 / 0 / 1
9,053
604
12,373
5,805
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
MoonArkle
Neith
14
4 / 0 / 7
8,996
600
8,347
5,369
2,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
SgtBaffels
Izanami
11
0 / 3 / 2
6,631
442
6,668
7,710
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 1 / 6
9,003
600
6,436
11,613
5,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,748
450
10,451
6,753
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Fratio60
Arachne
11
2 / 3 / 1
6,507
434
6,487
16,246
5,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 3 / 3
6,542
436
3,969
12,971
11,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 3 / 0
6,007
400
931
10,382
6,978
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 5 / 1
6,635
442
2,732
7,765
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
6
6
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
2
2
0.5
W
Khepri
BDJonesy
Khepri
7
0
1
7.5
L
2
1
2
3
L
Arachne
Fratio60
Arachne
2
3
1
0.83
W
Neith
MoonArkle
Neith
4
0
7
7.5
L
2
3
3
1.17
W
Izanami
SgtBaffels
Izanami
0
3
2
0.33
W
4
1
6
7
L
0
3
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,617
Damage
24,570
42,985
Taken
54,117
25,176
Mitigated
29,829
13,266
Healing
12,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,793
490
562
3,387
12,488
10,812
836
2,506
9,982
12,594
0
W
Khepri
BDJonesy
Khepri
12,373
2,568
0
1,425
5,805
3,475
0
998
4,807
53,431
0
L
10,451
4,370
461
2,346
6,753
2,887
378
863
5,850
0
44,957
L
Arachne
Fratio60
Arachne
6,487
4,643
0
3,915
16,246
5,978
0
4,349
11,697
0
45,561
W
Neith
MoonArkle
Neith
8,347
4,187
0
1,303
5,369
2,389
228
2,123
3,246
0
72,379
L
3,969
1,751
294
2,919
12,971
11,405
128
1,624
11,262
16,758
0
W
Izanami
SgtBaffels
Izanami
6,668
4,219
0
2,195
7,710
2,898
2,770
1,243
6,467
0
53,609
W
6,436
3,673
0
4,394
11,613
5,602
0
762
10,851
0
77,327
L
931
472
0
532
10,382
6,978
0
5,199
4,669
27,326
0
L
2,732
101
0
1,597
7,765
2,581
0
1,264
6,473
40,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,562
Gold Earned
32,439
490
Minions Killed
277
0
Camps Cleared
0
1,406,781
Distance Traveled
1,285,950
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,879
459
9
1
0
269,222
1
W
Khepri
9,053
604
121
8
0
285,892
5
L
Neith
6,748
450
68
5
0
234,868
5
L
Arachne
6,507
434
62
4
0
317,019
2
W
Neith
8,996
600
128
9
0
270,302
2
L
Atlas
6,542
436
26
2
0
264,682
3
W
Izanami
6,631
442
101
7
0
236,450
1
W
Kali
9,003
600
131
9
0
344,915
2
L
Ares
6,007
400
38
3
0
208,063
2
L
Agni
6,635
442
83
6
0
261,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role