Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IXCase
Ah Muzen Cab
Level 154
God Stats
1W - 0L
1,866 SR
Queue Stats
10W - 4L
1,664 Elo+
Party 1
Kuzenbo
Kuzenbo
TrashGodx
Kuzenbo
Level 107
God Stats
2W - 3L
1,270 SR
Queue Stats
308W - 361L
1,381 Elo+
Solo
Cerberus
Cerberus
the9divines
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 93
1,527 SR
1,509 Elo+

VS

Team Averages
Level 43
1,507 SR
1,443 Elo+
Ravana
Ravana
DoctorCreamy
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 87L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
Eciq
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,142 Elo+
Solo
Xing Tian
Xing Tian
Mouldy_Boi_
Xing Tian
Level 129
God Stats
5W - 11L
1,536 SR
Queue Stats
486W - 467L
1,518 Elo+
Party 2
Nox
Nox
Shyguy1078
Nox
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Fafnir
Fafnir
ickhono
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
0 / 1 / 16
7,813
977
8,892
9,217
7,036
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
 
Ymir
12
3 / 3 / 11
7,700
963
5,734
11,413
10,732
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
IXCase
Ah Muzen Cab
15
15 / 1 / 3
9,585
1,198
24,575
10,594
5,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
TrashGodx
Kuzenbo
12
1 / 3 / 13
7,189
899
3,887
13,142
13,193
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
the9divines
Cerberus
12
1 / 2 / 13
7,169
896
2,569
9,220
7,451
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
4 / 2 / 5
6,849
856
9,074
8,157
4,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Eciq
Cthulhu
10
0 / 6 / 6
5,895
737
5,098
11,977
10,556
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Mouldy_Boi_
Xing Tian
12
2 / 4 / 7
6,676
835
3,760
11,069
12,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 3 / 7
7,149
894
4,971
7,063
3,490
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
ickhono
Fafnir
11
1 / 5 / 5
6,141
768
5,686
11,233
9,806
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
40
20
Kills
10
10
Deaths
20
56
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
1
16
8
W
Ymir
 
Ymir
3
3
11
2.83
L
Ravana
4
2
5
3.25
L
Cthulhu
Eciq
Cthulhu
0
6
6
0.5
W
Ah Muzen Cab
IXCase
Ah Muzen Cab
15
1
3
16.5
L
Xing Tian
Mouldy_Boi_
Xing Tian
2
4
7
1.38
L
3
3
7
2.17
W
Kuzenbo
TrashGodx
Kuzenbo
1
3
13
2.5
L
Fafnir
ickhono
Fafnir
1
5
5
0.7
W
Cerberus
the9divines
Cerberus
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,657
Damage
28,589
53,586
Taken
49,499
43,638
Mitigated
40,957
25,545
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,892
2,363
1,243
4,495
9,217
7,036
2,999
3,828
5,389
17,065
0
W
Ymir
 
Ymir
5,734
668
1,890
3,160
11,413
10,732
468
4,914
6,499
11,020
0
L
Ravana
9,074
1,907
259
3,279
8,157
4,927
0
2,865
5,292
0
11,575
L
Cthulhu
Eciq
Cthulhu
5,098
242
306
906
11,977
10,556
0
4,600
7,377
10,541
0
W
Ah Muzen Cab
IXCase
Ah Muzen Cab
24,575
10,520
740
5,548
10,594
5,226
2,786
2,788
7,806
0
47,655
L
Xing Tian
Mouldy_Boi_
Xing Tian
3,760
275
406
1,586
11,069
12,178
0
4,019
7,050
7,713
0
L
4,971
1,360
0
1,644
7,063
3,490
0
4,048
3,015
11,533
0
W
Kuzenbo
TrashGodx
Kuzenbo
3,887
1,155
2,295
4,645
13,142
13,193
136
4,229
8,913
7,932
0
L
Fafnir
ickhono
Fafnir
5,686
1,732
505
2,088
11,233
9,806
0
5,550
5,683
9,058
0
W
Cerberus
the9divines
Cerberus
2,569
124
0
1,529
9,220
7,451
835
3,756
5,464
5,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,456
Gold Earned
32,710
84
Minions Killed
67
0
Camps Cleared
0
727,066
Distance Traveled
679,707
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,813
977
14
2
0
146,867
1
W
Ymir
7,700
963
10
1
0
131,741
3
L
Ravana
6,849
856
12
2
0
152,524
2
L
Cthulhu
5,895
737
17
2
0
140,413
0
W
Ah Muzen Cab
9,585
1,198
46
6
0
155,553
0
L
Xing Tian
6,676
835
6
1
0
137,226
0
L
Nox
7,149
894
16
2
0
120,236
1
W
Kuzenbo
7,189
899
7
1
0
152,868
1
L
Fafnir
6,141
768
16
2
0
129,308
0
W
Cerberus
7,169
896
7
1
0
140,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role