Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
KHMarie
Charybdis
Level 27
God Stats
0W - 3L
1,152 SR
Queue Stats
1W - 6L
1,265 Elo+
Party 1
Raijin
Raijin
Lunkan95
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,265 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MaleficMage
Morgan Le Fay
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Mrb0nkerz
Cthulhu
Level 48
God Stats
1W - 2L
1,488 SR
Queue Stats
1W - 9L
1,265 Elo+
Party 1
Team Averages
Level 46
1,428 SR
1,359 Elo+

VS

Team Averages
Level 77
1,538 SR
1,409 Elo+
Bastet
Bastet
Aspenda
Bastet
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 156L
1,392 Elo+
Solo
Ganesha
Ganesha
Lykkeseth
Ganesha
Level 120
God Stats
5W - 4L
1,556 SR
Queue Stats
198W - 234L
1,396 Elo+
Party 3
Shiva
Shiva
SevlowBen11
Shiva
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,362 Elo+
Party 2
Anubis
Anubis
SevlowJosh
Anubis
Level 88
God Stats
8W - 5L
1,537 SR
Queue Stats
73W - 65L
1,495 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sqrrt
Ah Muzen Cab
Level 103
God Stats
15W - 9L
1,598 SR
Queue Stats
116W - 154L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
10 / 7 / 1
11,893
541
18,549
29,374
14,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charybdis
KHMarie
Charybdis
13
0 / 8 / 1
8,446
384
4,621
19,294
6,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Lunkan95
Raijin
17
2 / 3 / 5
11,473
522
15,887
13,842
6,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
MaleficMage
Morgan Le Fay
16
1 / 5 / 4
9,674
440
4,976
11,088
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Mrb0nkerz
Cthulhu
13
0 / 4 / 5
9,190
418
8,686
19,798
22,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aspenda
Bastet
20
10 / 4 / 6
13,119
596
18,532
26,234
11,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
Lykkeseth
Ganesha
15
0 / 2 / 14
11,074
503
6,579
19,236
21,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
0 / 3 / 5
10,230
465
2,349
12,077
6,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
SevlowJosh
Anubis
20
8 / 3 / 4
13,364
607
16,507
15,162
8,803
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
sqrrt
Ah Muzen Cab
19
9 / 2 / 5
12,941
588
21,317
19,786
9,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
13
Kills
27
27
Deaths
14
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
10
7
1
1.5
W
Bastet
Aspenda
Bastet
10
4
6
3.25
L
Charybdis
KHMarie
Charybdis
0
8
1
0.06
L
Raijin
Lunkan95
Raijin
2
3
5
1.5
W
Ganesha
Lykkeseth
Ganesha
0
2
14
3.5
L
Morgan Le Fay
MaleficMage
Morgan Le Fay
1
5
4
0.6
L
Cthulhu
Mrb0nkerz
Cthulhu
0
4
5
0.63
W
0
3
5
0.83
W
Anubis
SevlowJosh
Anubis
8
3
4
3.33
W
Ah Muzen Cab
sqrrt
Ah Muzen Cab
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,719
Damage
65,284
93,396
Taken
92,495
53,392
Mitigated
57,755
15,918
Healing
37,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
18,549
12,181
0
7,677
29,374
14,301
0
6,089
23,285
0
77,627
W
Bastet
Aspenda
Bastet
18,532
6,808
0
13,259
26,234
11,015
0
6,239
18,417
0
121,139
L
Charybdis
KHMarie
Charybdis
4,621
2,753
0
3,435
19,294
6,148
324
3,471
15,823
0
46,717
L
Raijin
Lunkan95
Raijin
15,887
1,251
0
2,132
13,842
6,403
570
2,353
11,489
92,238
0
W
Ganesha
Lykkeseth
Ganesha
6,579
709
0
3,992
19,236
21,350
234
7,805
10,781
30,055
0
L
Morgan Le Fay
MaleficMage
Morgan Le Fay
4,976
545
0
923
11,088
4,036
904
5,593
5,495
40,416
0
L
Cthulhu
Mrb0nkerz
Cthulhu
8,686
1,008
461
1,290
19,798
22,504
270
5,580
14,218
44,909
0
W
2,349
776
419
1,678
12,077
6,947
1,502
4,379
6,508
0
44,965
W
Anubis
SevlowJosh
Anubis
16,507
571
0
9,998
15,162
8,803
1,310
7,734
6,605
135,579
0
W
Ah Muzen Cab
sqrrt
Ah Muzen Cab
21,317
8,191
0
7,987
19,786
9,640
7,754
4,618
14,823
0
132,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,676
Gold Earned
60,728
541
Minions Killed
660
0
Camps Cleared
0
1,938,065
Distance Traveled
2,050,942
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,893
541
144
7
0
395,875
0
W
Bastet
13,119
596
148
7
0
485,224
3
L
Charybdis
8,446
384
106
5
0
367,639
3
L
Raijin
11,473
522
168
8
0
367,904
4
W
Ganesha
11,074
503
12
1
0
382,879
4
L
Morgan Le Fay
9,674
440
64
3
0
377,593
0
L
Cthulhu
9,190
418
59
3
0
429,054
5
W
Shiva
10,230
465
80
4
0
371,433
0
W
Anubis
13,364
607
220
10
0
393,319
1
W
Ah Muzen Cab
12,941
588
200
9
0
418,087
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role