Player Matchup

Anubis
Anubis
FatalFemale00
Anubis
Level 47
God Stats
37W - 38L
1,408 SR
Queue Stats
255W - 215L
1,399 Elo+
Solo
Atlas
Atlas
RochiiUwUr
Atlas
Level 87
God Stats
1W - 1L
1,261 SR
Queue Stats
19W - 25L
1,450 Elo+
Solo
Mercury
Mercury
Uroyoan
Mercury
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 27L
1,339 Elo+
Solo
Team Averages
Level 63
1,390 SR
1,396 Elo+

VS

Team Averages
Level 98
1,407 SR
1,417 Elo+
Chang'e
Chang'e
DionBlue
Chang'e
Level 104
God Stats
1W - 3L
1,420 SR
Queue Stats
29W - 45L
1,369 Elo+
Party 1
Chaac
Chaac
Nocturnalez
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Chiron
Chiron
djd266
Chiron
Level 123
God Stats
1W - 5L
1,300 SR
Queue Stats
47W - 101L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 5
15,225
761
27,167
20,406
11,503
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
17
3 / 4 / 10
13,548
677
19,536
28,684
34,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Uroyoan
Mercury
17
3 / 6 / 8
13,252
663
12,050
19,894
10,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DionBlue
Chang'e
16
3 / 6 / 5
12,514
626
16,164
24,408
10,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 6 / 8
12,407
620
20,122
31,625
13,827
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
djd266
Chiron
17
8 / 4 / 5
13,440
672
20,638
18,053
6,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
31
16
Kills
13
13
Deaths
16
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DionBlue
Chang'e
3
6
5
0.92
W
10
3
5
4.17
L
2
6
8
1
W
Atlas
3
4
10
2
W
Mercury
Uroyoan
Mercury
3
6
8
1.17
L
Chiron
djd266
Chiron
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,753
Damage
56,924
68,984
Taken
74,086
55,597
Mitigated
30,495
15,779
Healing
23,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DionBlue
Chang'e
16,164
2,293
3,779
7,265
24,408
10,007
735
17,193
7,215
41,199
0
W
27,167
596
0
10,894
20,406
11,503
870
3,285
16,891
72,076
0
L
20,122
4,101
0
6,287
31,625
13,827
95
18,545
13,080
0
48,716
W
Atlas
19,536
5,646
0
2,893
28,684
34,077
177
7,517
20,467
39,838
0
W
Mercury
Uroyoan
Mercury
12,050
4,830
0
1,992
19,894
10,017
2,206
4,985
14,667
0
55,107
L
Chiron
djd266
Chiron
20,638
9,219
1,464
4,226
18,053
6,661
2,009
11,860
6,193
0
53,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,025
Gold Earned
38,361
180
Minions Killed
184
6
Camps Cleared
7
1,070,346
Distance Traveled
974,350
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,514
626
54
3
3
318,481
6
W
Anubis
15,225
761
82
4
1
308,383
4
L
Chaac
12,407
620
61
3
1
315,300
0
W
Atlas
13,548
677
25
1
0
346,778
0
W
Mercury
13,252
663
73
4
5
415,185
2
L
Chiron
13,440
672
69
3
3
340,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role