Player Matchup

He Bo
He Bo
Addywat
He Bo
Level 87
God Stats
2W - 6L
1,286 SR
Queue Stats
260W - 281L
1,471 Elo+
Solo
Olorun
Olorun
IGANDEA
Olorun
Level 120
God Stats
0W - 2L
1,284 SR
Queue Stats
17W - 16L
1,524 Elo+
Solo
Ymir
Ymir
KokaOne
Ymir
Level 123
God Stats
3W - 3L
1,784 SR
Queue Stats
274W - 289L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SirHultan
Morgan Le Fay
Level 121
God Stats
6W - 3L
1,831 SR
Queue Stats
203W - 228L
1,531 Elo+
Solo
Discordia
Discordia
iorweth_elf
Discordia
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 101L
1,486 Elo+
Solo
Team Averages
Level 116
1,537 SR
1,505 Elo+

VS

Team Averages
Level 116
1,528 SR
1,499 Elo+
Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Ainamadelene
Hades
Level 132
God Stats
4W - 0L
1,823 SR
Queue Stats
222W - 207L
1,499 Elo+
Solo
Bellona
Bellona
Evlap
Bellona
Level 120
God Stats
3W - 1L
1,213 SR
Queue Stats
196W - 197L
1,486 Elo+
Solo
Cupid
Cupid
Zubiaheyo
Cupid
Level 87
God Stats
8W - 3L
1,602 SR
Queue Stats
754W - 789L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Addywat
He Bo
14
2 / 12 / 4
8,854
632
16,265
17,644
8,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
IGANDEA
Olorun
11
1 / 4 / 1
7,692
549
2,530
8,074
3,655
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
KokaOne
Ymir
16
2 / 8 / 4
8,941
639
5,675
24,186
28,286
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
SirHultan
Morgan Le Fay
18
3 / 4 / 4
9,855
704
13,267
14,465
7,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
iorweth_elf
Discordia
19
3 / 4 / 3
10,505
750
15,047
12,775
6,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
9 / 4 / 16
11,497
821
15,396
13,679
7,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
 
Janus
19
3 / 1 / 24
11,440
817
18,462
9,905
5,005
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 1 / 16
11,200
800
10,646
14,656
11,084
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Evlap
Bellona
18
7 / 4 / 17
11,886
849
10,781
23,653
28,382
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Zubiaheyo
Cupid
18
6 / 3 / 20
11,328
809
17,338
12,682
6,546
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
125
11
Kills
32
32
Deaths
13
16
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
4
16
4.25
W
Janus
 
Janus
3
1
24
15
L
He Bo
Addywat
He Bo
2
12
4
0.33
W
7
1
16
15
W
Bellona
Evlap
Bellona
7
4
17
3.88
L
Olorun
IGANDEA
Olorun
1
4
1
0.38
L
Ymir
KokaOne
Ymir
2
8
4
0.5
L
Morgan Le Fay
SirHultan
Morgan Le Fay
3
4
4
1.25
W
Cupid
Zubiaheyo
Cupid
6
3
20
5.33
L
Discordia
iorweth_elf
Discordia
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,784
Damage
72,623
77,144
Taken
74,575
54,215
Mitigated
58,375
16,310
Healing
36,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
15,396
924
1,457
3,233
13,679
7,358
1,331
11,014
2,237
33,919
0
W
Janus
 
Janus
18,462
956
1,195
1,184
9,905
5,005
2,028
7,389
2,130
39,273
0
L
He Bo
Addywat
He Bo
16,265
753
2,087
1,176
17,644
8,084
0
11,343
6,301
26,434
0
W
10,646
899
2,493
5,059
14,656
11,084
951
11,687
2,606
20,892
0
W
Bellona
Evlap
Bellona
10,781
3,153
4,371
6,997
23,653
28,382
536
12,311
10,938
0
16,428
L
Olorun
IGANDEA
Olorun
2,530
1,727
888
1,521
8,074
3,655
0
3,971
4,103
9,994
0
L
Ymir
KokaOne
Ymir
5,675
704
154
1,317
24,186
28,286
0
12,327
11,859
10,600
0
L
Morgan Le Fay
SirHultan
Morgan Le Fay
13,267
384
1,293
3,679
14,465
7,603
0
8,819
5,646
26,369
0
W
Cupid
Zubiaheyo
Cupid
17,338
6,768
7,506
3,053
12,682
6,546
2,900
8,488
3,880
0
38,675
L
Discordia
iorweth_elf
Discordia
15,047
287
1,549
2,646
12,775
6,587
264
8,044
4,731
30,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,847
Gold Earned
57,351
112
Minions Killed
158
0
Camps Cleared
0
1,025,845
Distance Traveled
1,337,556
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,497
821
41
3
0
251,204
1
W
Janus
11,440
817
44
3
0
282,026
1
L
He Bo
8,854
632
26
2
0
232,732
0
W
Hades
11,200
800
28
2
0
274,635
1
W
Bellona
11,886
849
4
0
0
277,826
0
L
Olorun
7,692
549
9
1
0
115,379
1
L
Ymir
8,941
639
8
1
0
203,375
1
L
Morgan Le Fay
9,855
704
20
1
0
262,240
2
W
Cupid
11,328
809
41
3
0
251,865
1
L
Discordia
10,505
750
49
4
0
212,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role